Pamphlet Architecture 27 Tooling
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Author | : Benjamin Aranda |
Publisher | : Princeton Architectural Press |
Total Pages | : 104 |
Release | : 2006 |
Genre | : Architecture |
ISBN | : 9781568985473 |
We all know that today's architectural design has moved from the sketchpad to the screen - the era of the Mayline and the drafting board now seems downright Paleolithic - but techniques for using the computer not just as a tool for rendering but as a generative instrument remain woefully unexplored. The technologically progressive young firm Aranda/Lasch illustrates how advanced computational methods and algorithmic codes can be used to foster architectural design. "Tooling" explores patterns generated by computer codes that in turn create an organizational template assembling projects. By openly sharing these codes, the authors seek to foster further investigation into their methods, allowing other architects to model and evolve more critical and insightful geometries and patterns.
Author | : Sara Eloy |
Publisher | : Springer Nature |
Total Pages | : 325 |
Release | : 2021-01-04 |
Genre | : Architecture |
ISBN | : 3030575098 |
This edited book gathers research studies presented at the 5th International Symposium on Formal Methods in Architecture (5FMA), Lisbon 2020. Studies focus on the use of methodologies, especially those that have witnessed recent developments, that stem from the mathematical and computer sciences and are developed in a collaborative way with architecture and related fields. This book constitutes a contribution to the debate and to the introduction of new methodologies and tools in the mentioned fields that derive from the application of formal methods in the creation of new explicit languages for problem-solving in architecture and urbanism. It adds valuable insight into the development of new practices solving identified societal problems and promoting the digital transformation of institutions in the mentioned fields. The primary audience of this book will be from the fields of architecture, urban planning, civil engineering, AEC, landscape design, computer sciences and mathematics, both academicians and professionals.
Author | : Mark Smout |
Publisher | : Princeton Architectural Press |
Total Pages | : 82 |
Release | : 2013-07-02 |
Genre | : Architecture |
ISBN | : 1616892420 |
In 1977 Steven Holl and William Stout created a grittier alternative to mainstream architectural publishing called Pamphlet Architecture. With Holl's Bridges, the landmark series was born, and for 30 years Pamphlet has served as soapbox and laboratory for such notable architects and theorists as Lebbeus Woods, Zaha Hadid, Lars Lerup, and Michael Sorkin. With its twenty-eighth installment, Pamphlet Architecture celebrates its thirtieth anniversary no less bold than when it began. Augmented Landscapes features a landscape architecture practice for the first time in Pamphlet history. London's Smout Allen presents five projects that respond to the way in which man has enlarged the landscape through architecture and infrastructure, manipulating and blurring perceptions of what is natural and what is artificial.
Author | : Camilo Andrés Cifuentes Quin |
Publisher | : Routledge |
Total Pages | : 164 |
Release | : 2021-07-29 |
Genre | : Architecture |
ISBN | : 1000421864 |
For the past 50 years, the advancements of technology have equipped architects with unique tools that have enabled the development of new computer-mediated design methods, fabrication techniques, and architectural expressions. Simultaneously, in contemporary architecture new frameworks emerged that have radically redefined the traditional conceptions of design, of the built environment, and of the role of architects. Cybernetic Architectures argues that such frameworks have been constructed in direct reference to cybernetic thinking, a thought model that emerged concurrently with the origins of informatics and that embodies the main assumptions, values, and ideals underlying the development of computer science. The book explains how the evolution of the computational perspective in architecture has been parallel to the construction of design issues in reference to the central ideas fostered by the cybernetic model. It unpacks and explains this crucial relationship, in the work of digital architects, between the use of information technology in design and the conception of architectural problems around an informational ontology. This book will appeal to architecture students and scholars interested in understanding the recent transformations in the architectural landscape related to the advent of computer-based design paradigms.
Author | : Management Association, Information Resources |
Publisher | : IGI Global |
Total Pages | : 1797 |
Release | : 2017-09-13 |
Genre | : Computers |
ISBN | : 1522538232 |
Contemporary society resides in an age of ubiquitous technology. With the consistent creation and wide availability of multimedia content, it has become imperative to remain updated on the latest trends and applications in this field. Digital Multimedia: Concepts, Methodologies, Tools, and Applications is an innovative source of scholarly content on the latest trends, perspectives, techniques, and implementations of multimedia technologies. Including a comprehensive range of topics such as interactive media, mobile technology, and data management, this multi-volume book is an ideal reference source for engineers, professionals, students, academics, and researchers seeking emerging information on digital multimedia.
