Programming Experiments In Python
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Author | : Edwin Dalmaijer |
Publisher | : Taylor & Francis |
Total Pages | : 229 |
Release | : 2016-11-03 |
Genre | : Psychology |
ISBN | : 1317206444 |
Programming is an important part of experimental psychology and cognitive neuroscience, and Python is an ideal language for novices. It sports a very readable syntax, intuitive variable management, and a very large body of functionality that ranges from simple arithmetic to complex computing. Python for Experimental Psychologists provides researchers without prior programming experience with the knowledge they need to independently script experiments and analyses in Python. The skills it offers include: how to display stimuli on a computer screen; how to get input from peripherals (e.g. keyboard, mouse) and specialised equipment (e.g. eye trackers); how to log data; and how to control timing. In addition, it shows readers the basic principles of data analysis applied to behavioural data, and the more advanced techniques required to analyse trace data (e.g. pupil size) and gaze data. Written informally and accessibly, the book deliberately focuses on the parts of Python that are relevant to experimental psychologists and cognitive neuroscientists. It is also supported by a companion website where you will find colour versions of the figures, along with example stimuli, datasets and scripts, and a portable Windows installation of Python.
Author | : Aquiles Carattino |
Publisher | : |
Total Pages | : 190 |
Release | : 2020-10-11 |
Genre | : |
ISBN | : 9781716517686 |
Python for the Lab is the first book covering how to develop instrumentation software. It is ideal for researchers willing to automatize their setups and bring their experiments to the next level. The book is the product of countless workshops at different universities, and a carefully design pedagogical strategy. With an easy to follow and task-oriented design, the book uncovers all the best practices in the field. It also shows how to design code for long-term maintainability, opening the doors of fruitful collaboration among researchers from different labs.
Author | : Lee Vaughan |
Publisher | : No Starch Press |
Total Pages | : 426 |
Release | : 2018-11-27 |
Genre | : Computers |
ISBN | : 159327890X |
Impractical Python Projects is a collection of fun and educational projects designed to entertain programmers while enhancing their Python skills. It picks up where the complete beginner books leave off, expanding on existing concepts and introducing new tools that you'll use every day. And to keep things interesting, each project includes a zany twist featuring historical incidents, pop culture references, and literary allusions. You'll flex your problem-solving skills and employ Python's many useful libraries to do things like: - Help James Bond crack a high-tech safe with a hill-climbing algorithm - Write haiku poems using Markov Chain Analysis - Use genetic algorithms to breed a race of gigantic rats - Crack the world's most successful military cipher using cryptanalysis - Derive the anagram, "I am Lord Voldemort" using linguistical sieves - Plan your parents' secure retirement with Monte Carlo simulation - Save the sorceress Zatanna from a stabby death using palingrams - Model the Milky Way and calculate our odds of detecting alien civilizations - Help the world's smartest woman win the Monty Hall problem argument - Reveal Jupiter's Great Red Spot using optical stacking - Save the head of Mary, Queen of Scots with steganography - Foil corporate security with invisible electronic ink Simulate volcanoes, map Mars, and more, all while gaining valuable experience using free modules like Tkinter, matplotlib, Cprofile, Pylint, Pygame, Pillow, and Python-Docx. Whether you're looking to pick up some new Python skills or just need a pick-me-up, you'll find endless educational, geeky fun with Impractical Python Projects.
