Mobile Media In and Outside of the Art Classroom

Mobile Media In and Outside of the Art Classroom
Author: Juan Carlos Castro
Publisher: Springer Nature
Total Pages: 237
Release: 2019-09-19
Genre: Education
ISBN: 3030253163

This edited volume explores a range of educational effects on student learning that resulted from a long-term study using a creative visual arts curriculum designed for mobile media (smartphones and tablets) and used in art classrooms. The curriculum, entitled MonCoin, a French phrase meaning My Corner, was initially designed and piloted in a Montreal area school for at-risk youth in 2012. Since then, it has been refined, deployed, and researched across secondary schools from a range of socio-cultural educational contexts. This book is comprised of contributions from researchers and practitioners associated with the MonCoin project who address critical insights gleaned from our study, such as the social context of teen mobile media use; curriculum theory and design; influences of identity on creative practice; and specific strategies for creative applications of mobile media in schools. The purpose of this edited book is to offer art education researchers and teachers innovative curriculum for mobile media and the networked conditions that influence identity, space, and practice with and through this ubiquitous technology.

Affordances and Constraints of Mobile Phone Use in English Language Arts Classrooms

Affordances and Constraints of Mobile Phone Use in English Language Arts Classrooms
Author: Moran, Clarice M.
Publisher: IGI Global
Total Pages: 229
Release: 2020-12-25
Genre: Language Arts & Disciplines
ISBN: 1799858065

The use of phones in the classroom is a controversial topic that receives a variety of reactions and can have political ramifications. In various school districts across different states, as well as in some countries, cell phone usage has been banned in the classroom to combat what administrators say is a distracted student population. However, research demonstrates that cell phones can have a positive effect on learning and engagement. Instead of banning cell phones, some teachers have found ways to incorporate educational apps, gaming apps, and social media into course materials. Although much research has emerged involving the integration of technology and digital literacies in English language arts (ELA) classrooms, mobile phone use as a discrete construct has not been explored widely. Affordances and Constraints of Mobile Phone Use in English Language Arts Classrooms aims to shine a light on the controversial topic of mobile phones in the English language arts classroom, focusing on comparing the opportunities that they afford students, as well as the negative effects they can have on learning. The chapters within this book examine learning outcomes, best practices, and practical applications for using mobile phones in ELA and adds to the body of literature on mobile phone use in secondary classrooms in general, standing as a unique resource on mobile phones in the language arts curriculum. While highlighting topics that include gaming applications, online learning, student engagement, and classroom management, this book is ideally designed for inservice and preservice teachers, administrators, teacher educators, practitioners, stakeholders, researchers, academicians, and students who are interested in learning more about the pluses and minuses of mobile phone use in ELA.

An Uneasy Guest in the Schoolhouse

An Uneasy Guest in the Schoolhouse
Author: Ellen Winner
Publisher: Oxford University Press
Total Pages: 217
Release: 2022
Genre: Art
ISBN: 0190061286

"In 1982 I travelled to northern Italy to observe the preschools in the city of Reggio Emilia. I made more visits over the years, including my last visit in 2020. I wanted to understand the teaching methods that allowed typical children to make art that looked so much more advanced that that seen in American preschools. The first seeds of this book were planted as I observed the art that Reggio children were able to create"--

Curriculum, Culture, and Art Education, Second Edition

Curriculum, Culture, and Art Education, Second Edition
Author: Kerry Freedman
Publisher: State University of New York Press
Total Pages: 427
Release: 2024-09-01
Genre: Education
ISBN: 1438499167

A general broadening of content and methods, a renewed emphasis on student interests, and diverse critical perspectives can currently be seen internationally in art curricula. This book explores ways that visual culture in education is helping to move art curricula off their historical foundations and open the field to new ways of teaching, learning, and prefiguring worlds. It highlights critical histories and contemporary stories, showing how cultural milieu influences and is influenced by the various practices that make up the professional field inside and outside of institutional borders. This book shows students how contemporary art educators are responding, revising, and re-creating the field.

