NASA SP-7500

NASA SP-7500
Author: United States. National Aeronautics and Space Administration
Publisher:
Total Pages: 180
Release: 1980
Genre:
ISBN:

Management

Management
Author:
Publisher:
Total Pages: 732
Release: 1978
Genre: Industrial engineering
ISBN:

Control Theory for Humans

Control Theory for Humans
Author: Richard J. Jagacinski
Publisher: CRC Press
Total Pages: 357
Release: 2018-10-08
Genre: Technology & Engineering
ISBN: 1498720498

This textbook provides a tutorial introduction to behavioral applications of control theory. Control theory describes the information one should be sensitive to and the pattern of influence that one should exert on a dynamic system in order to achieve a goal. As such, it is applicable to various forms of dynamic behavior. The book primarily deals with manual control (e.g., moving the cursor on a computer screen, lifting an object, hitting a ball, driving a car), both as a substantive area of study and as a useful perspective for approaching control theory. It is the experience of the authors that by imagining themselves as part of a manual control system, students are better able to learn numerous concepts in this field. Topics include varieties of control theory, such as classical, optimal, fuzzy, adaptive, and learning control, as well as perception and decision making in dynamic contexts. The authors also discuss implications of control theory for how experiments can be conducted in the behavioral sciences. In each of these areas they have provided brief essays intended to convey key concepts that enable the reader to more easily pursue additional readings. Behavioral scientists teaching control courses will be very interested in this book.

Ergonomics

Ergonomics
Author: Neville Moray
Publisher: Psychology Press
Total Pages: 580
Release: 2005
Genre: Business & Economics
ISBN: 9780415322577

Because of the 'applied' nature of ergonomics there are many outstanding pieces of work that have never been published in the archival literature. These volumes collect some of those papers that have attained classical status.

Handbook of Human Factors and Ergonomics

Handbook of Human Factors and Ergonomics
Author: Gavriel Salvendy
Publisher: John Wiley & Sons
Total Pages: 1754
Release: 2012-05-24
Genre: Technology & Engineering
ISBN: 1118129083

The fourth edition of the Handbook of Human Factors and Ergonomics has been completely revised and updated. This includes all existing third edition chapters plus new chapters written to cover new areas. These include the following subjects: Managing low-back disorder risk in the workplace Online interactivity Neuroergonomics Office ergonomics Social networking HF&E in motor vehicle transportation User requirements Human factors and ergonomics in aviation Human factors in ambient intelligent environments As with the earlier editions, the main purpose of this handbook is to serve the needs of the human factors and ergonomics researchers, practitioners, and graduate students. Each chapter has a strong theory and scientific base, but is heavily focused on real world applications. As such, a significant number of case studies, examples, figures, and tables are included to aid in the understanding and application of the material covered.

Simulated And Virtual Realities

Simulated And Virtual Realities
Author: K. Carr
Publisher: CRC Press
Total Pages: 250
Release: 2023-05-09
Genre: Technology & Engineering
ISBN: 1000944158

Virtual reality is a perceptual experience, achieved using technology. Anyone wishing to develop virtual reality should understand the human perceptual processes with which the technology seeks to interact and control. The book presents state-of-the-art reviews of the current understanding of these human perceptual processes and the implications for virtual reality. It reports research which has tried to make the technology capable of delivering the required perceptual experience, comprising a basis for future virtual reality research, so as to achieve the optimum development of the field. It is intended to be of use to anyone who is involved with the creation of a virtual reality experience.