Multimedia Computing Systems And Virtual Reality
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Author | : Rajeev Tiwari |
Publisher | : CRC Press |
Total Pages | : 230 |
Release | : 2022-04-05 |
Genre | : Computers |
ISBN | : 1000541134 |
Most events and activities in today's world are ordinarily captured using photos, videos and other multimedia content. Such content has some limitation of storing data and fetching them effectively. Three-dimensional continuous PC animation is the most proper media to simulate these occasions and activities. This book focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies. The authors present recent advancements in multimedia systems as they relate to various application areas such as healthcare services and agriculture-related industries. The authors also discuss human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualization. They then go on to explore multimedia content adaptation for interoperable delivery. Finally, the book covers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia uses. This book is intended for computer engineers and computer scientists developing applications for multimedia and virtual reality and professionals working in object design and visualization, transformation, modelling and animation of the real world. Features: Focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies Offers opportunity for state-of-the-art approaches, methodologies and systems, and innovative use of multimedia-based emerging technology services in different application areas Discusses human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualization Covers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia uses Explores multimedia content adaptation for interoperable delivery and recent advancements in multimedia systems in context to various application areas such as healthcare services and agriculture-related fields Rajeev Tiwari is a Senior Associate Professor in the School of Computer Science at the University of Petroleum and Energy Studies, Dehradun, India. Neelam Duhan is an Associate Professor in the Department of Computer Engineering at J. C. Bose University of Science and Technology, YMCA, Faridabad, India. Mamta Mittal has 18 years of teaching experience, and her research areas include data mining, big data, machine learning, soft computing and data structure. Abhineet Anand is a Professor in the Computer Science and Engineering Department at Chitkara University, Punjab, India. Muhammad Attique Khan is a lecturer of the Computer Science Department at HITEC University, Taxila, Pakistan.
Author | : Rajeev Tiwari |
Publisher | : CRC Press |
Total Pages | : 297 |
Release | : 2022-04-05 |
Genre | : Computers |
ISBN | : 1000541096 |
Most events and activities in today's world are ordinarily captured using photos, videos and other multimedia content. Such content has some limitation of storing data and fetching them effectively. Three-dimensional continuous PC animation is the most proper media to simulate these occasions and activities. This book focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies. The authors present recent advancements in multimedia systems as they relate to various application areas such as healthcare services and agriculture-related industries. The authors also discuss human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualization. They then go on to explore multimedia content adaptation for interoperable delivery. Finally, the book covers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia uses. This book is intended for computer engineers and computer scientists developing applications for multimedia and virtual reality and professionals working in object design and visualization, transformation, modelling and animation of the real world. Features: Focuses on futuristic trends and innovations in multimedia systems using big data, IoT and cloud technologies Offers opportunity for state-of-the-art approaches, methodologies and systems, and innovative use of multimedia-based emerging technology services in different application areas Discusses human-machine interface design, graphics modelling, rendering/animation, image/graphics techniques/systems and visualization Covers cultural heritage, philosophical/ethical/societal/international issues, standards-related virtual technology and multimedia uses Explores multimedia content adaptation for interoperable delivery and recent advancements in multimedia systems in context to various application areas such as healthcare services and agriculture-related fields
Author | : Cyrus F. Nourani |
Publisher | : |
Total Pages | : 214 |
Release | : 2005 |
Genre | : Computers |
ISBN | : |
Intelligent Multimedia Computing Science is an interdisciplinary field combining the arts, sciences, artificial intelligence, computer science, mathematics, and the humanities. The field presented is deeply rooted in Al, mathematical logic and models, modern communications, computer, and human sciences. Academic digital media studies are at times a partnership among Arts and Sciences, Computer Science, and Mathematics. The new fields encompass the intelligent and cognitive aspects of media arts and sciences, exploring the technical, cognitive, and aesthetic bases to human multimedia intelligence and its computation, the applications to business intelligence, model discovery, data mines and intelligent data bases, and IT. The monograph is a technical and practical book to the popular audience, to the business minded professionals, and to all groups wanting to be on an intelligent bearing to the new field.
Author | : James J. (Jong Hyuk) Park |
Publisher | : Springer Science & Business Media |
Total Pages | : 730 |
Release | : 2012-08-31 |
Genre | : Technology & Engineering |
ISBN | : 9400750765 |
The 7th International Conference on Embedded and Multimedia Computing (EMC-12), will be held in Gwangju, Korea on September 6 - 8, 2012. EMC-12 will be the most comprehensive conference focused on the various aspects of advances in Embedded and Multimedia (EM) Computing. EMC-12 will provide an opportunity for academic and industry professionals to discuss the latest issues and progress in the area of EM. In addition, the conference will publish high quality papers which are closely related to the various theories and practical applications in EM. Furthermore, we expect that the conference and its publications will be a trigger for further related research and technology improvements in this important subject. The EMC-12 is the next event, in a series of highly successful International Conference on Embedded and Multimedia Computing, previously held as EMC 2011 (China, Aug. 2011), EMC 2010 (Philippines, Aug. 2010), EM-Com 2009 (Korea, Dec. 2009), UMC-08 (Australia, Oct. 2008), ESO-08(China, Dec. 2008), UMS-08 (Korea, April, 2008), UMS-07(Singapore, Jan. 2007), ESO-07(Taiwan, Dec. 2007), ESO-06(Korea, Aug. 2006).
