Nuwisha

Nuwisha
Author: James A. Moore
Publisher: White Wolf Games Studio
Total Pages: 0
Release: 1997
Genre: Fantasy games
ISBN: 9781565043367

Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. Spotlights the werecoyotes, tricksters par excellence.

Mokole

Mokole
Author: James Ray Comer
Publisher: White Wolf Games Studio
Total Pages: 0
Release: 1999-11
Genre: Fantasy games
ISBN: 9781565043060

Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. Details the werecrocodilians of the World of Darkness.

Corax

Corax
Author: Richard E. Dansky
Publisher: White Wolf Games Studio
Total Pages: 0
Release: 1998
Genre: Fantasy fiction, American
ISBN: 9781565043374

Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. This Changing Breed Book details the society of the wereravens.

Black Furies Tribebook

Black Furies Tribebook
Author: James Kiley
Publisher: White Wolf Publishing
Total Pages: 0
Release: 2001-09
Genre:
ISBN: 9781565043893

Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. Tribebooks contain vital character information for players and Storytellers.

Ratkin

Ratkin
Author: Brian Campbell
Publisher: White Wolf Games Studio
Total Pages: 0
Release: 1999-08
Genre:
ISBN: 9781565043428

Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. The Ratkin take their rightful place among the werebeasts with this Changing Breed Book.

Laws of the Wild

Laws of the Wild
Author: Thomas Stratman
Publisher: White Wolf Games Studio
Total Pages: 260
Release: 1997-07
Genre: Comics & Graphic Novels
ISBN: 9781565045088

The Apocalypse is Back and It's Not Happy! Have you always felt uncomfortable playing live-action Vampire "RM" because It meant playing a dead thing? Ever had the itch to roleplay something with a pulse -- not to mention fangs, claws, Gifts and all the armaments of Gaia? Here's your chance to take back the night! Werewolves Are in the House! It's back! Laws of the Wild "TM" is a second edition of the live-action Werewolf "TM" rules presented in The Apocalypse "TM", the book that fans have wanted for years. With rules on how to play every tribe, breed and auspice, not to mention rules on totems, Gifts, rites, moots and every other aspect of Garou existence, laws of the Wild is the complete guide to live-action Werewolf roleplaying.

Players Guide to Changing Breeds

Players Guide to Changing Breeds
Author:
Publisher: White Wolf Pub
Total Pages: 23
Release: 2003-09-01
Genre: Games
ISBN: 9781588463180

Included in this collection are vols. distributed as well as published by White Wolf Pub.

Montreal by Night

Montreal by Night
Author: Robert Hatch
Publisher: White Wolf Pub
Total Pages: 128
Release: 1997-01-01
Genre: Fiction
ISBN: 9781565042247

Welcome to Montreal, City of Black Miracles and unhallowed shrine of our most glorious Sabbat. The first "by Night", Sabbat and Black Dog book. For adults only.

Book of the Weaver

Book of the Weaver
Author: Sue Armstrong
Publisher: White Wolf Pub
Total Pages: 144
Release: 1999-03-31
Genre:
ISBN: 9781565043114

Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. Learn the secrets of the most powerful member of the Triat, one of the greatest forces the Garou know.