Sams Teach Yourself Adobe Acrobat 5 in 24 Hours

Sams Teach Yourself Adobe Acrobat 5 in 24 Hours
Author: Christopher Smith
Publisher: Sams Publishing
Total Pages: 458
Release: 2001
Genre: Computers
ISBN: 9780672323140

This manual shows what can be done with XML, while also teaching where the technology is headed. It includes topics like displaying XML files in HTML files, performing queries in XSL and building an online store.

Sams Teach Yourself XML in 24 Hours

Sams Teach Yourself XML in 24 Hours
Author: Michael Morrison
Publisher: Sams Publishing
Total Pages: 508
Release: 2002
Genre: Computers
ISBN: 9780672322136

This manual shows what can be done with XML, while also teaching where the technology is headed. It includes topics like displaying XML files in HTML files, performing queries in XSL and building an online store.

Sams Teach Yourself Adobe Flash CS4 Professional in 24 Hours. Adobe Reader

Sams Teach Yourself Adobe Flash CS4 Professional in 24 Hours. Adobe Reader
Author: Phillip Kerman
Publisher: Sams Publishing
Total Pages: 497
Release:
Genre: Computers
ISBN: 0132715430

In just 24 lessons of one hour or less, you can learn how to design, create, and deploy high-impact graphics and animation with Adobe Flash CS4 Professional. Using this book’s straightforward, step-by-step approach, you’ll master the skills and technologies you need, from creating interactivity and animation to optimizing and publishing your Flash movies on the Web. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! * Full-color figures and clear step-by-step instructions visually show you how to use Flash. * Quizzes and Exercises at the end of each chapter help you test your knowledge. * Notes, Tips, and Cautions provide related information, advice, and warnings. Learn how to… * Make the most of the updated Flash interface, including its new Motion tools * Draw and paint original art in Flash * Use layers and the Library to efficiently organize your content * Build animations using shape tweening, Flash CS4’s new motion tweening, and advanced inverse kinematics * Create special effects with shapes, filters, and the new Deco Tool * Add interactivity to your Flash movies * Integrate a wide spectrum of audio and video content * Use ready-built components to create sophisticated content without programming * Get started with ActionScript 3 * Publish your movies to the Web * Design modular Flash sites that load quickly and perform well Phillip Kerman is an internationally recognized expert on the use of the Web and multimedia for training and entertainment. He has frequently presented at Macromedia and Adobe user conferences, and has taught Flash and other Adobe Web development technologies to working web professionals worldwide. Lynn Beighley, a freelance web programmer and designer, has written several Flash, Dreamweaver, and Photoshop books and training CDs. She has worked at Los Alamos National Labs, Palm, and Yahoo! Her dynamic Flash advertisements have appeared on Yahoo!’s home page.

Sams Teach Yourself Adobe Illustrator 10 in 24 Hours

Sams Teach Yourself Adobe Illustrator 10 in 24 Hours
Author: Peter Bauer
Publisher: Sams Publishing
Total Pages: 582
Release: 2001
Genre: Computers
ISBN: 9780672323133

In just 24 lessons of one hour or less, you will get up to speed on the basics of creating and editing computer graphics with Adobe Illustrator. Using a straightforword, step-by-step approach, each lesson builds upon the previous one, allowing you to learn the fundamentals of Illustrator from the ground up.

Sams Teach Yourself Adobe(r) AIR Programming in 24 Hours

Sams Teach Yourself Adobe(r) AIR Programming in 24 Hours
Author: Michael Tyler Givens
Publisher: Pearson Education
Total Pages: 449
Release: 2008-12-07
Genre: Computers
ISBN: 0768685737

This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Sams Teach Yourself Adobe® AIR™ Programming in 24 Hours Michael Givens Covers version 1.5 of Adobe AIR In just 24 sessions of one hour or less, you will be up and running with Adobe AIR 1.5. Using a straightforward, step-by-step approach, each lesson builds upon a real-world foundation allowing you to learn the essentials of Adobe AIR from the ground up. Step-by-step instructions carefully walk you through the most common Adobe AIR 1.5 tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge of Adobe AIR 1.5. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you alternative ways to do something. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to… Utilize the AIR SDK Write an AIR application with HTML Write an AIR application with Flash CS3 or Dreamweaver CS3 Write an AIR application with PDF integration Debug an AIR application Distribute an AIR application Use the AIR APIs Leverage server-side features for AIR Michael Givens is the CTO of U Saw It Enterprises, a Web technology consulting firm based in Spring, Texas. He is an Adobe Community Expert and an Adobe Corporate Champion known to share his experience and evangelism of all things Adobe. Certified in ColdFusion 5 and as an Advanced CFMX Developer, he has been using ColdFusion since the days of Allaire Spectra and Flex since it was known as Royale. He is the coauthor of Adobe AIR Programming Unleashed (Sams Publishing) and has written articles for the ColdFusion Developer’s Journal and the Flex Developer’s Journal. He also wrote a digital Short Cut titled Apollo in Flight for Sams Publishing. Michael blogs regularly at www.flexination.info. Category: Programming/Application Development Covers: Adobe AIR User Level: Beginning–Intermediate

Sams Teach Yourself Network Troubleshooting in 24 Hours

Sams Teach Yourself Network Troubleshooting in 24 Hours
Author: Jonathan Feldman
Publisher: Sams Publishing
Total Pages: 530
Release: 2003
Genre: Computers
ISBN: 9780672323737

Covers topics including black box troubleshooting strategies, documentation, cable modems, wireless infrastructure, enterprise routers, and lag problems.

