Odroid Magazine
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Author | : |
Publisher | : Hardkernel, Ltd |
Total Pages | : 47 |
Release | : 2015-11-01 |
Genre | : Computers |
ISBN | : |
Table of Contents 6 Get More Out of Das U-Boot: Inside the ODROID Boot Loader 15 Gigalomania: Practice the Art of War 15 USB Cleaning: A Quick and Easy Fix for Disabled USB Ports 16 Logical Volume Management: Manipulating Volume Groups 17 Touchscreen At Its Best: Tiki Taka Soccer is the Perfect Game for Every Touchscreen User 18 Linux Gaming: OpenGL Compatibility Using GLShim 22 Community Wiki: Contribute to the Expanding ODROID Knowledge Base 23 LFTP and CRON: Server Syncing Made Easy 27 Build a Customized Spam Filter: Regain Control Over Your Inbox 30 HiFi-Shield for the ODROID-C1+: Make Your ODROID Sound Great 32 Gently Release the Handbrake: Transcode Videos to Any Format 34 CloudShell With an ODROID-XU4 as a Home Server: An All-In-One Personal Cloud Device 37 Cute but Challenging: Dungeon Boss is a Superb Fit for the Casual Player 38 RuneAudio Music Player: Build Your Own Professional Quality Home Audio Kiosk 43 7-Inch HDMI Multi-Touch Screen for the ODROID-C1+: An Affordable Interactive Portable Monitor 46 Meet an ODROIDian: Manuel Adamuz, ODROID Magazine Spanish Editor
Author | : |
Publisher | : Hardkernel, Ltd |
Total Pages | : 49 |
Release | : 2017-04-01 |
Genre | : Computers |
ISBN | : |
Table of Contents 6 Building A Robot: Meet Walter, The Robot From 1968 8 ODROID-C2 Wawa Laptop: Improving Children’s Education 12 Forty Issues, A Recap: If You Haven’t Read Them All, It’s Your Lucky Day! 35 A New ODROID Store Is Opening In The US: Visit ODROIDINC.com 36 CloudShell-2 For The ODROID-XU4: A DIY High-Performance NAS With RAID 40 Google Cloud Print For the ODROID-C2 42 Control Any Electrical Device With An ODROID-C2: A Sample Project 46 XU4 Case: A Futuristic Design For Your 3D Printer 48 Meet An ODROIDian: Charles Park, Hardkernel Co-Founder
Author | : Venkat Bommakanti |
Publisher | : Hardkernel, Ltd |
Total Pages | : 92 |
Release | : 2016-01-01 |
Genre | : Computers |
ISBN | : |
Congratulations on purchasing the ODROID-XU4! It is one of the most powerful low-cost Single Board computers available, as well as being an extremely versatile device. Featuring an octa-core Exynos 5422 big.LITTLE processor, advanced Mali GPU, and Gigabit ethernet, it can function as a home theater set-top box, a general purpose computer for web browsing, gaming and socializing, a compact tool for college or office work, a prototyping device for hardware tinkering, a controller for home automation, a workstation for software development, and much more. Some of the modern operating systems that run on the ODROID-XU4 are Ubuntu, Android, Fedora, ARCHLinux, Debian, and OpenELEC, with thousands of free open-source software packages available. The ODROID-XU4 is an ARM device, which is the most widely used architecture for mobile devices and embedded 32-bit computing.
Author | : Venkat Bommakanti |
Publisher | : Hardkernel, Ltd |
Total Pages | : 95 |
Release | : 2016-11-01 |
Genre | : Computers |
ISBN | : |
Congratulations on purchasing the ODROID-C2! It is one of the most powerful low-cost 64-bit Single Board Computers available, as well as being an extremely versatile device. Featuring a fast, quad-core AmLogic processor, advanced Mali GPU, and Gigabit Ethernet, it can function as a home theater set-top box, a general purpose computer for web browsing, gaming and socializing, a compact tool for college or office work, a prototyping device for hardware tinkering, a controller for home automation, a workstation for software development, and much more. Some of the modern operating systems that run on the ODROID-C2 are Ubuntu, Android, and ARCH Linux, with thousands of free open-source software packages available. The ODROID-C2 is an ARM device, which is the most widely used architecture for mobile devices and embedded computing. The ARM processor’s small size, reduced complexity and low power consumption makes it very suitable for miniaturized devices such as wearables and embedded controllers.
Author | : Saad Motahhir |
Publisher | : Springer Nature |
Total Pages | : 1836 |
Release | : 2021-06-26 |
Genre | : Technology & Engineering |
ISBN | : 3030738825 |
This book gathers selected research papers presented at the First International Conference on Digital Technologies and Applications (ICDTA 21), held at Sidi Mohamed Ben Abdellah University, Fez, Morocco, on 29–30 January 2021. highlighting the latest innovations in digital technologies as: artificial intelligence, Internet of things, embedded systems, network technology, information processing, and their applications in several areas such as hybrid vehicles, renewable energy, robotic, and COVID-19. The respective papers encourage and inspire researchers, industry professionals, and policymakers to put these methods into practice.
