Emotions in Humans and Artifacts

Emotions in Humans and Artifacts
Author: Robert Trappl
Publisher: MIT Press
Total Pages: 410
Release: 2002
Genre: Computers
ISBN: 9780262201421

Emotions: from brain research to computer game development / Robert Trappl / - A theory of emotion, its functions, and its adaptive value / Edmund T. Rolls / - How many separately evolved emotional beasties live within us? / Aaron Sloman / - Designing emotions for activity selection in autonomous agents / Lola D. Cañamero / - Emotions : meaningful mappings between the individual and its world / Kirstie L. Bellman / - On making believable emotional agents believable / Andrew Ortony / - What does it mean for a computer to "have" emotions? / Rosalind W. Picard / - The role of elegance in emotion and personality : reasoning for believable agents / Clark Elliott / - The role of emotions in a tractable architecture for situated cognizers / Paolo Petta / - The Wolfgang system : a role of "emotions" to bias learning and problem solving when learning to compose music / Douglas Riecken / - A Bayesian heart : computer recognition and simulation of emotion / Eugene Ball / - Creating emotional rel ...

Developing Future Interactive Systems

Developing Future Interactive Systems
Author: Sanchez-Segura, Maria-Isabel
Publisher: IGI Global
Total Pages: 366
Release: 2004-11-30
Genre: Computers
ISBN: 1591404134

Interactive systems are growing in the last decade because of the amount of fields in which this kind of application can be used as a test bed to experiment in medicine, training, education, and so on. Developing Future Interactive Systems is a compilation of knowledge collected from several researchers in the field of interactive systems, offering an overview of the different parts of the environment that must be taken into account to develop a quality interactive system from the software engineering discipline. The book is oriented to developers of interactive systems, as well as researchers in the field of virtual environments.

Proceedings

Proceedings
Author:
Publisher:
Total Pages: 414
Release: 1998
Genre: Computer conferencing
ISBN:

Simulation Symposium (SS 2001), 34th Annual

Simulation Symposium (SS 2001), 34th Annual
Author: IEEE
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
Total Pages: 358
Release: 2001
Genre: Computers
ISBN: 9780769510927

Proceedings of an April 2001 symposium, addressing traditional discrete-event and continuous simulation topics, as well as topics in areas of distributed systems, network modeling, and advances in simulation methodology and practices. Material is in sections on simulation based performance analysis, network modeling and simulation, VLSI circuit simulators, simulation languages and environments, Web-based modeling and simulation, parallel and distributed simulation, and advances in simulation methodology and practices. Some subjects are queue structures for shared-memory multiprocessor systems, building a Web-based federated simulation system with Jini and XML, modeling and simulation of active networks, performance optimization of throttled time-warp simulation, and fault identification networks by passive testing. Lacks a subject index. c. Book News Inc.

The Path of Speech Technologies in Computer Assisted Language Learning

The Path of Speech Technologies in Computer Assisted Language Learning
Author: Melissa Holland
Publisher: Routledge
Total Pages: 308
Release: 2008-02-08
Genre: Education
ISBN: 1135901473

This collection examines the promise and limitations for computer-assisted language learning of emerging speech technologies: speech recognition, text-to-speech synthesis, and acoustic visualization. Using pioneering research from contributors based in the US and Europe, this volume illustrates the uses of each technology for learning languages, the problems entailed in their use, and the solutions evolving in both technology and instructional design. To illuminate where these technologies stand on the path from research toward practice, the book chapters are organized to reflect five stages in the maturation of learning technologies: basic research, analysis of learners’ needs, adaptation of technologies to meet needs, development of prototypes to incorporate adapted technologies, and evaluation of prototypes. The volume demonstrates the progress in employing each class of speech technology while pointing up the effort that remains for effective, reliable application to language learning.