The Indian Ocean Tsunami

The Indian Ocean Tsunami
Author: Tad S. Murty
Publisher: CRC Press
Total Pages: 526
Release: 2006-12-14
Genre: Science
ISBN: 0203964438

The Indian Ocean tsunami of December 2004 is considered to have been one of the worst natural disasters in history, affecting twelve countries, from Indonesia to Somalia. 175,000 people are believed to have lost their lives, almost 50,000 were registered as missing and 1.7 million people were displaced. As well as this horrendous toll on human life

Coomassie and Magdala

Coomassie and Magdala
Author: Henry Morton Stanley
Publisher:
Total Pages: 430
Release: 1874
Genre: Abyssinian Expedition
ISBN:

Comprises accounts of Wolseley's occupation of Ashanti capital, Kumasi, Ghana, and terms with King Kofi Karikari, 1873-1874; and of Napier's occupation of Magdala, Ethiopia, to secure release of British captives from Negus Theodore II, 1867-1868.

101 Life Skills Games for Children

101 Life Skills Games for Children
Author: Bernie Badegruber
Publisher: Turner Publishing Company
Total Pages: 247
Release: 2011-01-01
Genre: Family & Relationships
ISBN: 089793590X

How do you teach tolerance, self-awareness, and responsibility? How can you help children deal with fear, mistrust, or aggression? Play a game with them! Games are an ideal way to help children develop social and emotional skills; they are exciting, relaxing, and fun. 101 LIFE SKILLS GAMES FOR CHILDREN: LEARNING, GROWING, GETTING ALONG (Ages 6-12) is a resource that can help children understand and deal with problems that arise in daily interactions with other children and adults. These games help children develop social and emotional skills and enhance self-awareness. The games address the following issues: dependence, aggression, fear, resentment, disability, accusations, boasting, honesty, flexibility, patience, secrets, conscience, inhibitions, stereotypes, noise, lying, performance, closeness, weaknesses, self confidence, fun, reassurance, love, respect, integrating a new classmate, group conflict. Organized in three main chapters: (I-Games, You-Games and We-Games), the book is well structured and easily accessible. It specifies an objective for every game, gives step-by-step instructions, and offers questions for reflection. It provides possible variations for each game, examples, tips, and ideas for role plays. Each game contains references to appropriate follow-up games and is illustrated with charming drawings.