Maze Games For Kids
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Author | : Garth Sundem |
Publisher | : Teacher Created Resources |
Total Pages | : 114 |
Release | : 2009-02 |
Genre | : Education |
ISBN | : 1420625616 |
Besides being fun, puzzles increase student involvement and can lead to higher scores on problem-solving tests. Each book in this series has over 175 activities divided into four categories: picture, word, number, and logic. The puzzles are for individual students; the games are designed for pairs. Teachers can use them as fill-in activities for early finishers, to spice up homework packets, or as part of a reward system or weekly challenge. Beware! These puzzles can be addictive!
Author | : Carla Fisher |
Publisher | : CRC Press |
Total Pages | : 257 |
Release | : 2014-12-03 |
Genre | : Computers |
ISBN | : 1317915135 |
When making games for kids, it’s tempting to simply wing-it on the design. We were all children once, right? The reality is that adults are far removed from the cognitive changes and the motor skill challenges that are the hallmark of the developing child. Designing Games for Children, helps you understand these developmental needs of children and how to effectively apply them to games. Whether you’re a seasoned game designer, a children's media professional, or an instructor teaching the next generation of game designers, Designing Games for Children is the first book dedicated to service the specific needs of children's game designers. This is a hands-on manual of child psychology as it relates to game design and the common challenges designers face. Designing Games for Children is the definitive, comprehensive guide to making great games for kids, featuring: Guidelines and recommendations divided by the most common target audiences – babies and toddlers (0-2), preschoolers (3-5), early elementary students (6-8), and tweens (9-12). Approachable and actionable breakdown of child developmental psychology, including cognitive, physical, social, and emotional development, as it applies to game design Game design insights and guidelines for all aspects of game production, from ideation to marketing
Author | : Youth Specialties, |
Publisher | : Zondervan |
Total Pages | : 265 |
Release | : 2010-06-01 |
Genre | : Religion |
ISBN | : 0310872421 |
You want whacked-out, run-till-you-drop games? Here they are. You want sedate games for small, quiet groups? Got 'em. Inside Games are more than 400 indoor and outdoor games teenagers love to play: - Balloon Games . . . Twice the fun of a church board meeting, with only half the hot air. An inexpensive good time. - Basketball Games . . . All of them slam dunks. - Volleyball Games . . .What self-respecting youth group doesn't love a good volleyball game? They'll go crazy for these bizarre mutations of the sport. - Indoor Games for Large Groups . . .Reserve your church's gym or fellowship hall for the night, and turn to page 35 for this collection of games! - Living Room Games . . . Great for parties, informal gatherings -- or anytime you've got a roomful of people just sitting around. And more -- indoor games for small groups, mind reading games, and dozens of Ping-Pong variations. Whether you're a youth worker or a recreation leader at a church, school, club, or camp -- Games is your storehouse of proven, youth-group tested ideas.
Author | : James F. Kelly |
Publisher | : Pearson Education |
Total Pages | : 527 |
Release | : 2013-03-15 |
Genre | : Computers |
ISBN | : 0789750767 |
Ever wanted to create your own game? With Microsoft's Kodu, you can do just that -- and, as you do, you'll learn and practice powerful creativity, problem-solving, and storytelling skills, too! Designed for kids, Kodu is a simple new visual programming language is perfect for any non-programmer -- of any age. Now, Kodu for Kids will teach you everything you need to know to create games with Kodu that will run on your Xbox 360 or Windows PC. Working directly with Microsoft Studio's Kodu Game Lab, James Kelly walks you through every step of building a game, including: Learning to use Kodu's visual coding tools Creating and manipulating characters Building and customizing game worlds Adding weapons, objects, and other enhancements And much more The book concludes with a start-to-finish case study, walking you through creating a complete quest-style game. Kodu for Kids is written to be easy and friendly enough for 8-12-year-olds -- so it's simple enough for anyone who's ever wondered how games work, how they're put together, and how programming works!
Author | : Rob DeSalle |
Publisher | : Yale University Press |
Total Pages | : 531 |
Release | : 2012-04-30 |
Genre | : Science |
ISBN | : 0300183569 |
“An engaging and complex examination of the development of the human brain throughout its evolutionary history” (Publishers Weekly). After several million years of jostling for ecological space, only one survivor from a host of hominid species remains standing: us. Human beings are extraordinary creatures, and it is the unprecedented human brain that makes them so. In this delightfully accessible book, the authors present the first full, step-by-step account of the evolution of the brain and nervous system. Tapping the very latest findings in evolutionary biology, neuroscience, and molecular biology, Rob DeSalle and Ian Tattersall explain how the cognitive gulf that separates us from all other living creatures could have occurred. They discuss • The development and uniqueness of human consciousness • How human and nonhuman brains work • The roles of different nerve cells • The importance of memory and language in brain functions, and much more Our brains, they conclude, are the product of a lengthy and supremely untidy history—an evolutionary process of many zigs and zags—that has accidentally resulted in a splendidly eccentric and creative product.
Author | : Alan Bridgewater |
Publisher | : Stackpole Books |
Total Pages | : 136 |
Release | : 1999 |
Genre | : Crafts & Hobbies |
ISBN | : 9780811728553 |
Easy-to-follow text. Helpful photographs.
Author | : David Mains |
Publisher | : Mainstay Ministries |
Total Pages | : 120 |
Release | : 2014-10-18 |
Genre | : Religion |
ISBN | : |
You've run into a wall. Now what do you do? Sooner or later everyone faces one of life's mazes. No matter who you are or where you live in the world, life presents labyrinths in finances, job situations, family relationships, and many other areas. So what do you do when you're stuck in one of life's mazes? . From his own experiences, David Mains honestly and vulnerably shares the principles he has learned while in his own maze. No matter what puzzling perplexity you face, you can press through to emerge with the Lord by your side! Utilize this resource in conjunction with the Adult Adventure Journal.
