Go Yankees! Crossword Puzzle Book

Go Yankees! Crossword Puzzle Book
Author: Brendan Emmett Quigley
Publisher: Cider Mill Press
Total Pages: 0
Release: 2008-04
Genre: Games & Activities
ISBN: 9781933662985

Fans of the Bronx Bombers will give a cheer for this cool collection of crosswords. Considered by most (except for Red Sox devotees, of course) to be the best baseball franchise ever, the New York Yankees had the greatest roster of players ever to grace a diamond. From Babe Ruth to Lou Gehrig, “Joltin’” Joe DiMaggio to Mickey Mantle, the amazing names just kept on coming. Yankee enthusiasts will enjoy testing their knowledge of past and present line-ups, and team trivia to see if they hit a home run and can fill in the grid—or strike out, with blank puzzle boxes awaiting their letters. A reinforced back board provides a built-in desk so puzzlers can solve right at the ballpark while waiting for a winning game to start!

Pinstripe Empire

Pinstripe Empire
Author: Marty Appel
Publisher: Bloomsbury Publishing USA
Total Pages: 705
Release: 2014-05-06
Genre: Sports & Recreation
ISBN: 1620406810

The definitive history of the world's greatest baseball team—with an all new afterword by the author.

Word Searches For Dummies

Word Searches For Dummies
Author: Denise Sutherland
Publisher: John Wiley & Sons
Total Pages: 436
Release: 2009-05-11
Genre: Games & Activities
ISBN: 0470453664

A travel-friendly puzzle-packed book that keeps the brain in shape One of the best ways to exercise the mind is through word and logic games like word searches and Sudoku. Studies have shown that doing word searches frequently can help prevent diseases like Alzheimer's and dementia. Word Searches For Dummies is a great way to strengthen the mind and keep the brain active plus, it's just plain fun! This unique guide features several different types of word searches that take readers beyond simply circling the answer: secret shape word searches, story word searches, listless word searches, winding words, quiz word searches, and more. It provides a large number of puzzles at different levels that will both test and exercise the mind while keeping the reader entertained for hours.

City of Thieves

City of Thieves
Author: David Benioff
Publisher:
Total Pages: 437
Release: 2008
Genre: Fiction
ISBN: 9781410409263

From the critically acclaimed author of The 25th Hour comes a captivating novel about war, courage, survival and a remarkable friendship. Stumped by a magazine assignment to write about his own uneventful life, a man visits his retired grandparents in Florida to document their experience during the infamous siege of Leningrad. Reluctantly, his grandfather commences a story that will take almost a week to tell: an odyssey of two young men determined to survive.

The Last Boy

The Last Boy
Author: Jane Leavy
Publisher: Harper Collins
Total Pages: 484
Release: 2010-10-12
Genre: Biography & Autobiography
ISBN: 0061987786

Award-winning sports writer Jane Leavy follows her New York Times runaway bestseller Sandy Koufax with the definitive biography of baseball icon Mickey Mantle. The legendary Hall-of-Fame outfielder was a national hero during his record-setting career with the New York Yankees, but public revelations of alcoholism, infidelity, and family strife badly tarnished the ballplayer's reputation in his latter years. In The Last Boy, Leavy plumbs the depths of the complex athlete, using copious first-hand research as well as her own memories, to show why The Mick remains the most beloved and misunderstood Yankee slugger of all time.

Word Freak

Word Freak
Author: Stefan Fatsis
Publisher: HMH
Total Pages: 427
Release: 2001-07-07
Genre: Games & Activities
ISBN: 0547524315

This “marvelously absorbing” book is “a walk on the wild side of words and ventures into the zone where language and mathematics intersect” (San Jose Mercury News). A former Wall Street Journal reporter and NPR regular, Stefan Fatsis recounts his remarkable rise through the ranks of elite Scrabble players while exploring the game’s strange, potent hold over them—and him. At least thirty million American homes have a Scrabble set—but the game’s most talented competitors inhabit a sphere far removed from the masses of “living room players.” Theirs is a surprisingly diverse subculture whose stars include a vitamin-popping standup comic; a former bank teller whose intestinal troubles earned him the nickname “G.I. Joel”; a burly, unemployed African American from Baltimore’s inner city; the three-time national champion who plays according to Zen principles; and the author himself, who over the course of the book is transformed from a curious reporter to a confirmed Scrabble nut. Fatsis begins by haunting the gritty corner of a Greenwich Village park where pickup Scrabble games can be found whenever weather permits. His curiosity soon morphs into compulsion, as he sets about memorizing thousands of obscure words and fills his evenings with solo Scrabble played on his living room floor. Before long he finds himself at tournaments, socializing—and competing—with Scrabble’s elite. But this book is about more than hardcore Scrabblers, for the game yields insights into realms as disparate as linguistics, psychology, and mathematics. Word Freak extends its reach even farther, pondering the light Scrabble throws on such notions as brilliance, memory, competition, failure, and hope. It is a geography of obsession that celebrates the uncanny powers locked in all of us, “a can’t-put-it-down narrative that dances between memoir and reportage” (Los Angeles Times). “Funny, thoughtful, character-rich, unchallengeably winning writing.” —The Atlantic Monthly This edition includes a new afterword by the author.

