Operation Flashpoint

Operation Flashpoint
Author: Dan J Marlowe
Publisher: Simon and Schuster
Total Pages: 224
Release: 2012-01-03
Genre: Fiction
ISBN: 1440541175

I had lived so long on the wrong side of the law I felt out of place as a special undercover agent for Uncle Sam. But I had no choice. One of the top brass in U.S. Intelligence had my number. So we made a deal - his silence for my services in tracking down and infiltrating a gang of Mid-Eastern terrorists. Besides, I had a personal interest in this job. They had stole $75,000 from me. So there I was - Earl Drake, bank robber and safecracker, playing on the side of the angels to outwit a bunch of fanatic Turks who were using their embassy for cover. I started with a Turkish delight. Talia. I conned her into leading me from the bedroom to their inner sanctum. I wished I hadn’t. One look at the cold, bulbous eyes in the mound of flesh seated on the cushioned sofa before me told me I had stepped in the path of a rattlesnake. And if I couldn’t charm it, I was a dead Drake.

The Engineer

The Engineer
Author:
Publisher:
Total Pages: 300
Release: 1993
Genre: Engineering
ISBN:

Presents professional information designed to keep Army engineers informed of current and emerging developments within their areas of expertise for the purpose of enhancing their professional development. Articles cover engineer training, doctrine, operations, strategy, equipment, history, and other areas of interest to the engineering community.

Postmortems from Game Developer

Postmortems from Game Developer
Author: Austin Grossman
Publisher: Taylor & Francis
Total Pages: 354
Release: 2013-04-02
Genre: Computers
ISBN: 1136064613

The popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games of recent years have been made. This book offers the opportunity to harvest this expertise with one volume. The editor has organized the articles by theme and added previously unpublished analysis to reveal successful management techniques. Readers learn how superstars of the game industry like Peter Molyneux and Warren Spector have dealt with the development challenges such as managing complexity, software and game design issues, schedule challenges, and changing staff needs.

Ghost Army of World War II

Ghost Army of World War II
Author: Jack Kneece
Publisher: Pelican Publishing
Total Pages: 288
Release: 2001-05-31
Genre: History
ISBN: 9781455604876

The 23rd Headquarters Special Troops was a force of only 1,000 men who, with skilled deceptions, often masqueraded as 34,000.

The Conquering 9th

The Conquering 9th
Author: Nathan N. Prefer
Publisher: Casemate
Total Pages: 394
Release: 2020-03-31
Genre: History
ISBN: 1612008291

This WWII regimental history traces an unsung U.S. Army from its important role in the liberation of Europe through the postwar lives of its leaders. The Ninth Army was formed in May of 1944 under the command of General William Hood Simpson. By late August, it was ready to join the crusade in Europe. Known by its radio call sign “Conquer,” this brave army landed at Utah Beach, France, and joined General Patton’s Battle for Brest, finally capturing Brittany’s largest port in late September. The Ninth Army went on to become the only American army to fight under British Field Marshal Montgomery’s command, crossing the Rhine and playing a role in the Battle of the Bulge. The Ninth was involved in the reduction of the Wesel Pocket, Operation Varsity, the airborne drop across the Rhine, the reduction of the Ruhr Pocket, and then the “Race to Berlin.” The Ninth reached the Elbe River before it was stopped not by the enemy, but by high command. Following the end of hostilities, the army was dissolved. This new history of the Ninth covers all levels of the army’s activities from the responsibilities and duties of the higher echelon, the commanders through to combat stories of the units under its command and Medal of Honor actions.

Design and Development of Training Games

Design and Development of Training Games
Author: Talib S. Hussain
Publisher: Cambridge University Press
Total Pages: 571
Release: 2015
Genre: Computers
ISBN: 1107051746

Leaders in the field of serious games share practical guidelines and lessons learned from researching and developing learning games.

Games That Sell!

Games That Sell!
Author: Mark H. Walker
Publisher: Wordware Publishing, Inc.
Total Pages: 327
Release: 2003
Genre: Video games
ISBN: 155622950X

This book targets game developers, publishers, journalists, and any person who makes computer and video games their passion. The book analyses the best-selling games of 2001 by examining what made them commercial and critical successes. Computer game industry inside information, advice from well-known gaming sages, and interviews from notable developers provide tips on what makes games fun and great. Includes CD.

Cyberwar, Netwar and the Revolution in Military Affairs

Cyberwar, Netwar and the Revolution in Military Affairs
Author: E. Halpin
Publisher: Springer
Total Pages: 268
Release: 2006-04-26
Genre: Political Science
ISBN: 0230625835

The end of the Cold War, the Revolution in Military Affairs, 9/11 and the War on Terror have radically altered the nature of conflict and security in the Twenty-first Century. This book considers how developments in technology effect the prosecution of war and what the changing nature of warfare means for human rights and civil society.

PC Mag

PC Mag
Author:
Publisher:
Total Pages: 166
Release: 2001-12-26
Genre:
ISBN:

PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.