Human Factors in Virtual Environments and Game Design

Human Factors in Virtual Environments and Game Design
Author: Tareq Z. Ahram • Christianne S. Falcão
Publisher: AHFE International
Total Pages: 293
Release: 2022-07-24
Genre: Technology & Engineering
ISBN: 1958651265

Human Factors in Virtual Environments and Game Design Proceedings of the 13th International Conference on Applied Human Factors and Ergonomics (AHFE 2022), July 24–28, 2022, New York, USA

Mobile Media In and Outside of the Art Classroom

Mobile Media In and Outside of the Art Classroom
Author: Juan Carlos Castro
Publisher: Palgrave Macmillan
Total Pages: 226
Release: 2020-10-01
Genre: Education
ISBN: 9783030253189

This edited volume explores a range of educational effects on student learning that resulted from a long-term study using a creative visual arts curriculum designed for mobile media (smartphones and tablets) and used in art classrooms. The curriculum, entitled MonCoin, a French phrase meaning My Corner, was initially designed and piloted in a Montreal area school for at-risk youth in 2012. Since then, it has been refined, deployed, and researched across secondary schools from a range of socio-cultural educational contexts. This book is comprised of contributions from researchers and practitioners associated with the MonCoin project who address critical insights gleaned from our study, such as the social context of teen mobile media use; curriculum theory and design; influences of identity on creative practice; and specific strategies for creative applications of mobile media in schools. The purpose of this edited book is to offer art education researchers and teachers innovative curriculum for mobile media and the networked conditions that influence identity, space, and practice with and through this ubiquitous technology.

The Routledge Companion to Mobile Media Art

The Routledge Companion to Mobile Media Art
Author: Larissa Hjorth
Publisher: Routledge
Total Pages: 835
Release: 2020-07-28
Genre: Art
ISBN: 0429515960

In this companion, a diverse, international and interdisciplinary group of contributors and editors examine the rapidly expanding, far-reaching field of mobile media as it intersects with art across a range of spaces—theoretical, practical and conceptual. As a vehicle for—and of—the everyday, mobile media is recalibrating the relationship between art and digital networked media, and reshaping how creative practices such as writing, photography, video art and filmmaking are being conceptualized and practised. In exploring these innovations, The Routledge Companion to Mobile Media Art pulls together comprehensive, culturally nuanced and interdisciplinary approaches; considerations of broader media ecologies and histories and political, social and cultural dynamics; and critical and considered perspectives on the intersections between mobile media and art. This book is the definitive publication for researchers, artists and students interested in comprehending all the various aspects of mobile media art, covering digital media and culture, internet studies, games studies, anthropology, sociology, geography, media and communication, cultural studies and design.

Handbook of Mobile Learning

Handbook of Mobile Learning
Author: Zane L. Berge
Publisher: Routledge
Total Pages: 680
Release: 2013-06-19
Genre: Education
ISBN: 113631153X

Winner of the AECT Division of Distance Learning (DDL) Distance Education Book Award! This handbook provides a comprehensive compendium of research in all aspects of mobile learning, one of the most significant ongoing global developments in the entire field of education. Rather than focus on specific technologies, expert authors discuss how best to utilize technology in the service of improving teaching and learning. For more than a decade, researchers and practitioners have been exploring this area of study as the growing popularity of smartphones, tablets, and other such devices, as well as the increasingly sophisticated applications for these devices, has allowed educators to accommodate and support an increasingly mobile society. This handbook provides the first authoritative account of the theory and research that underlies mobile learning, while also exemplifying models of current and future practice.

Creative Mobile Media: A Complete Course

Creative Mobile Media: A Complete Course
Author: Sylvie E Prasad
Publisher: World Scientific Publishing Company
Total Pages: 283
Release: 2017-04-24
Genre: Science
ISBN: 1786342839

Creative Mobile Media provides a guide to the creation, production and display of media with mobile technology at its heart. Split into two parts, the first gives a practical how-to guide on producing and exhibiting different forms of mobile art including photographs and films. From taking the perfect selfie to creating a short film, there is advice on how to produce, sell and market the products created on your phone. Also included are exercises designed to build technical skills and improve creative thinking, meaning you are able to practice the creation of media and engage with a global community through new digital technologies. The second part uses case studies to look at the effect of these new digital technologies within areas such as journalism, advocacy, ethics and social participation. Mobile and cellular phones are now ingrained within all aspects of life, and investigated here is how 21st Century society is adapting to these changes.With both theoretical and practical guidance, this book is perfect for media students and mobile users interested in how creative mobile technology can be used professionally and commercially, and why it matters in our digitised world.

Art Teaching

Art Teaching
Author: George Szekely
Publisher: Routledge
Total Pages: 353
Release: 2013-06-17
Genre: Art
ISBN: 1136835954

This comprehensive, up-to-date art methods text presents fundamental theories, principles, creative approaches, and resources for art teaching in elementary through middle school.