Author | : Ilaria Mazzoleni |
Publisher | : CRC Press |
Total Pages | : 266 |
Release | : 2013-03-21 |
Genre | : Science |
ISBN | : 1040077617 |
This full-color volume proposes an innovative methodology that uses the functional aspects of nature to inspire improvements in building design and form, encouraging designers to apply biomimetic principles to architectural processes. The book focuses on the analysis of various animal skins, translating the principles of communication, thermoregulation, water balance, and protection into the built environment. Illustrating how biomimetic principles can create a more sustainable way of building, this is the first time the author's new methodology-as well as the 12 case studies-has been published.
Author | : Michael Fox |
Publisher | : Taylor & Francis |
Total Pages | : 262 |
Release | : 2024-10-31 |
Genre | : Architecture |
ISBN | : 1040150438 |
This book is the first comprehensive overview of the pioneering works, events, and people that contributed to the paradigm shift defined by computation in architecture. Only recently has computation fostered profound new ways of designing, fabricating, constructing, and thinking about architecture. While the profession sits at the end of the beginning of this historically transformative shift, it is now possible to look back upon the rapidly maturing landscape of projects, influencers, and tools that have finally begun to catch up with the visionary thinking of the past. Readers are guided through the fascinating and fast-paced historical timeline of the development of computation in architecture. Beginning with an account of the pioneering futuristic thinkers, the authors then guide the reader through the birth of computation, the appropriation of tools and the impact of experimentation on the profession, leading into the legitimacy of research and how paradigms have been expanded. The examples and influences are presented in a way that they can be understood and built upon. This book is a must-read for students of computation in architecture as well as researchers and practicing architects thinking about how the tools we use and the ways we design our buildings and environments with them can truly impact our lives.
Author | : Frank Melendez |
Publisher | : Routledge |
Total Pages | : 360 |
Release | : 2020-09-29 |
Genre | : Architecture |
ISBN | : 1000064417 |
Data, Matter, Design presents a comprehensive overview of current design processes that rely on the input of data and use of computational design strategies, and their relationship to an array of outputs. Technological changes, through the use of computational tools and processes, have radically altered and influenced our relationship to cities and the methods by which we design architecture, urban, and landscape systems. This book presents a wide range of curated projects and contributed texts by leading architects, urbanists, and designers that transform data as an abstraction, into spatial, experiential, and performative configurations within urban ecologies, emerging materials, robotic agents, adaptive fields, and virtual constructs. Richly illustrated with over 200 images, Data, Matter, Design is an essential read for students, academics, and professionals to evaluate and discuss how data in design methodologies and theoretical discourses have evolved in the last two decades and why processes of data collection, measurement, quantification, simulation, algorithmic control, and their integration into methods of reading and producing spatial conditions, are becoming vital in academic and industry practices.
Author | : Jason Johnson |
Publisher | : Routledge |
Total Pages | : 361 |
Release | : 2016-04-14 |
Genre | : Architecture |
ISBN | : 1317585518 |
Digital Design Exercises for Architecture Students teaches you the basics of digital design and fabrication tools with creative design exercises, featuring over 200 illustrations, which emphasize process and evaluation as key to designing in digital mediums. The book is software neutral, letting you choose the software with which to edit raster and vector graphics and to model digital objects. The clear, jargon-free introductions to key concepts and terms help you experiment and build your digital media skills. During the fabrication exercises you will learn strategies for laser cutting, CNC (computer-numerically controlled) milling, and 3D printing to help you focus on the processes of design thinking. Reading lists and essays from practitioners, instructors, and theorists ground the exercises in both broader and deeper contexts and encourage you to continue your investigative journey.
Author | : Frank Melendez |
Publisher | : John Wiley & Sons |
Total Pages | : 352 |
Release | : 2019-04-16 |
Genre | : Architecture |
ISBN | : 1119115620 |
Bridges traditional and contemporary methods of creating architectural design drawings and 3D models through digital tools and computational processes. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents architectural design students, educators, and professionals with a broad overview of traditional and contemporary architectural representation methods. The book offers insights into developments in computing in relation to architectural drawing and modeling, by addressing historical analog methods of architectural drawing based on descriptive geometry and projection, and transitioning to contemporary digital methods based on computational processes and emerging technologies. Drawing from the Model offers digital tools, techniques, and workflows for producing architectural design drawings (plans, sections, elevations, axonometrics, and perspectives), using contemporary 2D drawing and 3D modeling design software. Visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics. The book focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino, and features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addresses in the book. Bridges analog hand-drawing and digital design drawing techniques Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics. Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes. Features tutorial-based instruction using the latest versions of Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino.