Mechwarrior 4 Mercenaries Book of Variants

Mechwarrior 4 Mercenaries Book of Variants
Author: Jason "Coolant" Head
Publisher: Lulu.com
Total Pages: 34
Release: 2010-04-23
Genre: Games & Activities
ISBN: 055735367X

Free to download. For a PRINTED copy go to HTTP://WWW.LULU.COM/PRODUCT/PAPERBACK/MECHWARRIOR-4-MERCENARIES-BOOK-OF-VARIANTS/6451548. Mechwarrior 4 Mercenaries Book of Variants is the third and final book in a series. This strategy guide is meant to compliment the previous two. Building these variants may help you to score points, but without the tactics listed in the first book, or picking the right mech and variant for the map that is mentioned in the second book, you really aren’t using these variants to their full capacity. Put simply, you may not see a huge change on the scoreboard. Hence, the need for this guide. Specific variants for many mechs are listed in detail allowing you to make them in the Mechlab in just seconds. Then its on to combat where your newly build mech will see action and where you will see your points soar.

Mechwarrior 4 Mercenaries Comprehensive Strategy Guide

Mechwarrior 4 Mercenaries Comprehensive Strategy Guide
Author: Jason Head
Publisher: Lulu.com
Total Pages: 157
Release: 2010-03-06
Genre: Games & Activities
ISBN: 0557356040

This comprehensive manual covers all the basicand advanced tactics and styles of play that everyMechwarrior shouldn't be without. This guidetakes an in-depth look at all things Mechlab fromstatistics to components. Specific mechs areexplored as well as specific variants - 37 of themwith 18 mechs represented, and 5 Battle Armorconfigurations. Also included are 42 maps withsynopsis, terrain and dropzones. THe core engineis explained through experimentation. Lastly, theBattle/Team Battle format is scrutinized in detailwith Formulas, Damage Multiplier and the CoolantEquation. If you've ever wondered how toconsistently outscore the opponent and be at thetop of the scoreboard read this guide!

Battletech Interstellar Operations

Battletech Interstellar Operations
Author: Catalyst Game Labs
Publisher: Catalyst Game Labs
Total Pages:
Release: 2016-04-27
Genre:
ISBN: 9781936876044

Martial Your Forces And Prepare To Conquer The Inner Sphere! Interstellar Operations Is The Long-Awaited Final Rules Installment To The Series Begun With Total Warfare And Carried Through The Award-Winning Tactical Operations And Strategic Operations. The Former Focuses On A Whole New Level Of Excitement Directly On Your Gaming Table While The Later Focuses On Moving From A Single Scenario To A Multi-Part Campaigns And How To Take An Entire Solar System. Interstellar Operations Zooms Up To The Final Level, Allowing Players To Assume The Roles Of House Lord Or Clan Khans And Dominate The Galaxy.Interstellar Operations Contains Complete Rules For Generation And Running Any Type Or Size Of Force. Additionally, A Comprehensive Rules Set Governs Running An Entire Faction'S Military As A Player Tries To Conquer Numerous Solar Systems, Including Rules For How To Stage Through Any Of The Various Scales Represented Through The Core Line Of Rulebooks. Finally, Perhaps One Of The Most Anticipated Portions Of The Book,She Alternate Eras Section Introduces A Huge Swath Of Rules For Playing Across The Thousand Years Of Battletech History, Including Weapons And Equipment Mostly Unique To A Given Era,Such As Complete Rules For Building And Playing With Lams.

Decision at Thunder Rift

Decision at Thunder Rift
Author: William H. Keith, Jr.
Publisher: New Amer Library
Total Pages: 288
Release: 1992
Genre: Fiction
ISBN: 9780451451842

With his friends and family dead and his father's regiment destroyed, Grayson Death Carlyle, a MechWarrior, must learn to fight for justice in a world turned hostile. Original.

Battletech Campaign Operations

Battletech Campaign Operations
Author: Catalyst Game Labs
Publisher:
Total Pages:
Release: 2016-09-28
Genre:
ISBN: 9781942487135

Campaign Operations completes the line of best-selling, award-winning BattleTech core rulebooks. This eagerly anticipated volume offers players fully updated and flexible rules for creating and running their own forces. New sections detailing campaign play provide a wealth of easy-to-use methods for players to link multiple games into exciting, ongoing adventures.

BattleTech Legends: Warrior: En Garde

BattleTech Legends: Warrior: En Garde
Author: Michael A. Stackpole
Publisher: Catalyst Game Labs
Total Pages: 615
Release: 2018-12-13
Genre: Fiction
ISBN:

’MECHS AT THE READY… Betrayed by his own House and stripped of his rank, exiled Mechwarrior Justin Allard is given one last chance to save his honor—by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent—more skilled at 'Mech-to-'Mech combat than any other rival—raises the stakes even higher. It's Philip Capet, former mechwarrior in the Davion military—until he was kicked out by none other than Justin Allard before his own unfortunate fall from grace. Both Justin and Philip face fierce battles, but in the Inner Sphere, where nobles have schemed for centuries to win the ultimate power, those who interfere with the Successor Lords are sometimes called heroes. And sometimes called victims…

Ideal War

Ideal War
Author: Chris Kubasik
Publisher: New Amer Library
Total Pages: 280
Release: 1993
Genre: Fiction
ISBN: 9780451452122

Captain Paul Master, a knight of the House of Marik, is in over his head, when he journeys to a backwater planet to study a counterinsurgency operation and finds himself in the middle of a guerrilla war. Original.

Battletech Field Manual

Battletech Field Manual
Author: FASA Corporation
Publisher: Fasa
Total Pages: 160
Release: 1998-12-01
Genre: BattleTech (Game)
ISBN: 9781555603519

In the year 3050 the mysterious invaders known as the Clans struck without warning from beyond known space. Their advanced 'Mechs destroyed all opposition and captured planet after planet. Now the Clans' secrets are revealed in Field Manual: Warden Clans. The second of two volumes on the Clans, this BattleTech sourcebook describes the seven most noble Clans: Cloud Cobra, Coyote, Diamond Shark, Ghost Bear, Goliath Scorpion, Snow Raven, and Steel Viper. Each Clans tactics, uniforms and battle histories are described in detail, along with new Clan 'Mechs and equipment.

Shattered Sphere

Shattered Sphere
Author: FASA Corporation
Publisher: FASA Corporation
Total Pages: 0
Release: 1999-03
Genre: BattleTech (Game)
ISBN: 9781555603571

Technical Readout 3055

Technical Readout 3055
Author:
Publisher:
Total Pages: 0
Release: 1992
Genre: BattleTech (Game)
ISBN: 9781555601645

Describes and illustrates combat robots and fighter planes used in the BattleTech series of games.