Metaphors of Internet

Metaphors of Internet
Author: Annette N. Markham
Publisher: Peter Lang Incorporated, International Academic Publishers
Total Pages: 276
Release: 2020
Genre: Internet
ISBN: 9781433174490

What happens when the internet is absorbed into everyday life? How do we make sense of something that is invisible but still so central? A group of digital culture experts address these questions in Metaphors of Internet: Ways of Being in the Age of Ubiquity. Twenty years ago, the internet was imagined as standing apart from humans. Metaphorically it was a frontier to explore, a virtual world to experiment in, an ultra-high-speed information superhighway. Many popular metaphors have fallen out of use, while new ones arise all the time. Today we speak of data lakes, clouds and AI. The essays and artwork in this book evoke the mundane, the visceral, and the transformative potential of the internet by exploring the currently dominant metaphors. Together they tell a story of kaleidoscopic diversity of how we experience the internet, offering a richly textured glimpse of how the internet has both disappeared and at the same time, has fundamentally transformed everyday social customs, work, and life, death, politics, and embodiment.

Internet Dreams

Internet Dreams
Author: Mark Stefik
Publisher: MIT Press
Total Pages: 444
Release: 1997
Genre: Computers
ISBN: 9780262692021

Internet Dreams illuminates not only how "the Net" is being created, but also stories about ourselves as our lives become electronically interconnected. Stefik explores some of the most provocative writings about the Internet to tease out the deeper metaphors and myths. 24 illustrations.

Metaphors of Internet

Metaphors of Internet
Author: Annette N. Markham
Publisher:
Total Pages:
Release: 2020
Genre: Internet
ISBN: 9781433174537

"What happens when the internet is absorbed into everyday life? How do we make sense of something that is invisible but still so central? A group of digital culture experts address these questions in Metaphors of Internet: Ways of Being in the Age of Ubiquity. Twenty years ago, the internet was imagined as standing apart from humans. Metaphorically it was a frontier to explore, a virtual world to experiment in, an ultra-high-speed information superhighway. Many popular metaphors have fallen out of use, while new ones arise all the time. Today we speak of data lakes, clouds and AI. The essays and artworks in this book evoke the mundane, the visceral, and the transformative potential of the internet by exploring the currently dominant metaphors. Together they tell a story of kaleidoscopic diversity of how we experience the internet, offering a richly textured glimpse of how the internet has both disappeared and at the same time, has fundamentally transformed everyday social customs, work, and life, death, politics, and embodiment"--

An Internet in Your Head

An Internet in Your Head
Author: Daniel Graham
Publisher: Columbia University Press
Total Pages: 428
Release: 2021-05-04
Genre: Science
ISBN: 0231551614

Whether we realize it or not, we think of our brains as computers. In neuroscience, the metaphor of the brain as a computer has defined the field for much of the modern era. But as neuroscientists increasingly reevaluate their assumptions about how brains work, we need a new metaphor to help us ask better questions. The computational neuroscientist Daniel Graham offers an innovative paradigm for understanding the brain. He argues that the brain is not like a single computer—it is a communication system, like the internet. Both are networks whose power comes from their flexibility and reliability. The brain and the internet both must route signals throughout their systems, requiring protocols to direct messages from just about any point to any other. But we do not yet understand how the brain manages the dynamic flow of information across its entire network. The internet metaphor can help neuroscience unravel the brain’s routing mechanisms by focusing attention on shared design principles and communication strategies that emerge from parallel challenges. Highlighting similarities between brain connectivity and the architecture of the internet can open new avenues of research and help unlock the brain’s deepest secrets. An Internet in Your Head presents a clear-eyed and engaging tour of brain science as it stands today and where the new paradigm might take it next. It offers anyone with an interest in brains a transformative new way to conceptualize what goes on inside our heads.

A City Is Not a Computer

A City Is Not a Computer
Author: Shannon Mattern
Publisher: Princeton University Press
Total Pages: 200
Release: 2021-08-10
Genre: Architecture
ISBN: 069122675X

A bold reassessment of "smart cities" that reveals what is lost when we conceive of our urban spaces as computers Computational models of urbanism—smart cities that use data-driven planning and algorithmic administration—promise to deliver new urban efficiencies and conveniences. Yet these models limit our understanding of what we can know about a city. A City Is Not a Computer reveals how cities encompass myriad forms of local and indigenous intelligences and knowledge institutions, arguing that these resources are a vital supplement and corrective to increasingly prevalent algorithmic models. Shannon Mattern begins by examining the ethical and ontological implications of urban technologies and computational models, discussing how they shape and in many cases profoundly limit our engagement with cities. She looks at the methods and underlying assumptions of data-driven urbanism, and demonstrates how the "city-as-computer" metaphor, which undergirds much of today's urban policy and design, reduces place-based knowledge to information processing. Mattern then imagines how we might sustain institutions and infrastructures that constitute more diverse, open, inclusive urban forms. She shows how the public library functions as a steward of urban intelligence, and describes the scales of upkeep needed to sustain a city's many moving parts, from spinning hard drives to bridge repairs. Incorporating insights from urban studies, data science, and media and information studies, A City Is Not a Computer offers a visionary new approach to urban planning and design.