Want Not

Want Not
Author: Jonathan Miles
Publisher: Houghton Mifflin Harcourt
Total Pages: 475
Release: 2013-11-05
Genre: Fiction
ISBN: 0544114639

A “shrewd, funny, and sometimes devastating” novel about the things we desire and the things we throw away (Entertainment Weekly). A New York Times Notable Book A highly inventive, corrosively funny story of our times, Want Not exposes three different worlds in various states of disrepair—a young freegan couple living off the grid in New York City; a once-prominent linguist, sacked at midlife by the dissolution of his marriage and his father’s losing battle with Alzheimer’s; and a self-made debt-collecting magnate, whose brute talent for squeezing money out of unlikely places has yielded him a royal existence, trophy wife included. Want and desire propel these characters forward toward something, anything, more, until their worlds collide, briefly, randomly, yet irrevocably, in a shattering ending that will haunt readers long after the last page is turned. “Its pleasures are endless."—Joshua Ferris, author of Then We Came to the End “Terrific…The novel may begin with prickly satire, it may dig deep into America’s disposable lifestyle, but it ultimately pivots to scenes of surprising tenderness…a novel to hoard.”—The Washington Post “Leaps nimbly from topic to topic…from freeganism to conspicuous consumption; from Manhattan's Alphabet City to residential New Jersey to the backwoods of Tennessee; and from neighbors with nothing but geographical location in common to sisters who share nothing but blood….Sitting down with Want Not is like finding yourself opposite the most interesting person at a dinner party. It pulls you in immediately; makes you shake your head in wonder and delight at your new companion's wit, originality, and compelling turns of phrase; and, best of all, surprises you into laughter.”—Pittsburgh Post-Gazette “For readers who relish extravagant language, scathing wit and philosophical heft, Want Not wastes nothing.”—Kirkus Reviews (starred review)

Games Magazine Junior Kids' Big Book of Games

Games Magazine Junior Kids' Big Book of Games
Author: Karen C. Anderson
Publisher: Workman Publishing
Total Pages: 180
Release: 1990-01-01
Genre: Juvenile Nonfiction
ISBN: 9780894806575

Presents over 125 games, including picture puzzles, scrambled comics, riddle searches, logic defiers, memory contests, connect-the-dots, out-of-orders, mazes, crisscrosses, and rebuses.

399 Games, Puzzles & Trivia Challenges Specially Designed to Keep Your Brain Young.

399 Games, Puzzles & Trivia Challenges Specially Designed to Keep Your Brain Young.
Author: Nancy Linde
Publisher: Workman Publishing
Total Pages: 425
Release: 2012-09-25
Genre: Games & Activities
ISBN: 0761168257

Based on the science that shows that people middle-aged or older who solve word games and brainteasers have a significant cognitive advantage over those who do not, 399 Games, Puzzles & Trivia Challenges is the illustrated game book specifically created to cross-train the brain. Here are 399 games to stretch, challenge, and push the reader, all of which stimulate the formation of neurons—literally, regrowing the brain. Plus they’re not only good for you, but just plain good—these games are fun. 399 Games, Puzzles & Trivia is a lively mix of challenges, riddles, and brainteasers—all vetted by a neuroscientist who specializes in aging brains and designed to work the six key areas of cognitive function that are vulnerable in normal aging: long-term memory, working memory, executive functioning, attention to detail, multitasking, and processing speed. The games are arranged from easiest to most difficult and are labeled according to which cognitive functions they exercise so they can be mixed and matched into a custom “workout.” In just 15 minutes a day, anyone can improve his brain’s strength, flexibility, and long-term health.

The De-Textbook

The De-Textbook
Author: Cracked.com,
Publisher: Penguin
Total Pages: 225
Release: 2013-10-29
Genre: Reference
ISBN: 0698161521

You are an idiot. Don't get defensive! It's not your fault. For decades your teachers, authority figures and textbooks have been lying to you. You do not have five senses. Your tongue doesn't have neatly segregated taste-bud zones. You don't know what the pyramids really looked like. You're even pooping wrong - Jesus, you're a wreck! But it's going to be okay. Because we're here to help. Packed with more sexy facts than the Encyclopedia Pornographica, the Cracked De-Textbook will teach you about the true stars of history, why you picture everything from Velociraptors to Ancient Rome incorrectly, and finally, at long last - how to pop a proper squat. This book was built from the ground up to systematically seek out, dismantle and destroy the many untruths that years of misguided education have left festering inside of you, and leave you a smarter person...whether you like it or not. The De-Textbook is a merciless, brutal learning machine. It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are informed.