Perl Hacks

Perl Hacks
Author: Chromatic
Publisher: "O'Reilly Media, Inc."
Total Pages: 296
Release: 2006
Genre: Computers
ISBN: 0596526741

A guide to getting the most out of Perl covers such topics as productivity hacks, user interaction, data munging, working with modules, object hacks, and debugging.

Perl Hacks

Perl Hacks
Author: Chromatic
Publisher: "O'Reilly Media, Inc."
Total Pages: 300
Release: 2006-05-08
Genre: Computers
ISBN: 0596553676

With more than a million dedicated programmers, Perl has proven to be the best computing language for the latest trends in computing and business. While other languages have stagnated, Perl remains fresh, thanks to its community-based development model, which encourages the sharing of information among users. This tradition of knowledge-sharing allows developers to find answers to almost any Perl question they can dream up. And you can find many of those answers right here in Perl Hacks. Like all books in O'Reilly's Hacks Series, Perl Hacks appeals to a variety of programmers, whether you're an experienced developer or a dabbler who simply enjoys exploring technology. Each hack is a short lesson--some are practical exercises that teach you essential skills, while others merely illustrate some of the fun things that Perl can do. Most hacks have two parts: a direct answer to the immediate problem you need to solve right now and a deeper, subtler technique that you can adapt to other situations. Learn how to add CPAN shortcuts to the Firefox web browser, read files backwards, write graphical games in Perl, and much more. For your convenience, Perl Hacks is divided by topic--not according toany sense of relative difficulty--so you can skip around and stop at any hack you like. Chapters include: Productivity Hacks User Interaction Data Munging Working with Modules Object Hacks Debugging Whether you're a newcomer or an expert, you'll find great value in Perl Hacks, the only Perl guide that offers somethinguseful and fun for everyone.

Perl Template Toolkit

Perl Template Toolkit
Author: Darren Chamberlain
Publisher: "O'Reilly Media, Inc."
Total Pages: 593
Release: 2003-12-23
Genre: Computers
ISBN: 144931323X

Among the many different approaches to "templating" with Perl--such as Embperl, Mason, HTML::Template, and hundreds of other lesser known systems--the Template Toolkit is widely recognized as one of the most versatile. Like other templating systems, the Template Toolkit allows programmers to embed Perl code and custom macros into HTML documents in order to create customized documents on the fly. But unlike the others, the Template Toolkit is as facile at producing HTML as it is at producing XML, PDF, or any other output format. And because it has its own simple templating language, templates can be written and edited by people who don't know Perl. In short, the Template Toolkit combines the best features of its competitors, with ease-of-use and flexibility, resulting in a technology that's fast, powerful and extensible, and ideally suited to the production and maintenance of web content and other dynamic document systems.In Perl Template Toolkit you'll find detailed coverage of this increasingly popular technology. Written by core members of the technology's development team, the book guides you through the entire process of installing, configuring, using, and extending the Template Toolkit. It begins with a fast-paced but thorough tutorial on building web content with the Template Toolkit, and then walks you through generating and using data files, particularly with XML. It also provides detailed information on the Template Toolkit's modules, libraries, and tools in addition to a complete reference manual.Topics in the book include: Getting started with the template toolkit The Template language Template directives Filters Plugins Extending the Template Toolkit Accessing databases XML Advanced static web page techniques Dynamic web content and web applications The only book to cover this important tool, Perl Template Toolkit is essential reading for any Perl programmer who wants to create dynamic web content that is remarkably easy to maintain. This book is your surefire guide to implementing this fast, flexible, and powerful templating system.

Spidering Hacks

Spidering Hacks
Author: Kevin Hemenway
Publisher: "O'Reilly Media, Inc."
Total Pages: 424
Release: 2004
Genre: Computers
ISBN: 0596005776

This book "takes you to the next level in Internet data retrieval by showing you how to create and deploy spiders and scrapers to retrieve and work with information from you favorite sites and data sources"--Back cover.

Perl Best Practices

Perl Best Practices
Author: Damian Conway
Publisher: "O'Reilly Media, Inc."
Total Pages: 542
Release: 2005-07-12
Genre: Computers
ISBN: 0596001738

This book offers a collection of 256 guidelines on the art of coding to help you write better Perl code--in fact, the best Perl code you possibly can. The guidelines cover code layout, naming conventions, choice of data and control structures, program decomposition, interface design and implementation, modularity, object orientation, error handling, testing, and debugging. - Publisher

Hackers & Painters

Hackers & Painters
Author: Paul Graham
Publisher: "O'Reilly Media, Inc."
Total Pages: 272
Release: 2004-05-18
Genre: Computers
ISBN: 0596006624

The author examines issues such as the rightness of web-based applications, the programming language renaissance, spam filtering, the Open Source Movement, Internet startups and more. He also tells important stories about the kinds of people behind technical innovations, revealing their character and their craft.

