Personal Computers and the Family

Personal Computers and the Family
Author: Marvin B. Sussman
Publisher: Psychology Press
Total Pages: 226
Release: 1985
Genre: Computers and families
ISBN: 9780866563611

A pioneering volume that explores the new phenomenon of the personal computer and its impact on the family. Family theorists express queries and concerns about the significance of the personal computer upon the organization, values, ideologies, and behavioral practices of family systems. The rich selection of ideas discussed in this groundbreaking book include the impact of computers on family dynamics and development; the family's response to this new technology; the potential benefits or harm to marital, parent-child relationships, and quality of family life; the use of microcomputers in family therapeutic processes; and the role of personal computers in the delivery of services to families.

Mindstorms

Mindstorms
Author: Seymour A Papert
Publisher: Basic Books
Total Pages: 272
Release: 2020-10-06
Genre: Education
ISBN: 154167510X

In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.

The Intimate Life of Computers

The Intimate Life of Computers
Author: Reem Hilu
Publisher: U of Minnesota Press
Total Pages: 199
Release: 2024-11-19
Genre: Computers
ISBN: 1452972087

A feminist perspective on the early history of personal computing, revealing how computers were integrated into the most intimate aspects of family life The Intimate Life of Computers shows how the widespread introduction of home computers in the 1980s was purposefully geared toward helping sustain heteronormative middle-class families by shaping relationships between users. Moving beyond the story of male-dominated computer culture, this book emphasizes the neglected history of the influence of women’s culture and feminist critique on the development of personal computing despite women’s underrepresentation in the industry. Proposing the notion of “companionate computing,” Reem Hilu reimagines the spread of computers into American homes as the history of an interpersonal, romantic, and familial medium. She details the integration of computing into family relationships—from helping couples have better sex and offering thoughtful simulations of masculine seduction to animating cute robot companions and giving voice to dolls that could talk to lonely children—underscoring how these computer applications directly responded to the companionate needs of their users as a way to ease growing pressures on home life. The Intimate Life of Computers is a vital contribution to feminist media history, highlighting how the emergence of personal computing dovetailed with changing gender roles and other social and cultural shifts. Eschewing the emphasis on technologies and institutions typically foregrounded in personal-computer histories, Hilu uncovers the surprising ways that domesticity and family life guided the earlier stages of our all-pervasive digital culture.

Servicing Personal Computers

Servicing Personal Computers
Author: Michael Tooley
Publisher: Elsevier
Total Pages: 267
Release: 2016-06-06
Genre: Computers
ISBN: 1483101037

Servicing Personal Computers, Second Edition focuses on the techniques and processes involved in the repair of personal computers. The book first discusses microcomputer systems. Microprocessors, Z80 support devices, random access memory, parallel input and output, and memory mapped input and output are then explained. The text looks at test equipment, printers and monitors, and tapes and disk drives. The publication also discusses fault diagnosis and considers initial check procedures, testing the CPU board, and miscellaneous faults. The book then underscores the servicing of IBM PC and compatibles. The 8086 and 8088 microprocessors, 8086 registers, 80286 microprocessor, support devices, and useful memory locations are described. The text also presents commonly used symbols, TTL families and device numbering, common TTL pin-outs, RAM data, and equivalent logic functions. The selection is a vital source of information for those interested in personal computer repair.

Media Use in the Information Age

Media Use in the Information Age
Author: Jerry L. Salvaggio
Publisher: Taylor & Francis
Total Pages: 346
Release: 2023-12-22
Genre: Performing Arts
ISBN: 1003820263

Media Use in the Information Age (1989) analyses new technologies, their impact on mass communications, and their effects on the users of these new systems. It looks at technologies such as videotex, and their successes and failures around the world, and examines the early adoptions of technologies such as home computers.

Personal Computer Local Networks Report

Personal Computer Local Networks Report
Author: Architecture Technology Architecture Technology Corpor
Publisher: Elsevier
Total Pages: 215
Release: 2014-06-28
Genre: Computers
ISBN: 1483295761

Please note this is a Short Discount publication. Since the first microcomputer local networks of the late 1970's and early 80's, personal computer LANs have expanded in popularity, especially since the introduction of IBMs first PC in 1981. The late 1980s has seen a maturing in the industry with only a few vendors maintaining a large share of the market. This report is intended to give the reader a thorough understanding of the technology used to build these systems ... from cable to chips ... to ... protocols to servers. The report also fully defines PC LANs and the marketplace, with in–depth details on products, configurations, features, pricing, and service, plus lists of system components and features and vendor contact.

Games vs. Hardware. The History of PC video games

Games vs. Hardware. The History of PC video games
Author: Bogdan Ion Purcaru
Publisher: Purcaru Ion Bogdan
Total Pages: 552
Release: 2014-03-13
Genre: Computers
ISBN:

My two biggest passions concerning computers are hardware and gaming. I wrote this book because I don’t want that important pieces of history regarding computer hardware, games and, in a smaller amount the 80’s operating systems to be forgotten and lost. I want everyone to appreciate the hardware and software industry and especially the people behind them as they worked many days and nights to deliver us fast and advanced computers and entertaining and complex games.

TRON Project 1987 Open-Architecture Computer Systems

TRON Project 1987 Open-Architecture Computer Systems
Author: Ken Sakamura
Publisher: Springer Science & Business Media
Total Pages: 311
Release: 2012-12-06
Genre: Computers
ISBN: 4431680691

Almost 4 years have elapsed since Dr. Ken Sakamura of The University of Tokyo first proposed the TRON (the realtime operating system nucleus) concept and 18 months since the foundation of the TRON Association on 16 June 1986. Members of the Association from Japan and overseas currently exceed 80 corporations. The TRON concept, as advocated by Dr. Ken Sakamura, is concerned with the problem of interaction between man and the computer (the man-machine inter face), which had not previously been given a great deal of attention. Dr. Sakamura has gone back to basics to create a new and complete cultural environment relative to computers and envisage a role for computers which will truly benefit mankind. This concept has indeed caused a stir in the computer field. The scope of the research work involved was initially regarded as being so extensive and diverse that the completion of activities was scheduled for the 1990s. However, I am happy to note that the enthusiasm expressed by individuals and organizations both within and outside Japan has permitted acceleration of the research and development activities. It is to be hoped that the presentations of the Third TRON Project Symposium will further the progress toward the creation of a computer environment that will be compatible with the aspirations of mankind.