Author | : Hans Petter Langtangen |
Publisher | : Springer |
Total Pages | : 942 |
Release | : 2016-07-28 |
Genre | : Computers |
ISBN | : 3662498871 |
The book serves as a first introduction to computer programming of scientific applications, using the high-level Python language. The exposition is example and problem-oriented, where the applications are taken from mathematics, numerical calculus, statistics, physics, biology and finance. The book teaches "Matlab-style" and procedural programming as well as object-oriented programming. High school mathematics is a required background and it is advantageous to study classical and numerical one-variable calculus in parallel with reading this book. Besides learning how to program computers, the reader will also learn how to solve mathematical problems, arising in various branches of science and engineering, with the aid of numerical methods and programming. By blending programming, mathematics and scientific applications, the book lays a solid foundation for practicing computational science. From the reviews: Langtangen ... does an excellent job of introducing programming as a set of skills in problem solving. He guides the reader into thinking properly about producing program logic and data structures for modeling real-world problems using objects and functions and embracing the object-oriented paradigm. ... Summing Up: Highly recommended. F. H. Wild III, Choice, Vol. 47 (8), April 2010 Those of us who have learned scientific programming in Python ‘on the streets’ could be a little jealous of students who have the opportunity to take a course out of Langtangen’s Primer.” John D. Cook, The Mathematical Association of America, September 2011 This book goes through Python in particular, and programming in general, via tasks that scientists will likely perform. It contains valuable information for students new to scientific computing and would be the perfect bridge between an introduction to programming and an advanced course on numerical methods or computational science. Alex Small, IEEE, CiSE Vol. 14 (2), March /April 2012 “This fourth edition is a wonderful, inclusive textbook that covers pretty much everything one needs to know to go from zero to fairly sophisticated scientific programming in Python...” Joan Horvath, Computing Reviews, March 2015
Author | : Jonathan Peirce |
Publisher | : SAGE |
Total Pages | : 313 |
Release | : 2022-01-12 |
Genre | : Psychology |
ISBN | : 1529788692 |
PsychoPy is an open-source software package for creating rich, dynamic experiments in psychology, neuroscience and linguistics. Written by its creator, this book walks you through the steps of building experiments in PsychoPy, from using images to discovering lesser-known features, and from analysing data to debugging your experiment. Divided into three parts and with unique extension exercises to guide you at whatever level you are at, this textbook is the perfect tool for teaching practical undergraduate classes on research methods, as well as acting as a comprehensive reference text for the professional scientist. Essential reading for anyone using PsychoPy software, the second edition has been fully updated and includes multiple new chapters about features included in recent versions of PsychoPy, including running studies online and collecting survey data. Part I teaches you all the basic skills you need (and some more advanced tips along the way) to design experiments in behavioral sciences. Each chapter introduces anew concept but will offer a series of working experiments that you can build on. Part II presents more details important for professional scientists intending to use PsychoPy for published research. This part is recommended reading for science professionals in any discipline. Part III covers a range of specialist topics, such as those doing fMRI research, or those studying visual perception. "This book fills an incredibly important gap in the field. Many users of PsychoPy will be excited to learn that there is now a highly accessible and well-designed written guide to refine their skills." – Susanne Quadflieg, University of Bristol
Author | : John V. Guttag |
Publisher | : MIT Press |
Total Pages | : 466 |
Release | : 2016-08-12 |
Genre | : Computers |
ISBN | : 0262529629 |
The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization. This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. This edition offers expanded material on statistics and machine learning and new chapters on Frequentist and Bayesian statistics.
Author | : Ronald T. Kneusel |
Publisher | : No Starch Press |
Total Pages | : 463 |
Release | : 2021-02-23 |
Genre | : Computers |
ISBN | : 1718500742 |
Practical Deep Learning teaches total beginners how to build the datasets and models needed to train neural networks for your own DL projects. If you’ve been curious about machine learning but didn’t know where to start, this is the book you’ve been waiting for. Focusing on the subfield of machine learning known as deep learning, it explains core concepts and gives you the foundation you need to start building your own models. Rather than simply outlining recipes for using existing toolkits, Practical Deep Learning teaches you the why of deep learning and will inspire you to explore further. All you need is basic familiarity with computer programming and high school math—the book will cover the rest. After an introduction to Python, you’ll move through key topics like how to build a good training dataset, work with the scikit-learn and Keras libraries, and evaluate your models’ performance. You’ll also learn: How to use classic machine learning models like k-Nearest Neighbors, Random Forests, and Support Vector Machines How neural networks work and how they’re trained How to use convolutional neural networks How to develop a successful deep learning model from scratch You’ll conduct experiments along the way, building to a final case study that incorporates everything you’ve learned. The perfect introduction to this dynamic, ever-expanding field, Practical Deep Learning will give you the skills and confidence to dive into your own machine learning projects.
