Roleplay
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Author | : Helen Chau Bradley |
Publisher | : |
Total Pages | : 0 |
Release | : 2021-10 |
Genre | : Asians |
ISBN | : 9781777485214 |
A young gymnast crushes on an older, more talented teammate while contending with her overworked mother. A newly queer twenty-something juggles two intimate relationships--with a slippery anarchist lover and an idiosyncratic meals-on-wheels recipient. A queer metal band's summer tour unravels amid the sticky heat of the Northeastern US. A codependent listicle writer becomes obsessed with a Japanese ASMR channel. The stories in Personal Attention Roleplay are propelled by queer loneliness, mixed-race confusion, late capitalist despondency, and the pitfalls of intimacy. Taking place in Montreal, Toronto, and elsewhere, they feature young Asian misfits struggling with the desire to see themselves reflected--in their surroundings, in others, online. Chau Bradley's precise language and investigation of our more troubling motivations stand out in this wryly funny debut, through stories that hint at the uncanny while remaining grounded in the everyday.
Author | : Gillian Porter Ladousse |
Publisher | : Oxford University Press |
Total Pages | : 198 |
Release | : 1987-04-09 |
Genre | : Education |
ISBN | : 9780194370950 |
Offers a focal point in lessons integrating the four skills. Gives experienced teachers fresh ideas, and less experienced teachers lots of practical support.
Author | : Cubicle 7 |
Publisher | : |
Total Pages | : 351 |
Release | : 2018-12-12 |
Genre | : |
ISBN | : 9780857443359 |
Warhammer Fantasy Roleplay takes your customers back to the Old World. Get the gang together, create your (anti)heroes, and set off to make your way through the vile corruption, scheming plotters and terrifying creatures intent on destruction. The Warhammer Fantasy Roleplay Rulebook contains everything you need for grim and perilous roleplaying adventures in the Old World. 320 page full color hardcover
Author | : Krysia M Yardley-Matwiejczuk |
Publisher | : SAGE |
Total Pages | : 196 |
Release | : 1997-06-23 |
Genre | : Psychology |
ISBN | : 9780803984516 |
This text examines the theoretical basis of role play and the range of approaches involved. It enables the reader to develop: a strategy for conducting valid role plays; an idea of the questions to be asked when planning a role play; and an understanding of the issues that must be addressed.
Author | : Bitmap Books |
Publisher | : |
Total Pages | : 0 |
Release | : 2021-10-25 |
Genre | : |
ISBN | : 9781838019143 |
Author | : Marlene LeFever |
Publisher | : David C Cook |
Total Pages | : 316 |
Release | : 2013-01-08 |
Genre | : Religion |
ISBN | : 0781407214 |
Do you ever wonder why Jeffrey talks all of the time? Or why Toni can't sit still? Or why Alex loves work sheets? Or why Jordan is always trying something new? Each chapter is fun to read, stimulating, and immensely practical. This book is valuable to teachers, and for preachers, too. DAVID R. MAINS DIRECTOR, CHAPEL OF THE AIR It's about time. Creative Teaching Methods is not just another book on the theory of creativity (which we don't need). Rather, it is a book on the practice of creativity in the classroom (which we desperately need). This is a book you will use over and over again. Creative Teaching Methods is loaded with practical and usable ideas that will make creative teaching a reality in your classroom. Without hesitation, I would recommend this book to anyone who teaches young people or adults. MIKE YACONELLI PRESIDENT, YOUTH SPECIALTIES Marlene LeFever makes the principle of learning through creative participation come alive for Christian education. Creative methods are vividly and invitingly explored for their potential for deepening the spiritual life through new ways of hearing the Word of God and using heretofore untapped personal resources in responding to it. Unique in its assumption that in Christian education creativity is just as essential in work with youth and adults as it is in work with children. D. CAMPBELL WYCKOFF PROFESSOR OF CHRISTIAN EDUCATION EMERITUS, PRINCETON THEOLOGICAL SEMINARY Marlene D. LeFever is Manager of Ministry Relations for David C. Cook Church Ministries, holds a master of Christian education and is a frequent speaker at Sunday School conventions, writers' conferences, and professional organizations. Editor of Teacher Touch, a quarterly letter of affirmation for Sunday School teachers, Marlene has authored over ten books, including Creative Teaching Methods (Cook), Creative Hospitality (Tyndale), and Is Your To Do List About To Do You In? (NavPress).
Author | : Felipe Pepe |
Publisher | : |
Total Pages | : 528 |
Release | : 2019-09 |
Genre | : Computer games |
ISBN | : 9781999353308 |
Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.
Author | : Michal Mochocki |
Publisher | : Routledge |
Total Pages | : 292 |
Release | : 2021-03-29 |
Genre | : Art |
ISBN | : 1000367649 |
Role-play as a Heritage Practice is the first book to examine physically performed role-enactments, such as live-action role-play (LARP), tabletop role-playing games (TRPG), and hobbyist historical reenactment (RH), from a combined game studies and heritage studies perspective. Demonstrating that non-digital role-plays, such as TRPG and LARP, share many features with RH, the book contends that all three may be considered as heritage practices. Studying these role-plays as three distinct genres of playful, participatory and performative forms of engagement with cultural heritage, Mochocki demonstrates how an exploration of the affordances of each genre can be valuable. Showing that a player’s engagement with history or heritage material is always multi-layered, the book clarifies that the layers may be conceptualised simultaneously as types of heritage authenticity and as types of in-game immersion. It is also made clear that RH, TRPG and LARP share commonalities with a multitude of other media, including video games, historical fiction and film. Existing within, and contributing to, the fiction and non-fiction mediasphere, these role-enactments are shaped by the same large-scale narratives and discourses that persons, families, communities, and nations use to build memory and identity. Role-play as a Heritage Practice will be of great interest to academics and students engaged in the study of heritage, memory, nostalgia, role-playing, historical games, performance, fans and transmedia narratology.
Author | : Sebastian Deterding |
Publisher | : Routledge |
Total Pages | : 905 |
Release | : 2018-04-17 |
Genre | : Games & Activities |
ISBN | : 1317268318 |
This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Fallout and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like transmedia worldbuilding, immersion, transgressive play, or player–character relations. Each chapter includes definitions of key terms and recommended readings to help fans, students, and scholars new to RPG studies find their way into this new interdisciplinary field.
Author | : José P. Zagal |
Publisher | : Taylor & Francis |
Total Pages | : 588 |
Release | : 2024-06-27 |
Genre | : Games & Activities |
ISBN | : 1040029760 |
This Handbook provides a comprehensive guide to the latest research on role-playing games (RPGs) across disciplines, cultures, and media in one single, accessible volume. Collaboratively authored by more than 40 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live-action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Baldur’s Gate, Genshin Impact, and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like worldbuilding, immersion, and player-character relations, as well as explore actual play and streaming, diversity, equity, inclusion, jubensha, therapeutic uses of RPGs, and storygames, journaling games, and other forms of text-based RPGs. Each chapter includes definitions of key terms and recommended readings to help students and scholars new to RPG studies find their way into this interdisciplinary field. A comprehensive reference volume ideal for students and scholars of game studies and immersive experiences and those looking to learn more about the ever-growing, interdisciplinary field of RPG studies.