Sams Teach Yourself Adobe LiveMotion 2 in 24 Hours

Sams Teach Yourself Adobe LiveMotion 2 in 24 Hours
Author: Molly E. Holzschlag
Publisher: Sams Publishing
Total Pages: 484
Release: 2002
Genre: Computers
ISBN: 9780672323126

A quick and practical introduction to LiveMotion, Adobes object-oriented design tool for creating Web graphics and animation.

Sams Teach Yourself Adobe GoLive 5 in 24 Hours

Sams Teach Yourself Adobe GoLive 5 in 24 Hours
Author: Adam Pratt
Publisher:
Total Pages: 484
Release: 2001
Genre: Computers
ISBN: 9780672319006

The 24 one-hour lessons in this tutorial make information concerning Adobe GoLive manageable for readers. Pratt provides snippets of HTML code or Web site addresses that complement the material. Includes undocumented features and shortcuts, related Web-site links, and HTML code for special tricks and layouts.

Sams Teach Yourself JavaScript in 24 Hours

Sams Teach Yourself JavaScript in 24 Hours
Author: Phil Ballard
Publisher: Sams Publishing
Total Pages: 928
Release: 2012-11-05
Genre: Computers
ISBN: 0133048314

Learn JavaScript in 24 Hours Covers JavaScript 1.8+, Ajax and jQuery In just 24 lessons of one hour or less, you can learn how to create dynamic, interactive Web pages with the popular and ubiquitous JavaScript web programming language. Using a straightforward, step-by-step approach, each lesson in this book clearly and carefully walks you through basic concepts and techniques, and helps you learn the essentials of JavaScript programming from the ground up. Learn how to... Use JavaScript to build dynamic, interactive Web pages Debug scripts Create scripts that work in all browsers Work with HTML5 and CSS3 Leverage the popular jQuery library Control CSS with simple JavaScripts Add Ajax effects to your web pages Script animations and music Step-by-step instructions carefully walk you through the most common JavaScript programming tasks Quizzes at end of every chapter help you build and test your knowledge Interactive online exercises let you practice what you learn at the Codecademy web site with no downloads or installation needed Sams Publishing has teamed up with Codecademy — the online place where anyone can learn and teach coding — to provide readers of Sams Teach Yoruself JavaScript in 24 Hours with an exclusive area on the Codecademy web site where you can supplement what you've learned in this book with some fun, fully interactive exercises and projects. After reading a lesson in the book you can roll up your sleeves and get some hands-on coding experience at codecademy.com/tracks/teachyourself

JavaScript in 24 Hours, Sams Teach Yourself

JavaScript in 24 Hours, Sams Teach Yourself
Author: Phil Ballard
Publisher: Sams Publishing
Total Pages: 1091
Release: 2015-06-04
Genre: Computers
ISBN: 0134172175

In just 24 lessons of one hour or less, Sams Teach Yourself JavaScript in 24 Hours helps you learn the fundamentals of programming using the JavaScript language. Designed for beginners with no previous programming experience, this book’s straightforward, step-by-step approach shows you how to use JavaScript to add a wide array of interactive features and effects to your web pages. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common JavaScript programming tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions. Learn how to: Use JavaScript to build dynamic, interactive web pages Debug scripts Create scripts that work in all browsers Write clear, reliable, and reusable code Use object-oriented programming techniques Script with the DOM Access JSON data Work with HTML5 and CSS3 Leverage the popular jQuery library Control CSS with simple JavaScripts Read and write cookies Use some of the new ECMAScript 6 features today Get started with frameworks such as AngularJS Build browser add-ons and extensions Who This Book Is For: Those who have at least a basic understanding of HTML and web page design in general and want to move on to adding some extra interactivity to your pages. Those who currently code in another programming language and want to see what additional capabilities JavaScript can add to your armory Someone who has never done any computer programming. Browse through an HTML primer before using this book. You don't need to be an HTML expert to use JavaScript but should have a basic understanding. Contents at a Glance: Part I: First Steps with JavaScript 1 Introducing JavaScript 2 Writing Simple Scripts 3 Using Functions 4 DOM Objects and Built-in Objects Part II: Cooking with Code 5 Numbers and Strings 6 Arrays 7 Program Control Part III: Objects 8 Object-Oriented Programming 9 Scripting with the DOM 10 Meet JSON Part IV: HTML5 and CSS3 11 JavaScript and HTML5 12 JavaScript and CSS 13 Introducing CSS3 Part V: Using JavaScript Libraries 14 Using Libraries 15 A Closer Look at jQuery 16 The jQuery UI User Interface Library 17 Ajax with jQuery Part VI: Advanced Topics 18 Reading and Writing Cookies 19 Coming Soon to JavaScript 20 Using Frameworks 21 JavaScript Beyond the Web Page Part VII: Learning the Trade 22 Good Coding Practice 23 Debugging Your Code 24 JavaScript Unit Testing Part VIII: Appendices A Tools for JavaScript Development B JavaScript Quick Reference