Perception and Interactive Technologies

Perception and Interactive Technologies
Author: Elisabeth Andre
Publisher: Springer Science & Business Media
Total Pages: 227
Release: 2006-06-12
Genre: Computers
ISBN: 3540347437

This book constitutes the refereed proceedings of the International Tutorial and Research Workshop on Perception and Interactive Technologies, PIT 2006, held at Kloster Irsee, Germany, June 2006. The book presents 16 revised full papers together with 4 revised poster papers and 6 system demonstration papers, organized in topical sections on head pose and eye gaze tracking, modeling and simulation of perception, integrating information from multiple channels, and more.

Perception and Interactive Technologies

Perception and Interactive Technologies
Author: Elisabeth André
Publisher: Springer
Total Pages: 227
Release: 2006-06-21
Genre: Computers
ISBN: 3540347445

This book constitutes the refereed proceedings of the International Tutorial and Research Workshop on Perception and Interactive Technologies, PIT 2006, held at Kloster Irsee, Germany, June 2006. The book presents 16 revised full papers together with 4 revised poster papers and 6 system demonstration papers, organized in topical sections on head pose and eye gaze tracking, modeling and simulation of perception, integrating information from multiple channels, and more.

Information Visualization

Information Visualization
Author: Colin Ware
Publisher: Elsevier
Total Pages: 537
Release: 2013
Genre: Business & Economics
ISBN: 0123814642

"This is a book about what the science of perception can tell us about visualization. There is a gold mine of information about how we see to be found in more than a century of work by vision researchers. The purpose of this book is to extract from that large body of research literature those design principles that apply to displaying information effectively"--

Information Visualization

Information Visualization
Author: Colin Ware
Publisher: Morgan Kaufmann
Total Pages: 560
Release: 2019-12-19
Genre: Computers
ISBN: 0128128763

Information Visualization: Perception for Design, Fourth Edition explores the art and science of why we see objects the way we do. Based on the science of perception and vision, the author presents the key principles at work for a wide range of applications--resulting in visualization of improved clarity, utility and persuasiveness. This new edition has been revised and updated to include the latest relevant research findings. Content has been updated in areas such as the cognitive neuroscience of maps and navigation, the neuroscience of pattern perception, and the hierarchy of learned patterns. New changes to the book make it easier to apply perceptual lessons to design decisions. In addition, the book offers practical guidelines that can be applied by anyone, including interaction designers and graphic designers of all kinds. Includes the latest research findings in visualization and perception Provides a new chapter on designing for perception to help bridge the gap between specific perception-based guidelines and common design decisions Presents over 400 informative, full color illustrations that are key to an understanding of the subject

Perception in Multimodal Dialogue Systems

Perception in Multimodal Dialogue Systems
Author: Elisabeth André
Publisher: Springer
Total Pages: 320
Release: 2008-06-17
Genre: Computers
ISBN: 3540693696

This book constitutes the refereed proceedings of the 4th IEEE Tutorial and Research Workshop on Perception and Interactive Technologies for Speech-Based Systems, PIT 2008, held in Kloster Irsee, Germany, in June 2008. The 37 revised full papers presented together with 1 invited keynote lecture were carefully selected from numerous submissions for inclusion in the book. The papers are organized in topical sections on multimodal and spoken dialogue systems, classification of dialogue acts and sound, recognition of eye gaze, head poses, mimics and speech as well as combinations of modalities, vocal emotion recognition, human-like and social dialogue systems, and evaluation methods for multimodal dialogue systems.

User Perception and Influencing Factors of Technology in Everyday Life

User Perception and Influencing Factors of Technology in Everyday Life
Author: Mesquita, Anabela
Publisher: IGI Global
Total Pages: 395
Release: 2012-08-31
Genre: Computers
ISBN: 1466619554

An increasing amount of research is being developed in the area where technology and humans meet. The success or failure of technologies and the question whether technology helps humans to fulfill their goals or whether it hinders them is in most cases not a technical one. User Perception and Influencing Factors of Technology in Everyday Life addresses issues of human and technology interaction. The research in this work is interdisciplinary, ranging from more technical subjects such as computer science, engineering, and information systems, to non-technical descriptions of technology and human interaction from the point of view of sociology or philosophy. This book is perfect for academics, researchers, and professionals alike as it presents a set of theories that allow us to understand the interaction of technology and humans and to put it to practical use.

