No Props No Problem
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Author | : Mark Collard |
Publisher | : Playmeo Pty Limited |
Total Pages | : 274 |
Release | : 2018-11 |
Genre | : Games & Activities |
ISBN | : 9780992546427 |
If you're passionate about using interactive group games to help people interact, share and connect - and have no equipment whatsoever - this book is for you.Interactive group games and activities are one of the most powerful (and attractive) ways to help people connect. And research clearly shows that the most successful programs in the world are those which intentionally build trusting and healthy relationships.In this entertaining and simple how-to guide, Mark Collard distils 30+ years of experience to help you harness the power of group games to have fun and leave your group feeling engaged, valued and meaningfully connected to one another. All without props.This book will help you:Learn 150+ interactive group games & activities that people love, are universally appealing & require no props to play;Know the difference between an 'ice-breaker' and an 'ice-maker;'Understand why the latest research demands that we help our groups connect first before we deliver our content;Use five powerful tools to engage unwilling participants, create productive teams & exceed your group's expectations; andApply a simple four-step program design model that is guaranteed to invite your group to play, interact, trust & learn.Exclusive BonusesTo help you make all of this super-easy, No Props No Problem comes with four unique, value-added resources:QR code for every activity to access online video tutorials, leadership tips, variations & so much more;30-Days Free access to playmeo's ever-expanding activity database (premium subscribers already have immediate access);Free Group Games App to access everything in the palm of your hand; andForty Ready-to-Play Program Templates for 12 to 100+ people.This book makes no props, no problem, and will help you squeeze more than just fun out of your programs.Grab your copy of No Props No Problem today.Written by Mark Collard, 2018 (272 pages)
Author | : Mark Collard |
Publisher | : No Props: Great Games with N |
Total Pages | : 19 |
Release | : 2005 |
Genre | : Adventure games |
ISBN | : 0934387052 |
This book covers almost everything you need to know about how to run highly successful programs with absolutely no equipment. Imagine being able to run an activity to fill-in some downtime at the "drop of a hat". Wouldn't that be great? Or, what if you could inject more fun into your program, without cost? How would it feel if you could do this? Imagine being able to impress your colleagues and peers with your ever-expanding arsenal of games, trust exercises and group problem-solving activities - without ever needing any equipment? It truly is possible, but you need to know how.
Author | : Meg Brogan |
Publisher | : Dramatic Publishing |
Total Pages | : 60 |
Release | : 1996-07 |
Genre | : High school students |
ISBN | : 9780871296832 |
Author | : Mark Collard |
Publisher | : Playmeo Pty Limited |
Total Pages | : 212 |
Release | : 2014 |
Genre | : Games & Activities |
ISBN | : 9780992546403 |
Serious Fun is the first definitive step-by-step guide designed to help novice and experienced program leaders deliver truly exceptional and fun programs.Jam-packed with inspiration and practical advice, Serious Fun is specifically written for school teachers, corporate trainers, outdoor educators, conference organisers and camp & youth group leaders - anyone who works with people and wants to leave their group feeling incredibly valued and engaged, exceeding all of their expectations.From a five-minute conference energiser to semester-length school curriculum, this book will get you started on the right foot and help you add more fun and value in your program than you ever thought was possible.Inside these covers you will learn:The seven mistakes program leaders make, and how to fix them;The four-step sequence to leading programs that your group will love;The five elements every 'ice-breaker' must have to be successful;How to create a fun, safe and supportive environment for your group;How to motivate everyone in your group to willingly participate;How to manage difficult behaviours, such as dominant personalities;How to exceed your group's expectations; andAnswers to more than twenty common programming questions.If you want to make a difference, or simply have more fun in your programs, this book is your blueprint.
Author | : Mark Collard |
Publisher | : Playmeo Pty Limited |
Total Pages | : 262 |
Release | : 2021-08 |
Genre | : Active learning |
ISBN | : 9780934387309 |
This publication contains ice-breakers, energisers, interactive games and team events - in total more then 140 activities, each accompanied with at least one variation. A veritable treasure chest of programming ideas, perfect for any group of people, especially if there are a lot of them.
