Monster House Movie Novelization
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Author | : Dan Harmon |
Publisher | : Simon and Schuster |
Total Pages | : 142 |
Release | : 2006-06-23 |
Genre | : Juvenile Fiction |
ISBN | : 1416918175 |
This novelization tells the story of the new CGI animated film from Imagemovers, Sony Pictures Animation, and Columbia Pictures, slated for release in theaters on July 21. Includes an 8-page photo insert.
Author | : J. W. Rinzler |
Publisher | : |
Total Pages | : 0 |
Release | : 2006 |
Genre | : Halloween |
ISBN | : 9781933784007 |
As much a testament to the art of the book as the art of animation,The Art and Making of Monster Houseis presented in lavish four-color throughout, with highlights of some of the film's most astonishing features including 3-D art, gatefolds and die-cut overlays of the five stages of computer generated "motion capture" technology. It also includes envelopes, cards, and a movie poster. Monster Houseis the first film from director Gil Kenan, who is living every young director's dream, hand-picked by the film's executive producer, Steven Spielberg, to create this groundbreaking film. This latest release from Sony Pictures Imageworks and ImageMovers, features the innovative, cutting-edge technology of " performance capture" animation, first introduced inThe Polar Express. Monster Housetells the story of a trio of friends who discover the secret that a scary, creepy house in their neighborhood is actually a living, breathing monster and it's up to the kids to stop the evil house before it's too late. Standouts in the cast include animation veterans Steve Buscemi, Kathleen Turner, Catherine O'Hara and Jason Lee, as well as Fred Willard, Kevin James, Maggie Gyllenhaal, and Jon Heder.
Author | : Jan Stacy |
Publisher | : McGraw-Hill/Contemporary |
Total Pages | : 356 |
Release | : 1983 |
Genre | : Performing Arts |
ISBN | : 9780809255252 |
"The great book of movie monsters exposes the private lives of more than 300 of your favorite creatures, each one depicted in all its glory. Discover the truth about their fears, their loves, their favorite foods, their superpowers, and the accomplishments that earned them a place in movie history. You'll also learn about the films they starred in, as well as the directors and special effects technicians who brought these monsters to life."--Cover.
Author | : Steve Hutchison |
Publisher | : Tales of Terror |
Total Pages | : 2846 |
Release | : 2023-02-26 |
Genre | : Performing Arts |
ISBN | : 1778871208 |
This book contains 2845 elaborate horror movie reviews sorted chronologically. Each evaluation consists of a picture of one or multiple major antagonists, a release year, a synopsis, a review, corresponding genres, and five ratings: stars, story, creativity, acting, and quality.
Author | : Christopher Golden |
Publisher | : Simon and Schuster |
Total Pages | : 388 |
Release | : 2000-08 |
Genre | : Performing Arts |
ISBN | : 0671042599 |
An official guide to Buffy the Vampire Slayer describes the mythology and influences behind the monsters, ghouls, and characters through interviews with the creators and details of the episodes.
Author | : Jessica Brody |
Publisher | : Ten Speed Press |
Total Pages | : 433 |
Release | : 2023-07-18 |
Genre | : Language Arts & Disciplines |
ISBN | : 1984859242 |
An indispensable guide in the bestselling Save the Cat! story structure series that reveals the 15 essential plot points needed to make any young adult novel a success, from an accomplished novelist and the author of Save the Cat! Writes a Novel. In Save the Cat! Writes a Young Adult Novel, prolific author and story coach Jessica Brody presents a comprehensive story structure guide for anyone who wants to write a young adult novel by applying the famed Save the Cat! screenwriting methodology to the world of YA fiction. In this book, you will learn: • The fifteen “beats” (or plot points) that are necessary for crafting a successful story with a compelling character arc—including the Opening Image, Catalyst, Fun and Games, Bad Guys Close In, Dark Night of the Soul, and Finale • The ten universal story genres that will help you drill into what makes your type of story work, including those most commonly found in young adult novels like Rites of Passage, Superhero, Buddy Love, Institutionalized, and Golden Fleece • Quirky, original insights and writing tips like “Save the Cat,” the “Shard of Glass,” and the “Dark Night Epiphany,” that help you craft a story that will thrill and captivate teen readers Filled with practical advice, easy-to-follow templates, and “beat sheets” analyzing the structure of popular young adult novels such as Leigh Bardugo’s Six of Crows, John Green’s The Fault in Our Stars, and Lois Lowry’s The Giver, this book is the ultimate reference for anyone who’s ever dreamed of writing their own young adult bestseller.
