Naval War Games
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Author | : John Curry |
Publisher | : Lulu.com |
Total Pages | : 262 |
Release | : 2009-03-05 |
Genre | : History |
ISBN | : 1409249484 |
This book gives potential admirals advice on how to fight their table-top naval battles. No space is too small, nor area too large to accomodate a naval wargame with two contestants or twenty. This book contains rules that allow every sea battle in history to be refought with some of the classic rules of naval wargaming. It includes rules by Fletcher Pratt, Fred Jane, Tony Bath, Jack Scruby etc... This edition includes a new set of rules about Coastal Warfare 1939-45 by David Manley of the Naval Wargames Society
Author | : John Curry |
Publisher | : Lulu.com |
Total Pages | : 213 |
Release | : 2008-11-07 |
Genre | : Technology & Engineering |
ISBN | : 1409244091 |
RULES FOR THE JANE NAVAL WAR GAME A SEA KRIEGSPIEL SIMULATING ALL THE MOVEMENTS AND EVOLUTIONS OF EVERY INDIVIDUAL TYPE OF MODERN WARSHIP, AND THE PROPORTIONATE EFFECT OF EVERY SORT OF GUN AND PROJECTILE. PART I. TACTICAL PART II. STRATEGICAL INVENTED BY FRED T. JANE AUTHOR OF "ALL THE WORLD'S FIGHTING SHIPS," ETC., ETC. This edition includes: Introduction to the rules Background to the Jane War Game Fast-play summary of the sules The original 1906 rules The Royal Navy 1921 War Game Rules The complete book, 'Your Navy as a Fighting Machine' by Fred T Jane (1914) Printed as part of the History of Wargaming Project www.johncurryevents.co.uk
Author | : Barry J. Carter |
Publisher | : |
Total Pages | : 148 |
Release | : 1975 |
Genre | : War games |
ISBN | : |
Author | : Matthew B. Caffrey |
Publisher | : |
Total Pages | : |
Release | : 2019 |
Genre | : War games |
ISBN | : 9781935352655 |
"The History and Theory of War Games throughout the United States and Internationally"--Provided by publisher.
Author | : Norman Friedman |
Publisher | : |
Total Pages | : 276 |
Release | : 2019-02 |
Genre | : History |
ISBN | : 9781782669074 |
"To win in the Pacific during World War II, the U.S. Navy had to transform itself technically, tactically, and strategically. It had to create a fleet capable of the unprecedented feat of fighting and winning far from home, without existing bases, in the face of an enemy with numerous bases fighting in his own waters. Much of the credit for the transformation should go to the war gaming conducted at the U.S. Naval War College. Conversely, as we face further demands for transformation, the inter-war experience at the War College offers valuable guidance as to what works, and why, and how."
Author | : Francis J. McHugh |
Publisher | : Skyhorse Publishing Inc. |
Total Pages | : 257 |
Release | : 2013-07 |
Genre | : History |
ISBN | : 1620876418 |
Offers a historical perspective on military gaming and the evolution of the tools and tactics used in ancient times up through modern computer simulations and includes examples of one- and multi-sided games as well as free-play and rigid-style games.
Author | : Francis J. McHugh |
Publisher | : Government Printing Office |
Total Pages | : 260 |
Release | : 1966 |
Genre | : History |
ISBN | : 9781935352006 |
Fundamentals of War Gaming provides an in-depth introduction to the basics of military gaming, and offers historical insights into the devewlopment of war gaming methodologies. It covers the evolution of gaming tools such as the ancient adaptations of chess and the development of Kriegspiel to teach military tactics to Prussian officers. The employment of gaming by various military powers, before and during the World Wars, is explored and culminated with the introduction of computer support and simulations in the U.S. Navy.
Author | : John M. Lillard |
Publisher | : U of Nebraska Press |
Total Pages | : 194 |
Release | : 2016 |
Genre | : History |
ISBN | : 1612348254 |
Between the First and Second World Wars, the U.S. Navy used the experience it had gained in battle to prepare for future wars through simulated conflicts, or war games, at the Naval War College. In Playing War John M. Lillard analyzes individual war games in detail, showing how players tested new tactics and doctrines, experimented with advanced technology, and transformed their approaches through these war games, learning lessons that would prepare them to make critical decisions in the years to come. Recent histories of the interwar period explore how the U.S. Navy digested the impact of World War I and prepared itself for World War II. However, most of these works overlook or dismiss the transformational quality of the War College war games and the central role they played in preparing the navy for war. To address that gap, Playing War details how the interwar navy projected itself into the future through simulated conflicts. Playing War recasts the reputation of the interwar War College as an agent of preparation and innovation and the war games as the instruments of that agency.
Author | : Francis J. McHugh |
Publisher | : Military Bookshop |
Total Pages | : 254 |
Release | : 2010-05-01 |
Genre | : History |
ISBN | : 9781907521256 |
Reprint of the third edition (1966) with a new foreword and minor corrections. Describes the fundamentals of war gaming, its history, and some of the techniques employed in war games. It is intended primarily for the use of resident students at the U. S. Naval War College. It should also provide a source of background information for other military officers and researchers concerned with war gaming.
Author | : Bob Cordery |
Publisher | : Lulu.com |
Total Pages | : 138 |
Release | : 2018-05-19 |
Genre | : Games & Activities |
ISBN | : 0244388547 |
This book follows on from 'The Portable Wargame' and 'Developing The Portable Wargame' to cover naval wargames that can be fought on a gridded tabletop. The book contains six sets of rules (three of which are from the 'Portable Naval Wargame' stable), four explanatory battle reports, and a chapter that explains 'How to ...' build simple model American Civil War ironclads. Aimed mainly at the wargamer who wants to include aspects of naval warfare in their wargames, it is suitable for both novice and experienced wargamers.