Patterns In Practice
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Author | : Eduardo Fernandez-Buglioni |
Publisher | : John Wiley & Sons |
Total Pages | : 532 |
Release | : 2013-06-25 |
Genre | : Computers |
ISBN | : 1119970482 |
Learn to combine security theory and code to produce secure systems Security is clearly a crucial issue to consider during the design and implementation of any distributed software architecture. Security patterns are increasingly being used by developers who take security into serious consideration from the creation of their work. Written by the authority on security patterns, this unique book examines the structure and purpose of security patterns, illustrating their use with the help of detailed implementation advice, numerous code samples, and descriptions in UML. Provides an extensive, up-to-date catalog of security patterns Shares real-world case studies so you can see when and how to use security patterns in practice Details how to incorporate security from the conceptual stage Highlights tips on authentication, authorization, role-based access control, firewalls, wireless networks, middleware, VoIP, web services security, and more Author is well known and highly respected in the field of security and an expert on security patterns Security Patterns in Practice shows you how to confidently develop a secure system step by step.
Author | : Kent Beck |
Publisher | : Prentice Hall |
Total Pages | : 281 |
Release | : 1996-10-03 |
Genre | : Computers |
ISBN | : 0132852128 |
This classic book is the definitive real-world style guide for better Smalltalk programming. This author presents a set of patterns that organize all the informal experience successful Smalltalk programmers have learned the hard way. When programmers understand these patterns, they can write much more effective code. The concept of Smalltalk patterns is introduced, and the book explains why they work. Next, the book introduces proven patterns for working with methods, messages, state, collections, classes and formatting. Finally, the book walks through a development example utilizing patterns. For programmers, project managers, teachers and students -- both new and experienced. This book presents a set of patterns that organize all the informal experience of successful Smalltalk programmers. This book will help you understand these patterns, and empower you to write more effective code.
Author | : Scott Millett |
Publisher | : John Wiley & Sons |
Total Pages | : 795 |
Release | : 2015-04-20 |
Genre | : Computers |
ISBN | : 1118714652 |
Methods for managing complex software construction following the practices, principles and patterns of Domain-Driven Design with code examples in C# This book presents the philosophy of Domain-Driven Design (DDD) in a down-to-earth and practical manner for experienced developers building applications for complex domains. A focus is placed on the principles and practices of decomposing a complex problem space as well as the implementation patterns and best practices for shaping a maintainable solution space. You will learn how to build effective domain models through the use of tactical patterns and how to retain their integrity by applying the strategic patterns of DDD. Full end-to-end coding examples demonstrate techniques for integrating a decomposed and distributed solution space while coding best practices and patterns advise you on how to architect applications for maintenance and scale. Offers a thorough introduction to the philosophy of DDD for professional developers Includes masses of code and examples of concept in action that other books have only covered theoretically Covers the patterns of CQRS, Messaging, REST, Event Sourcing and Event-Driven Architectures Also ideal for Java developers who want to better understand the implementation of DDD
Author | : Tom Kwong |
Publisher | : Packt Publishing Ltd |
Total Pages | : 521 |
Release | : 2020-01-17 |
Genre | : Computers |
ISBN | : 1838646612 |
Design and develop high-performance, reusable, and maintainable applications using traditional and modern Julia patterns with this comprehensive guide Key FeaturesExplore useful design patterns along with object-oriented programming in Julia 1.0Implement macros and metaprogramming techniques to make your code faster, concise, and efficientDevelop the skills necessary to implement design patterns for creating robust and maintainable applicationsBook Description Design patterns are fundamental techniques for developing reusable and maintainable code. They provide a set of proven solutions that allow developers to solve problems in software development quickly. This book will demonstrate how to leverage design patterns with real-world applications. Starting with an overview of design patterns and best practices in application design, you'll learn about some of the most fundamental Julia features such as modules, data types, functions/interfaces, and metaprogramming. You'll then get to grips with the modern Julia design patterns for building large-scale applications with a focus on performance, reusability, robustness, and maintainability. The book also covers anti-patterns and how to avoid common mistakes and pitfalls in development. You'll see how traditional object-oriented patterns can be implemented differently and more effectively in Julia. Finally, you'll explore various use cases and examples, such as how expert Julia developers use design patterns in their open source packages. By the end of this Julia programming book, you'll have learned methods to improve software design, extensibility, and reusability, and be able to use design patterns efficiently to overcome common challenges in software development. What you will learnMaster the Julia language features that are key to developing large-scale software applicationsDiscover design patterns to improve overall application architecture and designDevelop reusable programs that are modular, extendable, performant, and easy to maintainWeigh up the pros and cons of using different design patterns for use casesExplore methods for transitioning from object-oriented programming to using equivalent or more advanced Julia techniquesWho this book is for This book is for beginner to intermediate-level Julia programmers who want to enhance their skills in designing and developing large-scale applications.
