Multiprocessor Methods For Computer Graphics Rendering
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Author | : Scott Whitman |
Publisher | : CRC Press |
Total Pages | : 235 |
Release | : 1992-11-02 |
Genre | : Computers |
ISBN | : 1439864934 |
This comprehensive work merges two of the hottest topics in computer science: parallel computing and computer graphics. Selected Topics from the Table of Contents: -Overview of Accelerated Rendering Techniques -Overview of Parallel Methods for Image Generation -Issues in Parallel Algorithm Development -Overview of Base Level Implementation -Compari
Author | : Min Chen |
Publisher | : Springer Science & Business Media |
Total Pages | : 292 |
Release | : 2012-12-06 |
Genre | : Computers |
ISBN | : 1447110110 |
This book contains mainly a selection of papers that were presented at the International Workshop on High Performance Computing/or Computer Graphics and Visualisation, held in Swansea, United Kingdom on 3-4 July 1995. The workshop was sponsored by the HEFCWI Initiative on ·Parallel Computing - Foundations and Applications·, and it has provided the international computer graphics community with a platform for: • assessing and reviewing the impact of the development of high performance computing on the progress of computer graphics and visualisation; • presenting the current use of high performance computing architecture and software tools in computer graphics and visualisation, and the development of parallel graphics algorithms; • identifying potential high performance computing applications in computer graphics and visualisation, and encouraging members of the graphics community to think about their problems from the perspective of parallelism. The book is divided into six sections. The first section, which acts as the introduction of the book, gives an overview of the current state of the art It contains a comprehensive survey, by Whitman, of parallel algorithms for computer graphics and visualisation; and a discussion, by Hansen, on the past, present and future high performance computing applications in computer graphics and visualisation. The second section is focused on the design and implementation of high performance architecture, software tools and algorithms for surface rendering.
Author | : Thomas W. Crockett |
Publisher | : |
Total Pages | : 28 |
Release | : 1994 |
Genre | : Computer graphics |
ISBN | : |
Abstract: "Applications which run on parallel supercomputers are often characterized by massive datasets. Converting these vast collections of numbers to visual form has proven to be a powerful aid to comprehension. For a variety of reasons, it may be desirable to provide this visual feedback at runtime. One way to accomplish this is to exploit the available parallelism to perform graphics operations in place. In order to do this, we need appropriate parallel rendering algorithms and library interfaces. This paper provides a tutorial introduction to some of the issues which arise in designing parallel graphics libraries and their underlying rendering algorithms. The focus is on polygon rendering for distributed memory message-passing systems. We illustrate our discussion with examples from PGL, a parallel graphics library which has been developed on the Intel family of parallel systems."
Author | : Hamid R. Arabnia |
Publisher | : |
Total Pages | : 534 |
Release | : 1998 |
Genre | : Electronic data processing |
ISBN | : |
Author | : Rae Earnshaw |
Publisher | : Springer Science & Business Media |
Total Pages | : 696 |
Release | : 2012-12-06 |
Genre | : Computers |
ISBN | : 4431680934 |
This volume presents the proceedings of the 7th International Confer ence of the Computer Graphics Society, CG International '89, held at the University of Leeds, UK, June 27-30, 1989. Since 1982 this confer ence has continued to attract high-quality research papers in all aspects of computer graphics and its applications. Originally the conference was held in Japan (1982-1987), but in 1988 was held in Geneva, Switzerland. Future conferences are planned for Singapore in 1990, USA in 1991, Japan in 1992, and Canada in 1993. Recent developments in computer graphics have concentrated on the following: greater sophistication of image generation techniques; advances in hardware and emphasis on the exploitation of parallelism, integration of robotics and AI techniques for animation, greater integ ration of CAD and CAM in CIM, use of powerful computer graphics techniques to represent complex physical processes (visualization), advances in computational geometry and in the representation and modelling of complex physical and mathematical objects, and improved tools and methods for HC!. These trends and advances are reflected in this present volume. A number of papers deal with important research aspects in many of these areas.
Author | : T. Theoharis |
Publisher | : CRC Press |
Total Pages | : 786 |
Release | : 2008-05-30 |
Genre | : Computers |
ISBN | : 1568812744 |
This book is a comprehensive introduction to visual computing, dealing with the modeling and synthesis of visual data by means of computers. What sets this book apart from other computer graphics texts is the integrated coverage of computer graphics and visualization topics, including important techniques such as subdivision and multi-resolution modeling, scene graphs, shadow generation, ambient occlusion, and scalar and vector data visualization. Students and practitioners will benefit from the comprehensive coverage of the principles that are the basic tools of their trade, from fundamental computer graphics and classic visualization techniques to advanced topics.
Author | : Allen Kent |
Publisher | : CRC Press |
Total Pages | : 416 |
Release | : 1996-02-05 |
Genre | : Computers |
ISBN | : 9780824722876 |
Artificial Intelligence in Education to An Undergraduate Course Advising Expert System in Industrial Engineering
Author | : David Salomon |
Publisher | : Springer Science & Business Media |
Total Pages | : 882 |
Release | : 1999 |
Genre | : Computers |
ISBN | : 9780387986821 |
This comprehensive reference for professionals and students in the computer graphics field clearly explains how graphics programs work and how they generate realistic objects and animations. Topics include scan conversion methods, translations, rotations, moving in 3D, and perspective projections. The mathematics and geometry behind the computer graphics are also presented.
Author | : |
Publisher | : |
Total Pages | : 440 |
Release | : 1997 |
Genre | : Color printing |
ISBN | : |
Author | : Tse-yun Feng |
Publisher | : CRC Press |
Total Pages | : 372 |
Release | : 1991-07-30 |
Genre | : Technology & Engineering |
ISBN | : 9780849301933 |