XLIB Programming Manual, Rel. 5

XLIB Programming Manual, Rel. 5
Author: Adrian Nye
Publisher: "O'Reilly Media, Inc."
Total Pages: 844
Release: 1992
Genre: Computers
ISBN: 9781565920026

Covering X11 Release 5, the Xlib Programming Manual is a complete guide to programming the X library (Xlib), the lowest level of programming interface to X. It includes introductions to internationalization, device-independent color, font service, and scalable fonts. Includes chapters on: X Window System concepts A simple client application Window attributes The graphics context Graphics in practice Color Events Interclient communication Internationalization The Resource Manager A complete client application Window management This manual is a companion to Volume 2, Xlib Reference Manual.

X Users Guide Motif R5

X Users Guide Motif R5
Author: Valerie Quercia
Publisher: "O'Reilly Media, Inc."
Total Pages: 966
Release: 1993
Genre: Computers
ISBN: 9781565920156

Orients the new user to Window system concepts and provides detailed tutorials for many client programs, including the xterm terminal emulator and window managers. This popular manual is available in two editions, one for users of the MIT software, one for users of Motif. Revised for X11 Release 5 and Motif 1.2.

X Window System

X Window System
Author: Robert W. Scheifler
Publisher: Prentice Hall
Total Pages: 851
Release: 1990
Genre: X Window System (Computer system)
ISBN: 9780139720505

X window sistem, imenovan tudi X, je omrežno transparentni sistem računalniških zaslonskih oken.

Beginning Linux?Programming

Beginning Linux?Programming
Author: Neil Matthew
Publisher: John Wiley & Sons
Total Pages: 891
Release: 2004-01-02
Genre: Computers
ISBN: 0764544977

The book starts with the basics, explaining how to compile and run your first program. First, each concept is explained to give you a solid understanding of the material. Practical examples are then presented, so you see how to apply the knowledge in real applications.

Programming Linux Games

Programming Linux Games
Author: Loki Software, Inc
Publisher: No Starch Press
Total Pages: 435
Release: 2001
Genre: Computers
ISBN: 1886411492

Explains how to build a scrolling game engine, play sound effects, manage compressed audio streams, build multiplayer games, construct installation scripts, and distribute games to the Linux community.

The Unified Modeling Language User Guide

The Unified Modeling Language User Guide
Author: Grady Booch
Publisher: Addison-Wesley Professional
Total Pages: 504
Release: 2017-07-12
Genre:
ISBN: 9780134852157

For nearly ten years, the Unified Modeling Language (UML) has been the industry standard for visualizing, specifying, constructing, and documenting the artifacts of a software-intensive system. As the de facto standard modeling language, the UML facilitates communication and reduces confusion among project stakeholders. The recent standardization of UML 2.0 has further extended the language's scope and viability. Its inherent expressiveness allows users to model everything from enterprise information systems and distributed Web-based applications to real-time embedded systems. In this eagerly anticipated revision of the best-selling and definitive guide to the use of the UML, the creators of the language provide a tutorial to its core aspects in a two-color format designed to facilitate learning. Starting with an overview of the UML, the book explains the language gradually by introducing a few concepts and notations in each chapter. It also illustrates the application of the UML to complex modeling problems across a variety of application domains. The in-depth coverage and example-driven approach that made the first edition of The Unified Modeling Language User Guide an indispensable resource remain unchanged. However, content has been thoroughly updated to reflect changes to notation and usage required by UML 2.0. Highlights include: A new chapter on components and internal structure, including significant new capabilities for building encapsulated designs New details and updated coverage of provided and required interfaces, collaborations, and UML profiles Additions and changes to discussions of sequence diagrams, activity diagrams, and more Coverage of many other changes introduced by the UML 2.0 specification With this essential guide, you will quickly get up to speed on the latest features of the industry standard modeling language and be able to apply them to your next software project.

XLIB Reference Manual R5

XLIB Reference Manual R5
Author: Adrian Nye
Publisher: "O'Reilly Media, Inc."
Total Pages: 948
Release: 1992
Genre: Computers
ISBN: 9781565920064

Volume 2, Xlib Reference Manual, is a complete programmer's reference for Xlib. Covers X11 Release 4 and Release 5. Contents Include: Reference pages for Xlib functions Reference pages for event types Permuted index to Xlib functions Description of macros and reference pages for their function versions Listing of the server-side color database Alphabetical index and description of structures Alphabetical index and description of defined symbols KeySyms and their meaning Illustration of the standard cursor font Function group index to the right routine for a particular task Reference pages for Xlib-related Xmu functions (miscellaneous utilities) Four single-page reference aids for the GC and window attributes Features in the third edition include: Over 100 new man pages covering Xcms, internationalization, and the function versions of macros. Updating to the R5 spec. New "Returns" sections on all the functions which return values, making this information easier to find.