Author | : Qing Li |
Publisher | : CRC Press |
Total Pages | : 406 |
Release | : 2009-11-24 |
Genre | : Computers |
ISBN | : 1420093398 |
Computing is ubiquitous and if you think otherwise, that in itself might be the best evidence that it is so. Computers are omnipresent in modern life and the multimedia computing environment of today is becoming more and more seamless.Bringing together contributions from dozens of leading experts, Ubiquitous Multimedia Computing educates readers on
Author | : Alan B. Craig |
Publisher | : Newnes |
Total Pages | : 297 |
Release | : 2013-04-26 |
Genre | : Computers |
ISBN | : 0240824105 |
Understanding Augmented Reality addresses the elements that are required to create augmented reality experiences. The technology that supports augmented reality will come and go, evolve and change. The underlying principles for creating exciting, useful augmented reality experiences are timeless. Augmented reality designed from a purely technological perspective will lead to an AR experience that is novel and fun for one-time consumption - but is no more than a toy. Imagine a filmmaking book that discussed cameras and special effects software, but ignored cinematography and storytelling! In order to create compelling augmented reality experiences that stand the test of time and cause the participant in the AR experience to focus on the content of the experience - rather than the technology - one must consider how to maximally exploit the affordances of the medium. Understanding Augmented Reality addresses core conceptual issues regarding the medium of augmented reality as well as the technology required to support compelling augmented reality. By addressing AR as a medium at the conceptual level in addition to the technological level, the reader will learn to conceive of AR applications that are not limited by today's technology. At the same time, ample examples are provided that show what is possible with current technology. - Explore the different techniques, technologies and approaches used in developing AR applications - Learn from the author's deep experience in virtual reality and augmented reality applications to succeed right off the bat, and avoid many of the traps that catch new developers and users of augmented reality experiences - Some AR examples can be experienced from within the book using downloadable software
Author | : Rashmi Gupta |
Publisher | : CRC Press |
Total Pages | : 0 |
Release | : 2022 |
Genre | : Computers |
ISBN | : 9781032117515 |
"This book presents the advances and applications in the area of image processing with IoT and medical image processing and analysis techniques. It spotlights image processing and analysis techniques for IoT applications in CT images of COVID-19, remote sensing and medical engineering fields"--
Author | : Alistair Sutcliffe |
Publisher | : Psychology Press |
Total Pages | : 374 |
Release | : 2003-02-26 |
Genre | : Computers |
ISBN | : 1135644365 |
This book is primarily a summary of research done over 10 years in multimedia and virtual reality, which fits within a wider interest of exploiting psychological theory to improve the process of designing interactive systems. The subject matter lies firmly within the field of HCI, with some cross-referencing to software engineering. Extending Sutcliffe's views on the design process to more complex interfaces that have evolved in recent years, this book: *introduces the background to multisensory user interfaces and surveys the design issues and previous HCI research in these areas; *explains the basic psychology for design of multisensory user interfaces, including the Interactive Cognitive Subsystems cognitive model; *describes elaborations of Norman's models of action for multimedia and VR, relates these models to the ICS cognitive model, and explains how the models can be applied to predict the design features necessary for successful interaction; *provides a design process from requirements, user and domain analysis, to design of representation in media or virtual worlds and facilities for user interaction therein; *covers usability evaluation for multisensory interfaces by extending existing well-known HCI approaches of heuristic evaluation and observational usability testing; and *presents two special application areas for multisensory interfaces: educational applications and virtual prototyping for design refinement.
Author | : Gerald Friedland |
Publisher | : Cambridge University Press |
Total Pages | : 353 |
Release | : 2014-07-28 |
Genre | : Computers |
ISBN | : 0521764513 |
This innovative textbook presents an experiential, holistic approach to multimedia computing along with practical algorithms.
Author | : Information Resources Management Association. International Conference |
Publisher | : IGI Global |
Total Pages | : 978 |
Release | : 1998-01-01 |
Genre | : Business & Economics |
ISBN | : 9781878289506 |
Technological advances of the past decades have allowed organizations of all sizes to use information technology in all aspects of organizational management. This book presents more than 200 papers that address this growing corporate phenomena.