Team Topologies

Team Topologies
Author: Matthew Skelton
Publisher: IT Revolution
Total Pages: 210
Release: 2019-09-17
Genre: Business & Economics
ISBN: 1942788827

Effective software teams are essential for any organization to deliver value continuously and sustainably. But how do you build the best team organization for your specific goals, culture, and needs? Team Topologies is a practical, step-by-step, adaptive model for organizational design and team interaction based on four fundamental team types and three team interaction patterns. It is a model that treats teams as the fundamental means of delivery, where team structures and communication pathways are able to evolve with technological and organizational maturity. In Team Topologies, IT consultants Matthew Skelton and Manuel Pais share secrets of successful team patterns and interactions to help readers choose and evolve the right team patterns for their organization, making sure to keep the software healthy and optimize value streams. Team Topologies is a major step forward in organizational design for software, presenting a well-defined way for teams to interact and interrelate that helps make the resulting software architecture clearer and more sustainable, turning inter-team problems into valuable signals for the self-steering organization.

Part of the Team!

Part of the Team!
Author: Emma Forrester
Publisher: Simon and Schuster
Total Pages: 228
Release: 2007-08-07
Genre: Juvenile Nonfiction
ISBN: 141693507X

Part of the Team offers 400 coloring & activity pages packed with comedy, friendship, optimism, teamwork, and adventure. This format is sure to bring preschooler's hours of entertainment!

The Ideal Team Player

The Ideal Team Player
Author: Patrick M. Lencioni
Publisher: John Wiley & Sons
Total Pages: 195
Release: 2016-04-25
Genre: Business & Economics
ISBN: 1119209617

In his classic book, The Five Dysfunctions of a Team, Patrick Lencioni laid out a groundbreaking approach for tackling the perilous group behaviors that destroy teamwork. Here he turns his focus to the individual, revealing the three indispensable virtues of an ideal team player. In The Ideal Team Player, Lencioni tells the story of Jeff Shanley, a leader desperate to save his uncle’s company by restoring its cultural commitment to teamwork. Jeff must crack the code on the virtues that real team players possess, and then build a culture of hiring and development around those virtues. Beyond the fable, Lencioni presents a practical framework and actionable tools for identifying, hiring, and developing ideal team players. Whether you’re a leader trying to create a culture around teamwork, a staffing professional looking to hire real team players, or a team player wanting to improve yourself, this book will prove to be as useful as it is compelling.

Cook the Part

Cook the Part
Author: Karin Eastham
Publisher: Tbd
Total Pages: 152
Release: 2011
Genre: Dinners and dining
ISBN: 9780984556328

The Survey

The Survey
Author:
Publisher:
Total Pages: 1032
Release: 1907
Genre: Charities
ISBN:

Design For Manufacturability

Design For Manufacturability
Author: Martin Helander
Publisher: CRC Press
Total Pages: 424
Release: 1992-06-18
Genre: Technology & Engineering
ISBN: 9780748400096

This work on a systems approach to ergonomic design-manufacturing includes information on ease of manual/automatic assembly, biomechanical, cognitive and perceptual workload, task allocation, job satisfaction, socio-technical systems design,

The Employee Experience Advantage

The Employee Experience Advantage
Author: Jacob Morgan
Publisher: John Wiley & Sons
Total Pages: 215
Release: 2017-03-01
Genre: Business & Economics
ISBN: 1119321638

Research Shows Organizations That Focus on Employee Experience Far Outperform Those That Don't Recently a new type of organization has emerged, one that focuses on employee experiences as a way to drive innovation, increase customer satisfaction, find and hire the best people, make work more engaging, and improve overall performance. The Employee Experience Advantage is the first book of its kind to tackle this emerging topic that is becoming the #1 priority for business leaders around the world. Although everyone talks about employee experience nobody has really been able to explain concretely what it is and how to go about designing for it...until now. How can organizations truly create a place where employees want to show up to work versus need to show up to work? For decades the business world has focused on measuring employee engagement meanwhile global engagement scores remain at an all time low despite all the surveys and institutes that been springing up tackle this problem. Clearly something is not working. Employee engagement has become the short-term adrenaline shot that organizations turn to when they need to increase their engagement scores. Instead, we have to focus on designing employee experiences which is the long term organizational design that leads to engaged employees. This is the only long-term solution. Organizations have been stuck focusing on the cause instead of the effect. The cause is employee experience; the effect is an engaged workforce. Backed by an extensive research project that looked at over 150 studies and articles, featured extensive interviews with over 150 executives, and analyzed over 250 global organizations, this book clearly breaks down the three environments that make up every single employee experience at every organization around the world and how to design for them. These are the cultural, technological, and physical environments. This book explores the attributes that organizations need to focus on in each one of these environments to create COOL spaces, ACE technology, and a CELEBRATED culture. Featuring exclusive case studies, unique frameworks, and never before seen research, The Employee Experience Advantage guides readers on a journey of creating a place where people actually want to show up to work. Readers will learn: The trends shaping employee experience How to evaluate their own employee experience using the Employee Experience Score What the world's leading organizations are doing around employee experience How to design for technology, culture, and physical spaces The role people analytics place in employee experience Frameworks for how to actually create employee experiences The role of the gig economy The future of employee experience Nine types of organizations that focus on employee experience And much more! There is no question that engaged employees perform better, aspire higher, and achieve more, but you can't create employee engagement without designing employee experiences first. It's time to rethink your strategy and implement a real-world framework that focuses on how to create an organization where people want to show up to work. The Employee Experience Advantage shows you how to do just that.

Re-Educating the Corporation

Re-Educating the Corporation
Author: Daniel R. Tobin
Publisher: John Wiley & Sons
Total Pages: 322
Release: 1994-02
Genre: Business & Economics
ISBN: 9780471131892

Presents five approaches--strong visible leadership, "thinking" literacy, overcoming functional myopia, creating effective learning teams and managers as enablers--essential to create a true learning organization. By focusing on the learning requirements of employees, companies can impact major change initiatives such as reengineering and TQM.