Software, Animation and the Moving Image

Software, Animation and the Moving Image
Author: A. Wood
Publisher: Springer
Total Pages: 203
Release: 2014-12-12
Genre: Computers
ISBN: 1137448857

Software, Animation and the Moving Image brings a unique perspective to the study of computer-generated animation by placing interviews undertaken with animators alongside an analysis of the user interface of animation software. Wood develops a novel framework for considering computer-generated images found in visual effects and animations.

The Moving Image Workshop

The Moving Image Workshop
Author: Heather D. Freeman
Publisher: Bloomsbury Publishing
Total Pages: 289
Release: 2017-07-06
Genre: Computers
ISBN: 1474253008

If you need a fun, hands-on introduction to core animation techniques - then look no further! Heather Freeman guides you through a wide range of practical projects, helping you establish and build skills in narrative animation, motion graphics and visual effects. Each chapter begins by summarizing historical and theoretical concerns and connecting them with current practice and applications - all beautifully illustrated with stills from classic commercial and independent films, as well as contemporary examples from student work. Having established this context, the remainder of the chapter focuses on walking readers through their own creative projects. Topics covered include early animation technologies and techniques, scenes and staging, character animation, animated type, visual effects and motion graphics, pre- through post-production and experimental approaches to motion graphics. Dozens of sample files are available online, for experimentation and to get readers started on each exercise. The companion website also includes example animations as well as links to recommended software tutorials, recommended artist websites, blogs and animation channels.

Moving Innovation

Moving Innovation
Author: Tom Sito
Publisher: MIT Press
Total Pages: 373
Release: 2015-08-21
Genre: Computers
ISBN: 0262528401

A behind-the-scenes history of computer graphics, featuring a cast of math nerds, avant-garde artists, cold warriors, hippies, video game players, and studio executives. Computer graphics (or CG) has changed the way we experience the art of moving images. Computer graphics is the difference between Steamboat Willie and Buzz Lightyear, between ping pong and PONG. It began in 1963 when an MIT graduate student named Ivan Sutherland created Sketchpad, the first true computer animation program. Sutherland noted: “Since motion can be put into Sketchpad drawings, it might be exciting to try making cartoons.” This book, the first full-length history of CG, shows us how Sutherland's seemingly offhand idea grew into a multibillion dollar industry. In Moving Innovation, Tom Sito—himself an animator and industry insider for more than thirty years—describes the evolution of CG. His story features a memorable cast of characters—math nerds, avant-garde artists, cold warriors, hippies, video game enthusiasts, and studio executives: disparate types united by a common vision. Sito shows us how fifty years of work by this motley crew made movies like Toy Story and Avatar possible.

The Moving Image

The Moving Image
Author: John Wyver
Publisher: London : B. Blackwell ; BFI Pub.
Total Pages: 321
Release: 1989
Genre: Performing Arts
ISBN: 9780631155294

Animating with Stop Motion Pro

Animating with Stop Motion Pro
Author: Mark Sawicki
Publisher: Taylor & Francis
Total Pages: 240
Release: 2012-09-10
Genre: Computers
ISBN: 1136135898

Animating with Stop Motion Pro is comprehensive, hands-on guide to achieving professional results with Stop Motion Pro 7.0 software. Gone are the days of stop motion guesswork and waiting to see the finalized result of your meticulous, labor intensive animations. With the push of a mouse button and the Stop Motion Pro software, animators have ten times the capability of simple camera stop motion capture. Re-visualize stop motion character movements, graph these movements and composite characters into a flawless animations with the techniques and step by step tutorials featured in Animating with Stop Motion Pro. Detailed exercises allow you to develop professional animations with the included free trial of Stop Motion Pro 7.0.

Five Flying Penguins

Five Flying Penguins
Author: Barbara Barbieri McGrath
Publisher: Triangle Interactive, Inc.
Total Pages: 38
Release: 2020-12-11
Genre: Juvenile Fiction
ISBN: 1684520762

Five little penguins are content in the cold--until they spot a menacing mammal! With a rhyming narrative that counts to five, adorable penguins are soaring--or flying--through the sea, trying to elude a lurking creature. But as young readers of this charming tale will discover, a friendly seal is only looking to play a game of tag.

Motion Graphics

Motion Graphics
Author: Ian Crook
Publisher: Bloomsbury Publishing
Total Pages: 201
Release: 2017-07-06
Genre: Performing Arts
ISBN: 1350037729

Song lyrics fly across the screen in time to music. A globe spins and zooms into a war-torn country. Money rises from a screen to explain an economic situation. Now, more than ever, we are surrounded by these motion graphics on our TV and cinema screens, on our smartphones, computers, and tablets, on Main Street and in our galleries. Motion Graphics: Principles and Processes from the Ground Up is your introduction to the core principles of the discipline, whether your background or ambitions lie in animation, graphic design, film production, or visual effects. Ian Crook and Peter Beare provide you with a wide understanding of the key concepts and techniques that will help you plan, develop and produce your own creative projects.

Re-Imagining Animation: The Changing Face of the Moving Image

Re-Imagining Animation: The Changing Face of the Moving Image
Author: Paul Wells
Publisher: Bloomsbury Publishing
Total Pages: 194
Release: 2008-08-25
Genre: Performing Arts
ISBN: 2940439567

Re-Imagining Animation: The Changing Face of the Moving Image by Paul Wells and Johnny Hardstaff explores the changing nature of animation in the twenty-first century. Animation was once constructed frame-by-frame, but now the creation and manipulation of the moving image has changed. With the digital revolution, what was once merely an adjunct of film has become central to the entire cinematic enterprise. This title examines animation's changing role through engagement with a series of contemporary moving-image works, and comprises an important text on a popular subject. Each case study looks at the entire creative process, from the initial creative stimulus, through the development of an aesthetic and the technical production of the work, to the final outcome. This book is suitable for students of animation, established professional animators, and anyone with an interest in animation.

Pervasive Animation

Pervasive Animation
Author: Suzanne Buchan
Publisher: Routledge
Total Pages: 389
Release: 2013-08-22
Genre: Performing Arts
ISBN: 1136519556

This new addition to the AFI Film Readers series brings together original scholarship on animation in contemporary moving image culture, from classic experimental and independent shorts to digital animation and installation. The collection - that is also a philosophy of animation - foregrounds new critical perspectives on animation, connects them to historical and contemporary philosophical and theoretical contexts and production practice, and expands the existing canon. Throughout, contributors offer an interdisciplinary roadmap of new directions in film and animation studies, discussing animation in relationship to aesthetics, ideology, philosophy, historiography, visualization, genealogies, spectatorship, representation, technologies, and material culture.

InfoWorld

InfoWorld
Author:
Publisher:
Total Pages: 204
Release: 1992-11-16
Genre:
ISBN:

InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.