Math Games
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Author | : Ben Orlin |
Publisher | : Black Dog & Leventhal Publishers, Incorporated |
Total Pages | : 368 |
Release | : 2022-04-05 |
Genre | : |
ISBN | : 9780762499861 |
"Best-selling author and worst-drawing artist Ben Orlin expands his oeuvre with this interactive collection of mathematical games. Each taking a minute to learn and a lifetime to master, this treasure chest of 70-plus games will delight, educate, and entertain"--
Author | : Fletcher Dunn |
Publisher | : CRC Press |
Total Pages | : 848 |
Release | : 2011-11-02 |
Genre | : Computers |
ISBN | : 1568817231 |
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
Author | : Ben Orlin |
Publisher | : Black Dog & Leventhal |
Total Pages | : 556 |
Release | : 2018-09-18 |
Genre | : Mathematics |
ISBN | : 0316509027 |
A hilarious reeducation in mathematics-full of joy, jokes, and stick figures-that sheds light on the countless practical and wonderful ways that math structures and shapes our world. In Math With Bad Drawings, Ben Orlin reveals to us what math actually is; its myriad uses, its strange symbols, and the wild leaps of logic and faith that define the usually impenetrable work of the mathematician. Truth and knowledge come in multiple forms: colorful drawings, encouraging jokes, and the stories and insights of an empathetic teacher who believes that math should belong to everyone. Orlin shows us how to think like a mathematician by teaching us a brand-new game of tic-tac-toe, how to understand an economic crises by rolling a pair of dice, and the mathematical headache that ensues when attempting to build a spherical Death Star. Every discussion in the book is illustrated with Orlin's trademark "bad drawings," which convey his message and insights with perfect pitch and clarity. With 24 chapters covering topics from the electoral college to human genetics to the reasons not to trust statistics, Math with Bad Drawings is a life-changing book for the math-estranged and math-enamored alike.
Author | : Claudia Zaslavsky |
Publisher | : Chicago Review Press |
Total Pages | : 174 |
Release | : 2003-10 |
Genre | : Education |
ISBN | : 1569767300 |
Presents games and other activities from different countries and cultures that teach a variety of basic mathematical concepts.
Author | : Michael S. Schiro |
Publisher | : John Wiley & Sons |
Total Pages | : 342 |
Release | : 2009-02-24 |
Genre | : Education |
ISBN | : 047034475X |
Make developing basic math skills fun and painless With this great collection of over 125 easy-to-use games, puzzles, and activities, teachers and parents can help kids comprehend fundamental math concepts, including addition, subtraction, multiplication, division, place value, fractions, and more. All games and puzzles use easy-to-find household items such as paper and pencil, playing cards, coins, and dice. The activities also help children develop problem-solving skills, such as testing hypotheses, creating strategies, and organizing information, as well as spatial relations skills, part-to-whole skills, and memory. Michael Schiro, EdD (Chestnut Hill, MA), is an associate professor at the School of Education at Boston College. He is the author of several books on teaching and learning math and is a frequent presenter at local and national math conferences.
Author | : Denise Gaskins |
Publisher | : Tabletop Academy Press |
Total Pages | : 288 |
Release | : 2012-09-04 |
Genre | : Education |
ISBN | : 1892083248 |
Author | : James M. Van Verth |
Publisher | : CRC Press |
Total Pages | : 706 |
Release | : 2008-05-19 |
Genre | : Art |
ISBN | : 0123742978 |
Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.
Author | : Adela Garcia |
Publisher | : |
Total Pages | : 0 |
Release | : 1995 |
Genre | : Educational games |
ISBN | : 9781574710984 |
Step-by-step directions and fun game boards to reproduce or laminate. 38 games reinforce math skills from computation to strategy and logic. 104 pages.
Author | : Jennifer Bay-Williams |
Publisher | : ASCD |
Total Pages | : 206 |
Release | : 2019-01-14 |
Genre | : Education |
ISBN | : 1416627227 |
This approach to teaching basic math facts, grounded in years of research, will transform students' learning of basic facts and help them become more confident, adept, and successful at math. Mastering the basic facts for addition, subtraction, multiplication, and division is an essential goal for all students. Most educators also agree that success at higher levels of math hinges on this fundamental skill. But what's the best way to get there? Are flash cards, drills, and timed tests the answer? If so, then why do students go into the upper elementary grades (and beyond) still counting on their fingers or experiencing math anxiety? What does research say about teaching basic math facts so they will stick? In Math Fact Fluency, experts Jennifer Bay-Williams and Gina Kling provide the answers to these questions—and so much more. This book offers everything a teacher needs to teach, assess, and communicate with parents about basic math fact instruction, including The five fundamentals of fact fluency, which provide a research-based framework for effective instruction in the basic facts. Strategies students can use to find facts that are not yet committed to memory. More than 40 easy-to-make, easy-to-use games that provide engaging fact practice. More than 20 assessment tools that provide useful data on fact fluency and mastery. Suggestions and strategies for collaborating with families to help their children master the basic math facts. Math Fact Fluency is an indispensable guide for any educator who needs to teach basic math facts.
Author | : Jamee Petersen |
Publisher | : Math Solutions Publications |
Total Pages | : 0 |
Release | : 2013 |
Genre | : Creative activities and seat work |
ISBN | : 9781935099437 |
This former Math Solutions publication is now published by Heinemann (ISBN: 9780325137612). Visit Heinemann.com/Math to learn more! Carefully selected compilation of games focused on number and operations and algebraic thinking. Each game is introduced with step-by-step teaching directions interwoven with pedagogical support; ideal for use in math workshop learning stations and more. High student engagement and interaction + creative + fun. Pair with Math Games for Geometry and Measurement (978-0-325-13762-9) for the ultimate game collection!