MATH PRE PRIMER

MATH PRE PRIMER
Author: ENGINEER GAURAV JAIN
Publisher: RITURAJ BOOKS
Total Pages: 56
Release: 2021-03-24
Genre: Antiques & Collectibles
ISBN:

MATH PRE PRIMER

MATH PRE PRIMER
Author: ENGINEER GAURAV JAIN
Publisher: RITURAJ BOOKS
Total Pages: 64
Release: 2021-01-01
Genre: Antiques & Collectibles
ISBN:

A Math Pre-Primer book with bright colorful pictures and useful content like multiplication,subtraction,reverse counting,addition,etc..

PreMBA Analytical Primer

PreMBA Analytical Primer
Author: Regina Trevino
Publisher: Springer
Total Pages: 209
Release: 2008-10-13
Genre: Business & Economics
ISBN: 0230615783

This book is a review of the analytical methods required in most of the quantitative courses taught at MBA programs. Students with no technical background, or who have not studied mathematics since college or even earlier, may easily feel overwhelmed by the mathematical formalism that is typical of economics and finance courses. These students will benefit from a concise and focused review of the analytical tools that will become a necessary skill in their MBA classes. The objective of this book is to present the essential quantitative concepts and methods in a self-contained, non-technical, and intuitive way.

A Mathematical Primer for Social Statistics

A Mathematical Primer for Social Statistics
Author: John Fox
Publisher: SAGE
Total Pages: 185
Release: 2009
Genre: Social Science
ISBN: 1412960800

The ideal primer for students and researchers across the social sciences who wish to master the necessary maths in order to pursue studies involving advanced statistical methods

3D Math Primer for Graphics and Game Development, 2nd Edition

3D Math Primer for Graphics and Game Development, 2nd Edition
Author: Fletcher Dunn
Publisher: CRC Press
Total Pages: 848
Release: 2011-11-02
Genre: Computers
ISBN: 1568817231

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.