Technology-Augmented Perception and Cognition

Technology-Augmented Perception and Cognition
Author: Tilman Dingler
Publisher: Springer Nature
Total Pages: 288
Release: 2021-01-04
Genre: Computers
ISBN: 3030304574

Tools and technologies have long complemented and extended our physical abilities: from pre-historic spearheads to steam-propelled ploughs and high-tech prosthetics. While the development of lenses granted us insights into the micro and macrocosms, new sensors and technologies increasingly augment our cognitive abilities, including memory and perception. This book integrates current research efforts, results, and visions from the fields of computer science, neuroscience, and psychology. It provides a comprehensive overview of the state-of-the-art and future applications of how technologies assist and augment human perception and cognition. Experts in the field share their research and findings on: Working memory enhancements Digitization of memories through lifelog archives The consequences of technology-induced disruptions and forgetting The creation and utilization of new human senses Ethical and security concerns that arise with augmentation technologies. As technology weaves itself ever deeper into our lives, careful examination of its capabilities, risks and benefits is warranted. While this book focuses on the complementation and augmentation of human capabilities, it serves as a foundation for students, researchers and designers of technologies that push the boundaries of perception and cognition.

Stevens' Handbook of Experimental Psychology and Cognitive Neuroscience, Sensation, Perception, and Attention

Stevens' Handbook of Experimental Psychology and Cognitive Neuroscience, Sensation, Perception, and Attention
Author:
Publisher: John Wiley & Sons
Total Pages: 992
Release: 2018-03-13
Genre: Psychology
ISBN: 1119170044

II. Sensation, Perception & Attention: John Serences (Volume Editor) (Topics covered include taste; visual object recognition; touch; depth perception; motor control; perceptual learning; the interface theory of perception; vestibular, proprioceptive, and haptic contributions to spatial orientation; olfaction; audition; time perception; attention; perception and interactive technology; music perception; multisensory integration; motion perception; vision; perceptual rhythms; perceptual organization; color vision; perception for action; visual search; visual cognition/working memory.)

Perceptions of Knowledge Visualization: Explaining Concepts through Meaningful Images

Perceptions of Knowledge Visualization: Explaining Concepts through Meaningful Images
Author: Ursyn, Anna
Publisher: IGI Global
Total Pages: 418
Release: 2013-10-31
Genre: Computers
ISBN: 1466647043

Multisensory perception is emerging as an important factor in shaping current lifestyles. Therefore, computer scientists, engineers, and technology experts are acknowledging the comparative power existing beyond visual explanations. Perceptions of Knowledge Visualization: Explaining Concepts through Meaningful Images discusses issues related to visualization of scientific concepts, picturing processes and products, as well as the role of computing in the advancement of visual literacy skills. By connecting theory with practice, this book gives researchers, computer scientists, and academics an active experience which enhances the perception and the role of computer graphics.

Interactive Technologies and Music Making

Interactive Technologies and Music Making
Author: Tracy Redhead
Publisher: CRC Press
Total Pages: 212
Release: 2024-08-27
Genre: Technology & Engineering
ISBN: 104009435X

Challenging current music making approaches which have traditionally relied on the repetition of fixed forms when played, this book provides a new framework for musicians, composers, and producers wanting to explore working with music that can be represented by data and transformed by interactive technologies. Beginning with an exploration into how current interactive technologies, including VR and AR, are affecting music, the book goes on to create an accessible compositional model which articulates the emerging field of ‘transmutable music.’ It then shows how to compose and produce transmutable music for platforms like video games, apps and interactive works, employing tutorials which use a range of inputs from sensors, data, and compositional approaches. The book also offers technical exercises on how to transform data into usable forms (including machine learning techniques) for mapping musical parameters, and discussion points to support learning. This book is a valuable resource for industry professionals wanting to gain an insight into cutting edge new practice, as well as for assisting musicians, composers, and producers with professional development. It is also suitable for students and researchers in the fields of music/audio composition and music/audio production, computer game design, and interactive media.