Put Your Game Together

Put Your Game Together
Author: Donnie Howell
Publisher: iUniverse
Total Pages: 176
Release: 2010-03-03
Genre: Sports & Recreation
ISBN: 1440193460

Donnie Howell was the kid who was raised on food stamps with little parental guidance. He discovered at a young age his needs would only be met through hard work and a game called football. In Put Your Game Together, Donnie puts together his story of childhood struggles and the lessons he learned along the way to illustrate how to achieve success in a fair and ethical way. Donnie Howell discovered that his success in business came from treating people fairly and responsibly. He applies these principles to coaching young people in football and adds another ingredientparents. Most coaches of youth football want to keep parents on the outside looking in, but not Donnie, he gets the parents involved. Whatever the taskmanaging a business or coaching kidshe believes that a leader who practices ethical behavior and builds a program fair to all will be successful.

Rebuilding Blocks

Rebuilding Blocks
Author: Garrick Van Buren
Publisher:
Total Pages: 112
Release: 2014-12-05
Genre:
ISBN: 9780986246203

A stressed out and overworked small business owner and father is introduced to the traditional Swedish lawn game of kubb. Though training for the highly competitive US kubb tournaments in Wisconsin and Minnesota he finds the life lessons hidden within this simple game. These lessons become a catalyst for a personal transformation that dramatically improves his relationship with his work, his family, and himself.

Put Me in the Game Coach

Put Me in the Game Coach
Author: Tim Glaid
Publisher: Dog Ear Publishing
Total Pages: 140
Release: 2017-11-01
Genre: Education
ISBN: 1457558564

“Put Me in the Game Coach” A Practical Guide to Becoming an A+ Adjunct and Facultypreneur is a practical primer for those professionals who wish to supplement their income by teaching at the college level. The book is based on the careers of Dr. Tim Glaid and Dr. Ken Knox, who share inside tips and advice for preparing for a career as a facultyprenuer. Readers will benefit from the practical, straight-forward approach to securing and keeping adjunct teaching assignments. A “start-to-finish” roadmap for aspiring adjuncts, “Put Me in the Game Coach” is an invaluable handbook for anyone wanting to build a career as a facultyprenuer.

Reality Is Broken

Reality Is Broken
Author: Jane McGonigal
Publisher: Penguin
Total Pages: 334
Release: 2011-01-20
Genre: Psychology
ISBN: 1101475498

“McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.

Get Together

Get Together
Author: Bailey Richardson
Publisher: Stripe Press
Total Pages: 170
Release: 2019-08-20
Genre: Business & Economics
ISBN: 1953953328

A practical and heartfelt guide to cultivating a community, online or IRL. Although communities feel magical, they don’t come together by magic. Get Together is a practical and heartfelt guide to cultivating a community. Whether starting a run crew, connecting with fans online, or sparking a movement of K–12 teachers, the secret to getting people together is this: build your community with people, not for them. In Get Together, Bailey Richardson, Kevin Huynh, and Kai Elmer Sotto of People & Company share true stories of everyday people who have created thriving communities, both in person and online. They provide clear steps to untangle the challenge of getting passionate people together, helping individuals and organizations navigate the intricacies of leading a community, including: - How to rally the first people - How to get people talking - How to attract new, authentic folks - How to develop leaders and expand globally. The People & Company team reminds us that we each hold the potential to spark a community. Get Together shows readers that if we join forces—as company and customers, artist and fans, organizer and advocates—we’ll do more together than we ever could alone.

The Infinite Game

The Infinite Game
Author: Simon Sinek
Publisher: Penguin
Total Pages: 272
Release: 2019-10-15
Genre: Business & Economics
ISBN: 0735213526

From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and losers are easily identified. Infinite games, games with no finish line, like business or politics, or life itself, have players who come and go. The rules of an infinite game are changeable while infinite games have no defined endpoint. There are no winners or losers—only ahead and behind. The question is, how do we play to succeed in the game we’re in? In this revelatory new book, Simon Sinek offers a framework for leading with an infinite mindset. On one hand, none of us can resist the fleeting thrills of a promotion earned or a tournament won, yet these rewards fade quickly. In pursuit of a Just Cause, we will commit to a vision of a future world so appealing that we will build it week after week, month after month, year after year. Although we do not know the exact form this world will take, working toward it gives our work and our life meaning. Leaders who embrace an infinite mindset build stronger, more innovative, more inspiring organizations. Ultimately, they are the ones who lead us into the future.

Masters of Doom

Masters of Doom
Author: David Kushner
Publisher: Random House
Total Pages: 394
Release: 2003-04-24
Genre: Biography & Autobiography
ISBN: 1588362892

Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams

Give and Take

Give and Take
Author: Adam Grant
Publisher: Penguin
Total Pages: 321
Release: 2014-03-25
Genre: Business & Economics
ISBN: 0143124986

A groundbreaking look at why our interactions with others hold the key to success, from the bestselling author of Think Again and Originals For generations, we have focused on the individual drivers of success: passion, hard work, talent, and luck. But in today’s dramatically reconfigured world, success is increasingly dependent on how we interact with others. In Give and Take, Adam Grant, an award-winning researcher and Wharton’s highest-rated professor, examines the surprising forces that shape why some people rise to the top of the success ladder while others sink to the bottom. Praised by social scientists, business theorists, and corporate leaders, Give and Take opens up an approach to work, interactions, and productivity that is nothing short of revolutionary.

The Great Game of Business

The Great Game of Business
Author: Jack Stack
Publisher: Broadway Business
Total Pages: 308
Release: 1994
Genre: Business & Economics
ISBN: 9780385475259

The Great Game of Business started a business revolution by introducing the world to open-book management, a new way of running a business that created unprecedented profit and employee engagement. The revised and updated edition of The Great Game of Business lays out an entirely different way of running a company. It wasn't dreamed up in an executive think tank or an Ivy League business school or around the conference table by big-time consultants. It was forged on the factory floors of the heartland by ordinary folks hoping to figure out how to save their jobs when their parent company, International Harvester, went down the tubes. What these workers created was a revolutionary approach to management that has proven itself in every industry around the world for the past thirty years--an approach that is perhaps the last, best hope for reviving the American Dream.