Author | : Ryad El-Dajani |
Publisher | : Packt Publishing Ltd |
Total Pages | : 200 |
Release | : 2015-06-29 |
Genre | : Computers |
ISBN | : 178217446X |
Banana Pi is a dual core single board microcomputer like Raspberry Pi but is much faster, more cost-effective, and performs more efficiently than Raspberry Pi. Banana Pi Cookbook is a practical guide that starts with setting up Banana Pi and moves on to exploring the more advanced capabilities of the device. You will learn to build a decent Linux-based operating system that can resolve common server tasks (Samba, Web, DLNA) and multimedia challenges. Also, you will see how to use the GPIO opportunities by building simple but straightforward circuits. By the end of this book, you will be an expert in using Banana Pi to deploy a variety of hardware and software applications.
Author | : |
Publisher | : |
Total Pages | : 974 |
Release | : 1997 |
Genre | : India |
ISBN | : |
Author | : Eben Upton |
Publisher | : John Wiley & Sons |
Total Pages | : 327 |
Release | : 2016-08-29 |
Genre | : Computers |
ISBN | : 1119264367 |
Learn the Raspberry Pi 3 from the experts! Raspberry Pi User Guide, 4th Edition is the "unofficial official" guide to everything Raspberry Pi 3. Written by the Pi's creator and a leading Pi guru, this book goes straight to the source to bring you the ultimate Raspberry Pi 3 manual. This new fourth edition has been updated to cover the Raspberry Pi 3 board and software, with detailed discussion on its wide array of configurations, languages, and applications. You'll learn how to take full advantage of the mighty Pi's full capabilities, and then expand those capabilities even more with add-on technologies. You'll write productivity and multimedia programs, and learn flexible programming languages that allow you to shape your Raspberry Pi into whatever you want it to be. If you're ready to jump right in, this book gets you started with clear, step-by-step instruction from software installation to system customization. The Raspberry Pi's tremendous popularity has spawned an entire industry of add-ons, parts, hacks, ideas, and inventions. The movement is growing, and pushing the boundaries of possibility along with it—are you ready to be a part of it? This book is your ideal companion for claiming your piece of the Pi. Get all set up with software, and connect to other devices Understand Linux System Admin nomenclature and conventions Write your own programs using Python and Scratch Extend the Pi's capabilities with add-ons like Wi-Fi dongles, a touch screen, and more The credit-card sized Raspberry Pi has become a global phenomenon. Created by the Raspberry Pi Foundation to get kids interested in programming, this tiny computer kick-started a movement of tinkerers, thinkers, experimenters, and inventors. Where will your Raspberry Pi 3 take you? The Raspberry Pi User Guide, 3rd Edition is your ultimate roadmap to discovery.
Author | : |
Publisher | : |
Total Pages | : 1278 |
Release | : 1985-04 |
Genre | : Advertising |
ISBN | : |
Author | : Dave Shreiner |
Publisher | : Addison-Wesley Professional |
Total Pages | : 885 |
Release | : 2010 |
Genre | : Computers |
ISBN | : 9780321552624 |
OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images. The OpenGL ® Programming Guide, Seventh Edition , provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.1. This seventh edition of the best-selling “red book” describes the latest features of OpenGL Versions 3.0 and 3.1. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism. In addition, this book provides in-depth coverage of advanced techniques, including texture mapping, antialiasing, fog and atmospheric effects, NURBS, image processing, and more. The text also explores other key topics such as enhancing performance, OpenGL extensions, and cross-platform techniques. This seventh edition has been updated to include the newest features of OpenGL Versions 3.0 and 3.1, including Using framebuffer objects for off-screen rendering and texture updates Examples of the various new buffer object types, including uniform-buffer objects, transform feedback buffers, and vertex array objects Using texture arrays to increase performance when using numerous textures Efficient rendering using primitive restart and conditional rendering Discussion of OpenGL's deprecation mechanism and how to verify your programs for future versions of OpenGL This edition continues the discussion of the OpenGL Shading Language (GLSL) and explains the mechanics of using this language to create complex graphics effects and boost the computational power of OpenGL. The OpenGL Technical Library provides tutorial and reference books for OpenGL. The Library enables programmers to gain a practical understanding of OpenGL and shows them how to unlock its full potential. Originally developed by SGI, the Library continues to evolve under the auspices of the Khronos OpenGL ARB Working Group, an industry consortium responsible for guiding the evolution of OpenGL and related technologies.