Masters of Command

Masters of Command
Author: Barry Strauss
Publisher: Simon and Schuster
Total Pages: 320
Release: 2013-05-21
Genre: Biography & Autobiography
ISBN: 1439164495

Analyzes the leadership and strategies of three forefront military leaders from the ancient world, offers insight into the purposes behind their conflicts, and shows what today's leaders can glean from their successes and failures.

Art of He-Man and the Masters of the Universe

Art of He-Man and the Masters of the Universe
Author: Various
Publisher: Dark Horse Comics
Total Pages: 328
Release: 2015-04-28
Genre: Art
ISBN: 1630080705

In 1983, the world was introduced to He-Man and the Masters of the Universe. What followed was a cultural sensation that changed the landscape of children's entertainment forever! Join Mattel and Dark Horse in this comprehensive retrospective chronicling He-Man's decades-long epic journey from toy, to television, to film, to a true pop culture phenomenon!

The Art of Command

The Art of Command
Author: Harry Laver
Publisher: University Press of Kentucky
Total Pages: 295
Release: 2008-10-17
Genre: History
ISBN: 0813173124

What essential leadership lessons do we learn by distilling the actions and ideas of great military commanders such as George Washington, Dwight D. Eisenhower, and Colin Powell? That is the fundamental question underlying The Art of Command: Military Leadership from George Washington to Colin Powell. The book illustrates that great leaders become great through conscious effort—a commitment not only to develop vital skills but also to surmount personal shortcomings. Harry S. Laver, Jeffrey J. Matthews, and the other contributing authors identify nine core characteristics of highly effective leadership, such as integrity, determination, vision, and charisma, and nine significant figures in American military history whose careers embody those qualities. The Art of Command examines each figure’s strengths and weaknesses and how those attributes affected their leadership abilities, offering a unique perspective of military leadership in American history. Laver and Matthews have assembled a list of contributors from military, academic, and professional circles, which allows the book to encompass diverse approaches to the study of leadership.

Leonardo Da Vinci Master Draftsman

Leonardo Da Vinci Master Draftsman
Author: Leonardo (da Vinci)
Publisher: Metropolitan Museum of Art
Total Pages: 802
Release: 2003
Genre: Drawing, Italian
ISBN: 1588390330

This handsome book offers a unified and fascinating portrait of Leonardo as draftsman, integrating his roles as artist, scientist, inventor, theorist, and teacher. 250 illustrations.

Masters of War

Masters of War
Author: Michael I. Handel
Publisher: Routledge
Total Pages: 200
Release: 1992
Genre: Biography & Autobiography
ISBN:

A comprehensive comparative analysis of Sun Tzu's (6th cent. B.C.) The art of war, Clausewitz's (1780-1831) On war, and Jomini's (1779-1869) The art of war. Author Handel is Professor of Strategy at the US Naval War College. Distributed in the US by ISBS. Annotation copyrighted by Book News, Inc., Portland, OR

On War and Leadership

On War and Leadership
Author: Owen Connelly
Publisher: Princeton University Press
Total Pages: 368
Release: 2002
Genre: Business & Economics
ISBN: 9780691031866

It is also worthwhile reading for anyone, from any walk of life, who makes executive decisions."--BOOK JACKET.

Masters of Doom

Masters of Doom
Author: David Kushner
Publisher: Random House Trade Paperbacks
Total Pages: 361
Release: 2004-05-11
Genre: Biography & Autobiography
ISBN: 0812972155

Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams

Supreme Command

Supreme Command
Author: Eliot A. Cohen
Publisher: Simon and Schuster
Total Pages: 312
Release: 2012-04-17
Genre: History
ISBN: 074324222X

“An excellent, vividly written” (The Washington Post) account of leadership in wartime that explores how four great democratic statesmen—Abraham Lincoln, Georges Clemenceau, Winston Churchill, and David Ben-Gurion—worked with the military leaders who served them during warfare. The relationship between military leaders and political leaders has always been a complicated one, especially in times of war. When the chips are down, who should run the show—the politicians or the generals? In Supreme Command, Eliot A. Cohen expertly argues that great statesmen do not turn their wars over to their generals, and then stay out of their way. Great statesmen make better generals of their generals. They question and drive their military men, and at key times they overrule their advice. The generals may think they know how to win, but the statesmen are the ones who see the big picture. Abraham Lincoln, Georges Clemenceau, Winston Churchill, and David Ben-Gurion led four very different kinds of democracy, under the most difficult circumstances imaginable. They came from four very different backgrounds—backwoods lawyer, dueling French doctor, rogue aristocrat, and impoverished Jewish socialist. Yet they faced similar challenges. Each exhibited mastery of detail and fascination with technology. All four were great learners, who studied war as if it were their own profession, and in many ways mastered it as well as did their generals. All found themselves locked in conflict with military men. All four triumphed. The powerful lessons of this “brilliant” (National Review) book will touch and inspire anyone who faces intense adversity and is the perfect gift for history buffs of all backgrounds.