Author | : No Author |
Publisher | : Wonder House Books |
Total Pages | : 0 |
Release | : 2018-04-25 |
Genre | : |
ISBN | : 9789387779310 |
A perfect fun activity book designed for early learners to develop pencil control and motor skills. By following the arrows and tracing the dotted lines, the little scholars can complete the tracing exercises and creative activities leading to development of their early writing skills. The child will also learn to identify, write and revise straight, curvy, zig zag lines and multiple patterns. The book is also an excellent first step to prepare for school.
Author | : Vladimir Khorikov |
Publisher | : Simon and Schuster |
Total Pages | : 460 |
Release | : 2020-01-06 |
Genre | : Computers |
ISBN | : 1638350299 |
"This book is an indispensable resource." - Greg Wright, Kainos Software Ltd. Radically improve your testing practice and software quality with new testing styles, good patterns, and reliable automation. Key Features A practical and results-driven approach to unit testing Refine your existing unit tests by implementing modern best practices Learn the four pillars of a good unit test Safely automate your testing process to save time and money Spot which tests need refactoring, and which need to be deleted entirely Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book Great testing practices maximize your project quality and delivery speed by identifying bad code early in the development process. Wrong tests will break your code, multiply bugs, and increase time and costs. You owe it to yourself—and your projects—to learn how to do excellent unit testing. Unit Testing Principles, Patterns and Practices teaches you to design and write tests that target key areas of your code including the domain model. In this clearly written guide, you learn to develop professional-quality tests and test suites and integrate testing throughout the application life cycle. As you adopt a testing mindset, you’ll be amazed at how better tests cause you to write better code. What You Will Learn Universal guidelines to assess any unit test Testing to identify and avoid anti-patterns Refactoring tests along with the production code Using integration tests to verify the whole system This Book Is Written For For readers who know the basics of unit testing. Examples are written in C# and can easily be applied to any language. About the Author Vladimir Khorikov is an author, blogger, and Microsoft MVP. He has mentored numerous teams on the ins and outs of unit testing. Table of Contents: PART 1 THE BIGGER PICTURE 1 ¦ The goal of unit testing 2 ¦ What is a unit test? 3 ¦ The anatomy of a unit test PART 2 MAKING YOUR TESTS WORK FOR YOU 4 ¦ The four pillars of a good unit test 5 ¦ Mocks and test fragility 6 ¦ Styles of unit testing 7 ¦ Refactoring toward valuable unit tests PART 3 INTEGRATION TESTING 8 ¦ Why integration testing? 9 ¦ Mocking best practices 10 ¦ Testing the database PART 4 UNIT TESTING ANTI-PATTERNS 11 ¦ Unit testing anti-patterns
Author | : Russ Olsen |
Publisher | : Pearson Education |
Total Pages | : 559 |
Release | : 2007-12-10 |
Genre | : Computers |
ISBN | : 0132702509 |
Praise for Design Patterns in Ruby "Design Patterns in Ruby documents smart ways to resolve many problems that Ruby developers commonly encounter. Russ Olsen has done a great job of selecting classic patterns and augmenting these with newer patterns that have special relevance for Ruby. He clearly explains each idea, making a wealth of experience available to Ruby developers for their own daily work." —Steve Metsker, Managing Consultant with Dominion Digital, Inc. "This book provides a great demonstration of the key 'Gang of Four' design patterns without resorting to overly technical explanations. Written in a precise, yet almost informal style, this book covers enough ground that even those without prior exposure to design patterns will soon feel confident applying them using Ruby. Olsen has done a great job to make a book about a classically 'dry' subject into such an engaging and even occasionally humorous read." —Peter Cooper "This book renewed my interest in understanding patterns after a decade of good intentions. Russ picked the most useful patterns for Ruby and introduced them in a straightforward and logical manner, going beyond the GoF's patterns. This book has improved my use of Ruby, and encouraged me to blow off the dust covering the GoF book." —Mike Stok "Design Patterns in Ruby is a great way for programmers from statically typed objectoriented languages to learn how design patterns appear in a more dynamic, flexible language like Ruby." —Rob Sanheim, Ruby Ninja, Relevance Most design pattern books are based on C++ and Java. But