How Metaphors Matter in New Media

How Metaphors Matter in New Media
Author: Marianne van den Boomen
Publisher:
Total Pages: 0
Release: 2018-07-15
Genre:
ISBN: 9789089647689

How Metaphors Matter in New Media examines the role of metaphors in our daily encounters with computers and networks. While concepts such as that of the desktop and the window may be easily recognized, this study reveals the vast wealth of metaphors, ranging from icons and e-mail to Facebook friends, tweets, and cyberspace, that are a part of technology today. These and other metaphors frame how we access the black boxes of software and machinery, which in turn organize and reconfigure society. A wide-ranging examination drawn from theories of metaphor, this book is an innovative treatment of today's digital media.

Cognitive metaphor as a deeply Ingrained device of computer and internet language

Cognitive metaphor as a deeply Ingrained device of computer and internet language
Author: Agnieszka Jasinska
Publisher: GRIN Verlag
Total Pages: 59
Release: 2008-04-01
Genre: Literary Collections
ISBN: 3638030733

Bachelor Thesis from the year 2006 in the subject English Language and Literature Studies - Linguistics, grade: A, Uniwersytet Marii Curie-Skłodowskiej w Lublinie (German Studies), language: English, abstract: Computers and the Internet are gradually becoming an increasingly inherent part of human life worldwide. Generally people appreciate the existence of computers and the Internet as they facilitate not only work but almost every activity of everyday life (education, leisure, system of communication, relationships). According to Lakoff and Johnson – theoreticians of cognitive metaphor, authors of a thought-provoking book entitled “Metaphors We Live By”(1980), which the author of this thesis will frequently refer to - “ in most of the little things we do every day, we simply think and act more or less automatically along certain lines”. For this reason, the computer and Internet language is learned more or less automatically.

Embodied Metaphors in Film, Television, and Video Games

Embodied Metaphors in Film, Television, and Video Games
Author: Kathrin Fahlenbrach
Publisher: Routledge
Total Pages: 322
Release: 2015-10-05
Genre: Performing Arts
ISBN: 1317531205

In cognitive research, metaphors have been shown to help us imagine complex, abstract, or invisible ideas, concepts, or emotions. Contributors to this book argue that metaphors occur not only in language, but in audio visual media well. This is all the more evident in entertainment media, which strategically "sell" their products by addressing their viewers’ immediate, reflexive understanding through pictures, sounds, and language. This volume applies cognitive metaphor theory (CMT) to film, television, and video games in order to analyze the embodied aesthetics and meanings of those moving images.

Cognitive Metaphor as a Deeply Ingrained Device of Computer and Internet Language

Cognitive Metaphor as a Deeply Ingrained Device of Computer and Internet Language
Author: Agnieszka Jasinska
Publisher: GRIN Verlag
Total Pages: 65
Release: 2010-02-06
Genre: Biography & Autobiography
ISBN: 3640522796

Bachelor Thesis from the year 2006 in the subject English Language and Literature Studies - Linguistics, grade: A, Uniwersytet Marii Curie-Sklodowskiej w Lublinie (German Studies), language: English, abstract: Computers and the Internet are gradually becoming an increasingly inherent part of human life worldwide. Generally people appreciate the existence of computers and the Internet as they facilitate not only work but almost every activity of everyday life (education, leisure, system of communication, relationships). According to Lakoff and Johnson - theoreticians of cognitive metaphor, authors of a thought-provoking book entitled "Metaphors We Live By"(1980), which the author of this thesis will frequently refer to - " in most of the little things we do every day, we simply think and act more or less automatically along certain lines". For this reason, the computer and Internet language is learned more or less automatically.

The Oxford Handbook of Law, Regulation and Technology

The Oxford Handbook of Law, Regulation and Technology
Author: Roger Brownsword
Publisher: Oxford University Press
Total Pages: 1342
Release: 2017-07-24
Genre: Law
ISBN: 0191502235

The variety, pace, and power of technological innovations that have emerged in the 21st Century have been breathtaking. These technological developments, which include advances in networked information and communications, biotechnology, neurotechnology, nanotechnology, robotics, and environmental engineering technology, have raised a number of vital and complex questions. Although these technologies have the potential to generate positive transformation and help address 'grand societal challenges', the novelty associated with technological innovation has also been accompanied by anxieties about their risks and destabilizing effects. Is there a potential harm to human health or the environment? What are the ethical implications? Do this innovations erode of antagonize values such as human dignity, privacy, democracy, or other norms underpinning existing bodies of law and regulation? These technological developments have therefore spawned a nascent but growing body of 'law and technology' scholarship, broadly concerned with exploring the legal, social and ethical dimensions of technological innovation. This handbook collates the many and varied strands of this scholarship, focusing broadly across a range of new and emerging technology and a vast array of social and policy sectors, through which leading scholars in the field interrogate the interfaces between law, emerging technology, and regulation. Structured in five parts, the handbook (I) establishes the collection of essays within existing scholarship concerned with law and technology as well as regulatory governance; (II) explores the relationship between technology development by focusing on core concepts and values which technological developments implicate; (III) studies the challenges for law in responding to the emergence of new technologies, examining how legal norms, doctrine and institutions have been shaped, challenged and destabilized by technology, and even how technologies have been shaped by legal regimes; (IV) provides a critical exploration of the implications of technological innovation, examining the ways in which technological innovation has generated challenges for regulators in the governance of technological development, and the implications of employing new technologies as an instrument of regulatory governance; (V) explores various interfaces between law, regulatory governance, and new technologies across a range of key social domains.