Number Puzzles Grade 6
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Author | : Michael Schiro |
Publisher | : Scholastic Professional Books |
Total Pages | : 48 |
Release | : 1998-11-01 |
Genre | : Mathematical recreations |
ISBN | : 9780590918091 |
Solving these math puzzle minis is so much fun, kids may not notice they're building important problem-solving skills. Each mini-book contains magic number puzzles, interactive story problems, penny tricks, and tracing challenges.
Author | : Mary Rosenberg |
Publisher | : Teacher Created Resources |
Total Pages | : 50 |
Release | : 2006 |
Genre | : Education |
ISBN | : 1420639110 |
Author | : Marilynn L. Rapp Buxton |
Publisher | : Routledge |
Total Pages | : 0 |
Release | : 2011-06 |
Genre | : Logic puzzles |
ISBN | : 9781593637125 |
Math Bafflers requires students to use creativity, critical thinking, and logical reasoning to perform a variety of operations and practice skills that align with state and national math standards. The book covers real-life situations requiring math skills, such as distance, liquid measures, money, time, weight, sequencing, comparison, age, area, and percentages, along with operations such as fractions, exponents, algebra, place value, and number lines. Students will make hypotheses, organize information, draw conclusions, and use syllogistic thinking. Teachers can feel confident that they are providing challenges and reinforcing important skills in a format that students enjoy! Math Bafflers builds essential critical thinking, analysis, and problem-solving skills; develops logical thinking in a fun format; uses relevant, real-life mathematical situations; and provides opportunities for differentiation. Grades 6-8
Author | : Kristy Fulton |
Publisher | : |
Total Pages | : 56 |
Release | : 2007-04 |
Genre | : Education |
ISBN | : 9781593632182 |
Move beyond the norm in your math classroom and challenge students to think critically with Math Puzzles and Patterns for Kids. Exploring the hottest concept in puzzle solving-math logic puzzles-Math Puzzles and Patterns for Kids teaches students how to use reasoning to solve some of math's biggest conundrums. Grades 4–6
Author | : Terry Stickels |
Publisher | : John Wiley & Sons |
Total Pages | : 256 |
Release | : 2009-09-15 |
Genre | : Education |
ISBN | : 0470227206 |
Number puzzles, spatial/visual puzzles, cryptograms, Sudoku, Kokuro, logic puzzles, and word games like Frame Games are all a great way to teach math and problem-solving skills to elementary and middle school students. In these two new collections, puzzle master Terry Stickels provides puzzles and brain games that range from simple to challenging and are organized by grade level and National Council of Teachers of Mathematics (NCTM) content areas. Each book offers over 300 brain games that will help students learn core math concepts and develop critical thinking skills. The books include a wide range of puzzle types and cover a variety of math topics, from fractions and geometry to probability and algebra.
Author | : Mary Rosenberg |
Publisher | : Teacher Created Resources |
Total Pages | : 50 |
Release | : 2006 |
Genre | : Mathematical recreations |
ISBN | : 1420639099 |
Author | : Linda Dacey |
Publisher | : Taylor & Francis |
Total Pages | : 241 |
Release | : 2023-10-10 |
Genre | : Education |
ISBN | : 1003838715 |
Students love math games and puzzles, but how much are they really learning from the experience? Too often, math games are thought of as just a fun activity or enrichment opportunity. Well Played, Grades 6-8: Building Mathematical Thinking Through Number and Algebraic Games and Puzzles shows you how to make games and puzzles an integral learning component that provides teachers with unique access to student thinking. This third book in the series helps you engage students in grades 6-8 in discussions of mathematical ideas and deepen their conceptual understanding. It also helps you develop students' fluency with number systems; ratio and proportional relationships; expressions and equations, statistics and probability; and patterns, graphs, and functions. The twenty-five games and puzzles in Well Played, Grades 6-8 which have all been field-tested in diverse classrooms, contain: Explanations of the mathematical importance of each game or puzzle and how it supports student learning. Variations for each game or puzzle to address a range of learning levels and styles Classroom vignettes that model how best to introduce the featured game or puzzle. The book also includes a separate chapter with suggestions for how to effectively manage games and puzzles in diverse classrooms; game boards, game cards, and puzzles; assessment ideas; and suggestions for online games, puzzles, and apps. Well Played, Grades 6-8 will help you tap the power of games and puzzles to engage students in sustained and productive mathematical thinking.
Author | : Mary Rosenberg |
Publisher | : Teacher Created Resources |
Total Pages | : 50 |
Release | : 2006 |
Genre | : Education |
ISBN | : 1420639102 |
Author | : Mary Rosenberg |
Publisher | : Teacher Created Resources |
Total Pages | : 50 |
Release | : 2006 |
Genre | : Education |
ISBN | : 1420639080 |
Author | : Linda Schulman Dacey |
Publisher | : Stenhouse Publishers |
Total Pages | : 243 |
Release | : 2016 |
Genre | : Education |
ISBN | : 1625310331 |
Students love math games and puzzles, but how much are they really learning from the experience? Too often, math games are thought of as just a fun activity or enrichment opportunity. Well Played shows you how to make games and puzzles an integral learning component that provides teachers with unique access to student thinking. This third book in the series helps you engage students in grades 6-8 in discussions of mathematical ideas and deepen their conceptual understanding. It also helps you develop students' fluency with number systems; ratio and proportional relationships; expressions and equations, statistics and probability; and patterns, graphs, and functions. The twenty-five games and puzzles in Well Played, which have all been field-tested in diverse classrooms, contain: explanations of the mathematical importance of each game or puzzle and how it supports student learning; variations for each game or puzzle to address a range of learning levels and styles; clear step-by-step directions; and classroom vignettes that model how best to introduce the featured game or puzzle. The book also includes a separate chapter with suggestions for how to effectively manage games and puzzles in diverse classrooms; reproducibles that provide directions, game boards, game cards, and puzzles; assessment ideas; and suggestions for online games, puzzles, and apps. Well Played will help you tap the power of games and puzzles to engage students in sustained and productive mathematical thinking.