Conference Proceedings

Conference Proceedings
Author: National Computer Graphics Association (U.S.). Conference and Exposition
Publisher:
Total Pages: 808
Release:
Genre: Computer graphics
ISBN:

Byte

Byte
Author:
Publisher:
Total Pages: 2072
Release: 1991
Genre: Minicomputers
ISBN:

California Art

California Art
Author: Nancy Dustin Wall Moure
Publisher:
Total Pages: 568
Release: 1998
Genre: Art
ISBN:

Synthetic Actors

Synthetic Actors
Author: Nadia Magnenat Thalmann
Publisher: Springer Science & Business Media
Total Pages: 132
Release: 2012-12-06
Genre: Computers
ISBN: 3642754538

This book presents the making of computer-generated films using three-dimensional synthetic actors. It is based mainly on the production of the film Rendez-vous a Montreal, an animated film that uses advanced computer techniques to achieve such effects as reincarnating film stars Humphrey Bogart and Marilyn Monroe. The main purpose of Rendez-vous a Montreal is to show that true synthetic actors can be created. This fllm represents a technological breakthrough which opens up new vistas in motion pictures, television, and advertising. With this technique, it will now be possible to produce short fllms or motion pictures featuring any celebrity in any situation. The book explains in detail how such a film can be produced using numerous drawings and color pictures. In particular, the following topics are presented: - Preparation of object construction: documentation search, and plaster models preparation - Object construction: digitizing and modeling - Body animation - Hand animation and object grasping - Facial animation: expressions, phonemes and emotions - Choreography: decors, actors, cameras, and lights - Realism: colors, lights, shading, shadows, and textures - Image recording: special effects Finally, an extensive appendix describes in detail the HUMAN FACTORY system.

I Will Survive

I Will Survive
Author: Gloria Gaynor
Publisher: Macmillan + ORM
Total Pages: 253
Release: 2014-03-11
Genre: Biography & Autobiography
ISBN: 1466865954

I Will Survive is the story of Gloria Gaynor, America's "Queen of Disco." It is the story of riches and fame, despair, and finally salvation. Her meteoric rise to stardom in the mid-1970s was nothing short of phenomenal, and hits poured forth that pushed her to the top of the charts, including "Honey Bee," "I Got You Under My Skin," "Never Can Say Goodbye," and the song that has immortalized her, "I Will Survive," which became a #1 international gold seller. With that song, Gloria heralded the international rise of disco that became synonymous with a way of life in the fast lane - the sweaty bodies at Studio 54, the lines of cocaine, the indescribable feeling that you could always be at the top of your game and never come down. But down she came after her early stardom, and problems followed in the wake, including the death of her mother, whose love had anchored the young singer, as well as constant battles with weight, drugs, and alcohol. While her fans always imagined her to be rich, her personal finances collapsed due to poor management; and while many envied her, she felt completely empty inside. In the early 1980s, sustained by her marriage to music publisher Linwood Simon, Gloria took three years off and reflected upon her life. She visited churches and revisited her mother's old Bible. Discovering the world of gospel, she made a commitment to Christ that sustains her to this day.

Device-independent Graphics

Device-independent Graphics
Author: Robert F. Sproull
Publisher: McGraw-Hill Companies
Total Pages: 584
Release: 1985
Genre: Computers
ISBN:

Computer graphics; Interactive computer graphics; Graphics hardware; Graphics software; The graphical kernel system; Using the graphical kernel system; Getting started with GKS; An interactive drawing program; Extending the application; Using the drawing; A review of application design; Geometry; A geometry primer; Transformations; Modeling; Three-dimensional graphics; Shaded perspective pictures; Raster graphics; Programming the IBM professional graphics controller; Raster images; Raster techniques; Lessons learned; Using graphics standards; Appendices; Index.