Author | : R.L. Stine |
Publisher | : Scholastic Inc. |
Total Pages | : 146 |
Release | : 2018-08-28 |
Genre | : Juvenile Fiction |
ISBN | : 1338323059 |
In this novelization of the Goosebumps 2 movie, two kids take home an enchanted mannequin who terrorizes them by making Halloween decorations come to life. Slappy’s back! The demented dummy and all his creepy pals are back for this sequel to the hit Goosebumps movie. This time, Slappy is brought to life by two unsuspecting kids. Even scarier, Slappy starts animating Halloween masks, skeletons, even gummy bears who, once alive, threaten to take over the whole town. Will the kids be able to get Slappy and his gang of creepy friends under control? This junior novelization has all the chills, thrills, and laugh-out-loud horror of the new movie. Includes eight pages of color photos from the movie!
Author | : Christopher Carton |
Publisher | : White Owl |
Total Pages | : 274 |
Release | : 2024-08-30 |
Genre | : Games & Activities |
ISBN | : 1399048295 |
Play Along with the Film! When gaming moved from the 16-bit era and into the exciting realm of 3D gameplay, Hollywood properties continued their journey into the interactive medium. Popular home and handheld consoles played host to ambitious titles that sought to bridge the gap between movies and video games, providing fans with scenarios that both replicated and went beyond their favorite stories. Gathered in this book are some of the biggest video games that originated from movies; some being direct adaptations and others that expanded existing universes. With 20 chapters covering over 450 games - including every Lego movie video game and franchises such as Star Wars, Aliens, Disney, Pixar and The Lord of the Rings - A Guide to Movie Based Video Games: 2001-2023 gives readers a chance to revisit and discover the ups and downs of licensed titles across two action-packed decades. Load up the reels, press start, and immerse yourself in timeless adventures!
Author | : Bruce F. Kawin |
Publisher | : Anthem Press |
Total Pages | : 269 |
Release | : 2012 |
Genre | : Performing Arts |
ISBN | : 0857284495 |
Horror films can be profound fables of human nature and important works of art, yet many people dismiss them out of hand. 'Horror and the Horror Film' conveys a mature appreciation for horror films along with a comprehensive view of their narrative strategies, their relations to reality and fantasy and their cinematic power. The volume covers the horror film and its subgenres - such as the vampire movie - from 1896 to the present. It covers the entire genre by considering every kind of monster in it, including the human.
Author | : Brad Steiger |
Publisher | : Visible Ink Press |
Total Pages | : 385 |
Release | : 2011-09-01 |
Genre | : Body, Mind & Spirit |
ISBN | : 157859376X |
When Darkness Reigns and the Full Moon Glows, Terror Emerges to Stalk the Unsuspecting… From lycanthropic creatures found on television and film such as Teen Wolf, Twilight, and True Blood to the earliest folklore of shape-shifting creatures, The Werewolf Book: The Encyclopedia of Shapeshifting Beings is an eye-opening, blood-pounding tour through the ages of monsters with the most amazing camouflage capabilities—they hide among us! Along the way, you’ll land at the doorstep of creatures like hirsute mass-murderer Albert Fish, and Fritz Haarman, who slaughtered and ate his victims—selling the leftovers as steaks and roasts in his butcher shop—as well as visits to mythical shamans, sirens, and skin walkers. Covering 140,000 years of legend, mythology, and fact, The Werewolf Book provides hair-raising evidence of strange and obsessional behavior through the centuries. Learn the basics of becoming a werewolf and the intricacies of slaying the beast. A true homage to werewolves and other full moon beasts, it includes topics such as … • Bear, tiger, coyote, and other shape-shifting people • Classic and modern werewolf movies • Gargoyles, totem poles, and Internet depictions • Serial killers and sadistic rulers • Sorcery, spells, and talismans • Television shows, songs, and computer games Werewolf hunters and fans of all ages will appreciate the detailed section on slaying the beast, while potential victims will find the information on detecting and warding away the occasional wayward wolfman more to their immediate liking—if not need. With over 120 illustrations and photos this ultimate lycanthrope compendium is richly illustrated. The Werewolf Book's helpful bibliography and extensive index add to its usefulness.