Ruby is different—and the language's unique qualities make design patterns easier to implement and use. In this book, Russ Olsen demonstrates how to combine Ruby's power and elegance with patterns, and write more sophisticated, effective software with far fewer lines of code. After reviewing the history, concepts, and goals of design patterns, Olsen offers a quick tour of the Ruby language—enough to allow any experienced software developer to immediately utilize patterns with Ruby. The book especially calls attention to Ruby features that simplify the use of patterns, including dynamic typing, code closures, and "mixins" for easier code reuse. Fourteen of the classic "Gang of Four" patterns are considered from the Ruby point of view, explaining what problems each pattern solves, discussing whether traditional implementations make sense in the Ruby environment, and introducing Ruby-specific improvements. You'll discover opportunities to implement patterns in just one or two lines of code, instead of the endlessly repeated boilerplate that conventional languages often require. Design Patterns in Ruby also identifies innovative new patterns that have emerged from the Ruby community. These include ways to create custom objects with metaprogramming, as well as the ambitious Rails-based "Convention Over Configuration" pattern, designed to help integrate entire applications and frameworks. Engaging, practical, and accessible, Design Patterns in Ruby will help you build better software while making your Ruby programming experience more rewarding.
Author | : Valliappa Lakshmanan |
Publisher | : O'Reilly Media |
Total Pages | : 408 |
Release | : 2020-10-15 |
Genre | : Computers |
ISBN | : 1098115759 |
The design patterns in this book capture best practices and solutions to recurring problems in machine learning. The authors, three Google engineers, catalog proven methods to help data scientists tackle common problems throughout the ML process. These design patterns codify the experience of hundreds of experts into straightforward, approachable advice. In this book, you will find detailed explanations of 30 patterns for data and problem representation, operationalization, repeatability, reproducibility, flexibility, explainability, and fairness. Each pattern includes a description of the problem, a variety of potential solutions, and recommendations for choosing the best technique for your situation. You'll learn how to: Identify and mitigate common challenges when training, evaluating, and deploying ML models Represent data for different ML model types, including embeddings, feature crosses, and more Choose the right model type for specific problems Build a robust training loop that uses checkpoints, distribution strategy, and hyperparameter tuning Deploy scalable ML systems that you can retrain and update to reflect new data Interpret model predictions for stakeholders and ensure models are treating users fairly
Author | : Andrew Ferlitsch |
Publisher | : Simon and Schuster |
Total Pages | : 755 |
Release | : 2021-10-12 |
Genre | : Computers |
ISBN | : 163835667X |
Discover best practices, reproducible architectures, and design patterns to help guide deep learning models from the lab into production. In Deep Learning Patterns and Practices you will learn: Internal functioning of modern convolutional neural networks Procedural reuse design pattern for CNN architectures Models for mobile and IoT devices Assembling large-scale model deployments Optimizing hyperparameter tuning Migrating a model to a production environment The big challenge of deep learning lies in taking cutting-edge technologies from R&D labs through to production. Deep Learning Patterns and Practices is here to help. This unique guide lays out the latest deep learning insights from author Andrew Ferlitsch’s work with Google Cloud AI. In it, you'll find deep learning models presented in a unique new way: as extendable design patterns you can easily plug-and-play into your software projects. Each valuable technique is presented in a way that's easy to understand and filled with accessible diagrams and code samples. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Discover best practices, design patterns, and reproducible architectures that will guide your deep learning projects from the lab into production. This awesome book collects and illuminates the most relevant insights from a decade of real world deep learning experience. You’ll build your skills and confidence with each interesting example. About the book Deep Learning Patterns and Practices is a deep dive into building successful deep learning applications. You’ll save hours of trial-and-error by applying proven patterns and practices to your own projects. Tested code samples, real-world examples, and a brilliant narrative style make even complex concepts simple and engaging. Along the way, you’ll get tips for deploying, testing, and maintaining your projects. What's inside Modern convolutional neural networks Design pattern for CNN architectures Models for mobile and IoT devices Large-scale model deployments Examples for computer vision About the reader For machine learning engineers familiar with Python and deep learning. About the author Andrew Ferlitsch is an expert on computer vision, deep learning, and operationalizing ML in production at Google Cloud AI Developer Relations. Table of Contents PART 1 DEEP LEARNING FUNDAMENTALS 1 Designing modern machine learning 2 Deep neural networks 3 Convolutional and residual neural networks 4 Training fundamentals PART 2 BASIC DESIGN PATTERN 5 Procedural design pattern 6 Wide convolutional neural networks 7 Alternative connectivity patterns 8 Mobile convolutional neural networks 9 Autoencoders PART 3 WORKING WITH PIPELINES 10 Hyperparameter tuning 11 Transfer learning 12 Data distributions 13 Data pipeline 14 Training and deployment pipeline
Author | : Kyle Mew |
Publisher | : Packt Publishing Ltd |
Total Pages | : 361 |
Release | : 2016-12-26 |
Genre | : Computers |
ISBN | : 1786465914 |
Create reliable, robust, and efficient Android apps with industry-standard design patterns About This Book Create efficient object interaction patterns for faster and more efficient Android development Get into efficient and fast app development and start making money from your android apps Implement industry-standard design patterns and best practices to reduce your app development time drastically Who This Book Is For This book is intended for Android developers who have some basic android development experience. Basic Java programming knowledge is a must to get the most out of this book. What You Will Learn Build a simple app and run it on real and emulated devices Explore the WYSIWYG and XML approaches to material design provided within Android Studio Detect user activities by using touch screen listeners, gesture detection, and reading sensors Apply transitions and shared elements to employ elegant animations and efficiently use the minimal screen space of mobile devices Develop apps that automatically apply the best layouts for different devices by using designated directories Socialize in the digital word by connecting your app to social media Make your apps available to the largest possible audience with the AppCompat support library In Detail Are you an Android developer with some experience under your belt? Are you wondering how the experts create efficient and good-looking apps? Then your wait will end with this book! We will teach you about different Android development patterns that will enable you to write clean code and make your app stand out from the crowd. The book starts by introducing the Android development environment and exploring the support libraries. You will gradually explore the different design and layout patterns and get to know the best practices of how to use them together. Then you'll then develop an application that will help you grasp activities, services, and broadcasts and their roles in Android development. Moving on, you will add user-detecting classes and APIs such as gesture detection, touch screen listeners, and sensors to your app. You will also learn to adapt your app to run on tablets and other devices and platforms, including Android Wear, auto, and TV. Finally, you will see how to connect your app to social media and explore deployment patterns as well as the best publishing and monetizing practices. The book will start by introducing the Android development environment and exploring the support libraries. You will gradually explore the different Design and layout patterns and learn the best practices on how to use them together. You will then develop an application that will help you grasp Activities, Services and Broadcasts and their roles in Android development. Moving on, you will add user detecting classes and APIs such as at gesture detection, touch screen listeners and sensors to our app. You will also learn to adapt your app to run on tablets and other devices and platforms, including Android Wear, Auto, and TV. Finally, you will learn to connect your app to social media and explore deployment patterns and best publishing and monetizing practices. Style and approach This book takes a step-by-step approach. The steps are explained using real-world practical examples. Each chapter uses case studies where we show you how using design patterns will help in your development process.