Author | : John S. Conery |
Publisher | : CRC Press |
Total Pages | : 435 |
Release | : 2014-09-24 |
Genre | : Computers |
ISBN | : 1466572450 |
An Active Learning Approach to Teaching the Main Ideas in Computing Explorations in Computing: An Introduction to Computer Science and Python Programming teaches computer science students how to use programming skills to explore fundamental concepts and computational approaches to solving problems. Tbook gives beginning students an introduction to
Author | : Lee Vaughan |
Publisher | : No Starch Press |
Total Pages | : 361 |
Release | : 2020-11-10 |
Genre | : Computers |
ISBN | : 1718500637 |
A project-based approach to learning Python programming for beginners. Intriguing projects teach you how to tackle challenging problems with code. You've mastered the basics. Now you're ready to explore some of Python's more powerful tools. Real-World Python will show you how. Through a series of hands-on projects, you'll investigate and solve real-world problems using sophisticated computer vision, machine learning, data analysis, and language processing tools. You'll be introduced to important modules like OpenCV, NumPy, Pandas, NLTK, Bokeh, Beautiful Soup, Requests, HoloViews, Tkinter, turtle, matplotlib, and more. You'll create complete, working programs and think through intriguing projects that show you how to: Save shipwrecked sailors with an algorithm designed to prove the existence of God Detect asteroids and comets moving against a starfield Program a sentry gun to shoot your enemies and spare your friends Select landing sites for a Mars probe using real NASA maps Send unbreakable messages based on a book code Survive a zombie outbreak using data science Discover exoplanets and alien megastructures orbiting distant stars Test the hypothesis that we're all living in a computer simulation And more! If you're tired of learning the bare essentials of Python Programming with isolated snippets of code, you'll relish the relevant and geeky fun of Real-World Python!
Author | : Gary Smart |
Publisher | : Packt Publishing Ltd |
Total Pages | : 500 |
Release | : 2020-11-12 |
Genre | : Computers |
ISBN | : 1838982833 |
Leverage Python and Raspberry Pi to create complex IoT applications capable of creating and detecting movement and measuring distance, light, and a host of other environmental conditions Key FeaturesLearn the fundamentals of electronics and how to integrate them with a Raspberry PiUnderstand how to build RESTful APIs, WebSocket APIs, and MQTT-based applicationsExplore alternative approaches to structuring IoT applications with PythonBook Description The age of connected devices is here, be it fitness bands or smart homes. It's now more important than ever to understand how hardware components interact with the internet to collect and analyze user data. The Internet of Things (IoT), combined with the popular open source language Python, can be used to build powerful and intelligent IoT systems with intuitive interfaces. This book consists of three parts, with the first focusing on the "Internet" component of IoT. You'll get to grips with end-to-end IoT app development to control an LED over the internet, before learning how to build RESTful APIs, WebSocket APIs, and MQTT services in Python. The second part delves into the fundamentals behind electronics and GPIO interfacing. As you progress to the last part, you'll focus on the "Things" aspect of IoT, where you will learn how to connect and control a range of electronic sensors and actuators using Python. You'll also explore a variety of topics, such as motor control, ultrasonic sensors, and temperature measurement. Finally, you'll get up to speed with advanced IoT programming techniques in Python, integrate with IoT visualization and automation platforms, and build a comprehensive IoT project. By the end of this book, you'll be well-versed with IoT development and have the knowledge you need to build sophisticated IoT systems using Python. What you will learnUnderstand electronic interfacing with Raspberry Pi from scratchGain knowledge of building sensor and actuator electronic circuitsStructure your code in Python using Async IO, pub/sub models, and moreAutomate real-world IoT projects using sensor and actuator integrationIntegrate electronics with ThingSpeak and IFTTT to enable automationBuild and use RESTful APIs, WebSockets, and MQTT with sensors and actuatorsSet up a Raspberry Pi and Python development environment for IoT projectsWho this book is for This IoT Python book is for application developers, IoT professionals, or anyone interested in building IoT applications using the Python programming language. It will also be particularly helpful for mid to senior-level software engineers who are experienced in desktop, web, and mobile development, but have little to no experience of electronics, physical computing, and IoT.