Baseball Hacks

Baseball Hacks
Author: Joseph Adler
Publisher: "O'Reilly Media, Inc."
Total Pages: 486
Release: 2006-01-31
Genre: Games & Activities
ISBN: 1491949422

Baseball Hacks isn't your typical baseball book--it's a book about how to watch, research, and understand baseball. It's an instruction manual for the free baseball databases. It's a cookbook for baseball research. Every part of this book is designed to teach baseball fans how to do something. In short, it's a how-to book--one that will increase your enjoyment and knowledge of the game. So much of the way baseball is played today hinges upon interpreting statistical data. Players are acquired based on their performance in statistical categories that ownership deems most important. Managers make in-game decisions based not on instincts, but on probability - how a particular batter might fare against left-handedpitching, for instance. The goal of this unique book is to show fans all the baseball-related stuff that they can do for free (or close to free). Just as open source projects have made great software freely available, collaborative projects such as Retrosheet and Baseball DataBank have made great data freely available. You can use these data sources to research your favorite players, win your fantasy league, or appreciate the game of baseball even more than you do now. Baseball Hacks shows how easy it is to get data, process it, and use it to truly understand baseball. The book lists a number of sources for current and historical baseball data, and explains how to load it into a database for analysis. It then introduces several powerful statistical tools for understanding data and forecasting results. For the uninitiated baseball fan, author Joseph Adler walks readers through the core statistical categories for hitters (batting average, on-base percentage, etc.), pitchers (earned run average, strikeout-to-walk ratio, etc.), and fielders (putouts, errors, etc.). He then extrapolates upon these numbers to examine more advanced data groups like career averages, team stats, season-by-season comparisons, and more. Whether you're a mathematician, scientist, or season-ticket holder to your favorite team, Baseball Hacks is sure to have something for you. Advance praise for Baseball Hacks: "Baseball Hacks is the best book ever written for understanding and practicing baseball analytics. A must-read for baseball professionals and enthusiasts alike." -- Ari Kaplan, database consultant to the Montreal Expos, San Diego Padres, and Baltimore Orioles "The game was born in the 19th century, but the passion for its analysis continues to grow into the 21st. In Baseball Hacks, Joe Adler not only demonstrates thatthe latest data-mining technologies have useful application to the study of baseball statistics, he also teaches the reader how to do the analysis himself, arming the dedicated baseball fan with tools to take his understanding of the game to a higher level." -- Mark E. Johnson, Ph.D., Founder, SportMetrika, Inc. and Baseball Analyst for the 2004 St. Louis Cardinals

Effective Perl Programming

Effective Perl Programming
Author: Joseph N. Hall
Publisher: Addison-Wesley
Total Pages: 292
Release: 1998
Genre: Computers
ISBN: 9780201419757

There is an increasing need for more advanced information about how to write the most effective Perl scripts. This book shows in sixty concise and direct lessons how to tackle and solve common programming obstacles. Effective Perl Programming explains idiomatic Perl, covering the latest release (Version 5), and includes information and useful examples about the structure, functions, and latest capabilities of the language, such as self-documenting object-oriented modules. You can also learn from Hall's answers to real life questions and problems he receives from newsgroups and his Perl seminars.

VoIP Hacks

VoIP Hacks
Author: Ted Wallingford
Publisher: "O'Reilly Media, Inc."
Total Pages: 326
Release: 2006
Genre: Computers
ISBN: 0596101333

Voice over Internet Protocol is gaining a lot of attention these days. Both practical and fun, this text provides technology enthusiasts and voice professionals with dozens of hands-on projects for building a VoIP network, including a softPBX.

Advanced Perl Programming

Advanced Perl Programming
Author: Sriram Srinivasan
Publisher: "O'Reilly Media, Inc."
Total Pages: 444
Release: 1997
Genre: Computers
ISBN: 9781565922204

Covers advanced features of Perl, how the Perl interpreter works, and presents areas of modern computing technology such as networking, user interfaces, persistence, and code generation.