Author | : Steve Weber |
Publisher | : Stephen Weber |
Total Pages | : 149 |
Release | : 2013-11-02 |
Genre | : Computers |
ISBN | : |
Psst ... Hey, can we talk? It's about your Kindle Fire. You spent about $200 of your hard-earned money to buy it, right? Fine, the Kindle Fire is a heckuva bargain. But think about this: What if I could show you how to get a LOT more out of your Kindle Fire? Like $100 dollars' worth of free downloads. Every day, 365 times a year. That's right, more than $100 dollars' worth of free downloads. Every day of the year, another hundred clams' worth of downloads. Games, apps, videos, and Kindle eBooks. Plus more than 20,000 other free apps that aren't available in Amazon's App Store for Kindle. I'll show you how to get those, too. Would you spend a few minutes of reading to get that? You'll get it, plus much more, by downloading and reading this book right now. A free paid app, every day. Plus dozens of free Kindle books (I hand-pick a fresh batch every morning). Discover what's missing from your Kindle library, and how to get it FREE. Plus, at least $100 worth of free stuff for your Kindle, every day, 365 times a year. What, you need more convincing? OK, here's the table of Contents from "App Storm," my brand-new book of recommendations for the must-have apps for your Kindle Fire: INTRODUCTION ► A WORD ABOUT FREE APPS Fast Start Guide to the Kindle Fire Firing up your Kindle for the first time Batter charging life Shopping for apps Installing an App How Many Apps Can You Have? Removing apps To Permanently Delete an App 1 ► MUSIC APPS FOR KINDLE FIRE STITCHER RADIO XIIALIVE LITE VEVO PANDORA I HEART RADIO SONOS HOMEDJ TUNEIN RADIO GONEMAD WINAMP FOR ANDROID 2 ► VIDEO APPS FOR KINDLE FIRE VPLAYER SIMPLE MP4 PLAYER FLV PLAYER NETFLIX WATCH MOVIES NOW PRO 3 ► COMMUNICATION APPS FOR KINDLE FIRE SKYPE FOR KINDLE FIRE HD IMO YAHOO MESSENGER YAG - YET ANOTHER GTALK- GOOGLE TALK CLIENT FOR ANDROID TRILLIAN TALK.TO - ONE APP FOR ALL YOUR CHATS CISCO WEBEX MEETINGS LINKEDIN FACEBOOK 4 ► PRODUCTIVITY APPS FOR KINDLE FIRE QUICKOFFICE PRO EVERNOTE OFFICE CALCULATOR FREE ANY.DO DAY-TIMER PLAN2GO SMARTR CONTACTS BOX GREADER INSTAPAPER ES FILE EXPLORER ITRANSLATE EXCHANGE BY TOUCHDOWN OFFICESUITE PROFESSIONAL 6 POCKET PRINTERSHARE MOBILE PRINT ENHANCED EMAIL POCKET INFORMANT CALCULATOR PLUS FREE CALCULATOR ULTIMATE & GRAPH LOGMEINIGNITION SPLASHTOP REMOTE DESKTOP GODADDY MOBILE DOMAINS 5 ► UTILITIES FOR KINDLE FIRE MSECURE ANTAIR NIGHTSTAND BATTERY HD CONVERTPAD MOON PHASE PRO STOPWATCH MAPS WITH ME LITE NORTON MOBILE SECURITY LITE ANDROXPLORER ALARM CLOCK, CALENDAR, TODO LIST, NIGHTSTAND - PRODUCTIVITY HELPER ALL-IN-ONE CAMERA INSTAFIRE 6 ► GAMES FOR KINDLE FIRE ANGRY BIRDS FREE BAD PIGGIES FREE HD MINECRAFT POCKET EDITION SLENDER MAN PLANTS VS. ZOMBIES THE HAUNT SOLITAIRE BEJEWELED 2 SCRABBLE ROBOT UNICORN ATTACK FLOW FREE DRAWING PAD THUMBZILLA DOODLE JUMP HELLO KITTY CAFE 7 ► NETWORKING APPS FOR KINDLE FIRE WI-FI ANALYZER FREE ... continued
Author | : Adams Media |
Publisher | : Simon and Schuster |
Total Pages | : 42 |
Release | : 2011-11-01 |
Genre | : Family & Relationships |
ISBN | : 1440534578 |
Keeping the kids entertained (without sticking them in front of the television) can be quite the task. But with Kids' Backyard Activities and Games, you’ll find plenty of ideas for activities you can all enjoy outside. This handy e-book will keep everyone happy hands down!
Author | : Tim Lapetino |
Publisher | : Dynamite Entertainment |
Total Pages | : 354 |
Release | : 2016-10-26 |
Genre | : Art |
ISBN | : 1524101060 |
Atari is one of the most recognized names in the world. Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede, and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment. The Art of Atari is the first official collection of such artwork. Sourced from private collections worldwide, this book spans over 40 years of the company's unique illustrations used in packaging, advertisements, catalogs, and more. Co-written by Robert V. Conte and Tim Lapetino, The Art of Atari includes behind-the-scenes details on how dozens of games featured within were conceived of, illustrated, approved (or rejected), and brought to life! Includes a special Foreword by New York Times bestseller Ernest Cline author of Armada and Ready Player One, soon to be a motion picture directed by Steven Spielberg. Whether you're a fan, collector, enthusiast, or new to the world of Atari, this book offers the most complete collection of Atari artwork ever produced!