Nfl Street 2
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Author | : Eric Mylonas |
Publisher | : |
Total Pages | : 100 |
Release | : 2004 |
Genre | : Games & Activities |
ISBN | : 9780761550587 |
Heavy on hitting. Light on rules. - Proven tactics for building a knock-out team - Hard-hitting basic and special moves - Tips for all gameplay modes, from the NFL Challenge to online play - Reveals rosters and playbooks for NFL and unlockable teams - Full field coverage - Exposes unlockable characters
Author | : Mark Cohen |
Publisher | : |
Total Pages | : 94 |
Release | : 2003-12-30 |
Genre | : Games & Activities |
ISBN | : 9780761543534 |
Tackle the Streets - All NFL, legends, and all-star teams covered - Complete offensive and defensive playbooks - Individual player ratings for every team - In-depth coverage of NFL Challenge - Tips and strategies for developing your players - All cheats revealed
Author | : |
Publisher | : |
Total Pages | : 658 |
Release | : |
Genre | : |
ISBN | : 0761556710 |
Author | : Patrick Hickey, Jr. |
Publisher | : McFarland |
Total Pages | : 245 |
Release | : 2023-02-09 |
Genre | : Games & Activities |
ISBN | : 1476648433 |
Featuring interviews with the creators of 37 popular video games--including SOCOM, Shadow of the Colossus, Tekken Tag Tournament and Sly Cooper--this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and sometimes forgotten) games of the original PlayStation 2 era. Recounting endless hours of painstaking development, the challenges of working with mega publishers and the uncertainties of public reception, the interviewees reveal the creative processes that produced some of gaming's classic titles.
Author | : |
Publisher | : |
Total Pages | : 162 |
Release | : 2005-06-07 |
Genre | : |
ISBN | : |
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Author | : |
Publisher | : |
Total Pages | : 134 |
Release | : 2005-03-22 |
Genre | : |
ISBN | : |
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Author | : Prima Games |
Publisher | : Prima Games |
Total Pages | : 436 |
Release | : 2007-04-20 |
Genre | : Games & Activities |
ISBN | : 9780761554905 |
100% Verified Codes! Includes codes for… PS3: • Full Auto 2: Battlelines • Blazing Angels: Squadrons of WWII • Mobile Suite Gundam: Crossfire Wii: • Rampage Total Destruction • Marvel Ultimate Alliance • Tony Hawk's Downhill Jam Nintendo DS: • LEGO Star Wars II • The Chronicles of Narnia: The Lion, The Witch, and The Wardrobe GBA: • Tom Clancy's Splinter Cell • Pirates of the Caribbean II: The Curse of the Black Pearl PSP: • Grand Theft Auto Liberty City Stories • Def Jam: Fight for New York--The Takeover GameCube: • Need for Speed Carbon • The Sims 2 Pets • Legend of Spyro: A New Beginning PS2: • The Sopranos: Road to Respect • Legend of Spyro: A New Beginning • Guitar Hero II Xbox: • Scarface • Grand Theft Auto: San Andreas • Madden NFL 07 Xbox 360: • NBA Street Homecourt • Lost Planet: Extreme Condition • Def Jam Icon …and many more!
Author | : |
Publisher | : |
Total Pages | : 52 |
Release | : 2005-06 |
Genre | : |
ISBN | : |
Boys' Life is the official youth magazine for the Boy Scouts of America. Published since 1911, it contains a proven mix of news, nature, sports, history, fiction, science, comics, and Scouting.
Author | : Murry R. Nelson |
Publisher | : Bloomsbury Publishing USA |
Total Pages | : 1678 |
Release | : 2013-05-23 |
Genre | : Sports & Recreation |
ISBN | : 0313397538 |
America loves sports. This book examines and details the proof of this fascination seen throughout American society—in our literature, film, and music; our clothing and food; and the iconography of the nation. This momentous four-volume work examines and details the cultural aspects of sport and how sport pervasively reflects—and affects—myriad aspects of American society from the early 1900s to the present day. Written in a straightforward, readable manner, the entries cover both historical and contemporary aspects of sport and American culture. Unlike purely historical encyclopedias on sports, the contributions within these volumes cover related subject matter such as poetry, novels, music, films, plays, television shows, art and artists, mythologies, artifacts, and people. While this encyclopedia set is ideal for general readers who need information on the diverse aspects of sport in American culture for research purposes or are merely reading for enjoyment, the detailed nature of the entries will also prove useful as an initial source for scholars of sport and American culture. Each entry provides a number of both print and online resources for further investigation of the topic.
Author | : Tracy Fullerton |
Publisher | : CRC Press |
Total Pages | : 946 |
Release | : 2024-04-05 |
Genre | : Computers |
ISBN | : 1003858449 |
“Create the digital games you love to play.” Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic experience with Game Design Workshop, Fifth Edition. Tracy Fullerton demystifies the creative process with clear and accessible guidance on the formal, dramatic, and dynamic systems of game design. Using examples of classic and popular games, illustrations of design techniques, and refined exercises to strengthen your understanding of how game systems function, this book gives you the skills and tools necessary to create a compelling and engaging game. This updated 5th edition brings deeper coverage of playcentric design techniques, including setting emotion-focused experience goals and managing the design process to meet them. It includes a host of new diverse perspectives from top industry game designers. Game Design Workshop puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. These skills will provide the foundation for your career in any facet of the game industry including design, producing, programming, and visual design.