Author | : Pamela Byrne Schiller |
Publisher | : Gryphon House, Inc. |
Total Pages | : 644 |
Release | : 2003 |
Genre | : Education |
ISBN | : 9780876592809 |
Trying to play a game but can t remember the rules? Looking for your favorite no-bake cookie recipe? It s all right here This book is chock-full of more than 500 ways to enhance any curriculum."
Author | : Leigh Anderson |
Publisher | : Human Kinetics |
Total Pages | : 218 |
Release | : 2019-08-19 |
Genre | : Education |
ISBN | : 1492592781 |
Teamwork is critical to the success of any group—students, athletes, businesspeople, community members, and others. Team Building Through Physical Challenges: A Complete Tool Kit, Second Edition, takes a proactive approach to building teams as it explains the concepts of team building, shows how to set up teams to facilitate growth, and provides 67 mentally and physically challenging games and activities that will foster team building and the development of numerous social and emotional skills. These activities are an ideal way to start the school year, a sport season, corporate training, an adventure trip, or any endeavor that requires working together. New and updated materials for this resource include the following: Updated content on how to implement the activities A new emphasis on social and emotional learning A new web resource with video demonstrations, reproducibles, and a sample team-building course outline Team Building Through Physical Challenges features 67 ready-to-use, field-tested activities and challenges for introductory, intermediate, and advanced levels. They are presented in a clear and practical format that addresses setup, rules, equipment needs, and variations for each challenge. The web resource offers video clips showing team building in action, as well as reproducible forms to make implementation easier. The web resource includes challenge and organizer cards for all challenges; these cards give the teams all the information needed to begin the activities. Another important feature of the book is the rationale it offers to obtain support and funding for the implementation of team building in schools, organizations, and businesses. Participants will focus on and build a variety of skills and character traits: Trust building Conflict resolution Leadership Self-control Collaborative problem-solving Effective communication Critical thinking Creativity Optimistic thinking Listening skills Appropriate risk-taking Resilience Growth mindset Team Building Through Physical Challenges assembles the best team- and character-building resources developed by the authors since the first edition of this popular book was published, plus new activities and supporting material. The authors are recognized experts in the field who have been creating, compiling, and experimenting with team-building activities for nearly 50 years. Team Building Through Physical Challenges is the only comprehensive book of team-building activities that focus on physical challenges. Through the clear instruction and guidance on team building, the useful web resource, and the exciting and challenging activities, participants will learn to become respectful competitors, valuable problem solvers, selfless leaders, and high-character members of their school, team, company, or community.
Author | : Karl Rohnke |
Publisher | : |
Total Pages | : 0 |
Release | : 2010 |
Genre | : Adventure education |
ISBN | : 9780757565328 |
Offers a guide to initiative problems, adventure games and trust activities. The activities of this book have all been used effectively by a variety of teachers, counsellors, therapists, camp directors and church leaders. All have wanted an effective, engaging way to bring people together to build trust, and to break down artificial barriers.
Author | : Glenn Adamson |
Publisher | : Bloomsbury Publishing USA |
Total Pages | : 273 |
Release | : 2018-08-07 |
Genre | : Art |
ISBN | : 1632869667 |
From the former director of the Museum of Arts and Design in New York, a timely and passionate case for the role of the well-designed object in the digital age. Curator and scholar Glenn Adamson opens Fewer, Better Things by contrasting his beloved childhood teddy bear to the smartphones and digital tablets children have today. He laments that many children and adults are losing touch with the material objects that have nurtured human development for thousands of years. The objects are still here, but we seem to care less and know less about them. In his presentations to groups, he often asks an audience member what he or she knows about the chair the person is sitting in. Few people know much more than whether it's made of wood, plastic, or metal. If we know little about how things are made, it's hard to remain connected to the world around us. Fewer, Better Things explores the history of craft in its many forms, explaining how raw materials, tools, design, and technique come together to produce beauty and utility in handmade or manufactured items. Whether describing the implements used in a traditional Japanese tea ceremony, the use of woodworking tools, or the use of new fabrication technologies, Adamson writes expertly and lovingly about the aesthetics of objects, and the care and attention that goes into producing them. Reading this wise and elegant book is a truly transformative experience.
Author | : Mary Scannell |
Publisher | : McGraw Hill Professional |
Total Pages | : 240 |
Release | : 2010-05-28 |
Genre | : Business & Economics |
ISBN | : 0071743669 |
Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.