Commodore 64 Programmer's Reference Guide

Commodore 64 Programmer's Reference Guide
Author:
Publisher: Prentice Hall
Total Pages: 486
Release: 1983-01
Genre: Computers
ISBN: 9780672220562

Introduces the BASIC programming language, shows how to incorporate graphics and music in programs, and discusses the machine language used by the Commodore 64 computer

Commodore 64 Exposed

Commodore 64 Exposed
Author: Bruce Bayley
Publisher: Andrews UK Limited
Total Pages: 201
Release: 2022-03-31
Genre: Computers
ISBN: 1789825458

First published in 1983, this outstanding reference work about the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to perfect their coding skills in both BASIC and advanced machine code. To this day it remains a highly useful guide for those interested in retro games programming on the classic machine. * * * As the original publisher Melbourne House wrote: Here is the definitive book for the Commodore owner. A complete and comprehensive guide to make you total master of your Commodore 64. Commodore 64 Exposed is an encyclopedia of solutions from Basic programming through to machine language, and includes vital tables of memory locations and system variables. The step-by-step format is designed to ensure that every owner will understand exactly how their Commodore 64 works. Every feature and program variable is carefully explained with the aid of simple demonstration programs that can be entered in minutes. Whether you are a first-time computer user or a serious programmer, if you want to take full advantage of your Commodore 64's impressive capabilities, then this is the book for you. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.

Mapping the Commodore 64

Mapping the Commodore 64
Author: Sheldon Leemon
Publisher:
Total Pages: 268
Release: 1984
Genre: Commodore 64 (Computer)
ISBN: 9780942386233

Specifies the Functions of Pointers, the Stack, ROM & Kernal Routines. Offers Locations & Ideas for Programming When Using Machine Language

20 Goto 10

20 Goto 10
Author: Steven Goodwin
Publisher: Unbound Publishing
Total Pages: 319
Release: 2023-10-19
Genre: Computers
ISBN: 1800182759

A numerical adventure through the history of retro computers of the 1980s and 90s Do you know what secret messages were hidden in Commodore BASIC? Why the highest score possible in Pac-Man is 3333360? That Steve Wozniak set the price of the Apple computer at $666.66? Or why the Amstrad CPC 472 had an 8K chip that was never connected? From 0 to 2147483647, and from Acorn Atoms to VIC-20s, 20 GOTO 10 takes us on an adventure through the history of retro computers and games consoles – one number at a time. By following the ‘GOTO’ instructions at the end of each entry, you’ll create a unique journey through this treasure trove of forgotten geek lore and fascinating trivia. With any luck, you’ll discover the number used to grant infinite lives in Jet Set Willy on the Sinclair ZX Spectrum, the reason a single digit might require seven bytes of memory, and how – through numbers – we can understand more than just the internal workings of our favourite retro machines.

Inside Commodore DOS

Inside Commodore DOS
Author: Gerald G. Neufeld
Publisher: Datamost
Total Pages:
Release: 1984-08-01
Genre:
ISBN: 9780881903669

Designed for the Intermediate & Advanced Programmer, the Text Explains Diskette Formatting, File Storage, Reading & Writing Data in Non-Standard Ways,Backing Up Protected Disks, Recovering Damaged Data & More. Includes a Section Updating Errors & Omissions in Commodore's 1541 User's Manual