Mini Sudoku Puzzles for Adults
Author | : M. G. Dolan |
Publisher | : |
Total Pages | : 136 |
Release | : 2016-08-07 |
Genre | : |
ISBN | : 9781536939675 |
Mini Sudoku Puzzles for Adults200 Easy 6x6 Sudoku puzzlesWith solutions
Download Master Of Puzzles Killer Sudoku 200 Easy To Medium Puzzles 6x6 full books in PDF, epub, and Kindle. Read online free Master Of Puzzles Killer Sudoku 200 Easy To Medium Puzzles 6x6 ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Author | : M. G. Dolan |
Publisher | : |
Total Pages | : 136 |
Release | : 2016-08-07 |
Genre | : |
ISBN | : 9781536939675 |
Mini Sudoku Puzzles for Adults200 Easy 6x6 Sudoku puzzlesWith solutions
Author | : Aske Plaat |
Publisher | : Springer Nature |
Total Pages | : 330 |
Release | : 2020-12-23 |
Genre | : Computers |
ISBN | : 3030592383 |
In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.
Author | : Nikoli |
Publisher | : Sterling Publishing Company, Inc. |
Total Pages | : 164 |
Release | : 2008-07 |
Genre | : Games & Activities |
ISBN | : 140275874X |
Connecting these puzzle cells involves using your brain cells to the max! Masyu features a series of black and white circles arranged in a grid; the object is to join them in a single, unbroken loop with a line that passes through every circle. Of course, there s a twist: there are special rules about how the line may make 90-degree turns when it passes through a black or a white circle. It s like a maze with no walls, and there s only one solutiontry to find it! In addition to the 90 masyu, there are 45 sudoku, too."
Author | : Nikoli Publishing |
Publisher | : Workman Publishing Company |
Total Pages | : 0 |
Release | : 2009-11-19 |
Genre | : Games & Activities |
ISBN | : 9780761158356 |
Expert Sudoku is an all-new collection of handcrafted puzzles for the expert puzzle-solver. This is the book that challenges skilled solvers and Sudoku-lovers at the top level—every one of the 320 puzzles is rated "difficult." Good luck!
Author | : Arto Inkala |
Publisher | : |
Total Pages | : 108 |
Release | : 2007-06-01 |
Genre | : Games |
ISBN | : 9781847534514 |
This book contains AI Escargot, the world famous sudoku puzzle which became the most difficult sudoku puzzle known in 2006. There are also several hints for solving AI Escargot in the shortest and most logical way. In addition, the book has 166 other sudoku puzzles in 11 categories. This makes it very convenient to find out your own level and to learn more! The author, Arto Inkala, is a puzzle creator and a doctor of science in the field of applied mathematics.
Author | : Thomas Snyder |
Publisher | : |
Total Pages | : |
Release | : 2017-02-13 |
Genre | : |
ISBN | : 9780985009434 |
The Art of Puzzles is a collection of mental masterpieces from the world's most talented puzzle designers. With ten genres of logic puzzles and over 270 puzzles in total, this book has a great mix of challenges including shading puzzles (Tapa and Nurikabe), loop puzzles (Masyu and Slitherlink), number placement puzzles (Skyscrapers and TomTom), object placement puzzles (Star Battle and Battleships), and region division puzzles (Cave and Fillomino). Each section has a mix of very easy to fiendishly hard puzzles, with hints for every puzzle to help you to become a better logic puzzler.
Author | : Denis Berthier |
Publisher | : |
Total Pages | : 568 |
Release | : 2015-07-11 |
Genre | : Games & Activities |
ISBN | : 9781326350642 |
""Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition)"" develops a pure logic, pattern-based perspective of solving the finite Constraint Satisfaction Problem (CSP), with emphasis on finding the ""simplest"" solution. Different ways of reasoning with the constraints are formalised by various families of ""resolution rules,"" each of them carrying its own notion of simplicity. A large part of the book illustrates the power of the approach by applying it to various popular logic puzzles. It provides a unified view of how to model and solve them, even though they involve very different types of constraints: obvious symmetric ones in Sudoku, non-symmetric but transitive ones in Futoshiki, topological and geometric ones in Map colouring, Numbrix and Hidato, non-binary arithmetic ones in Kakuro and both non-binary and non-local ones in Slitherlink. It also shows that the most familiar techniques for these puzzles can be understood as mere application-specific presentations of the general rules.
Author | : Denis Berthier |
Publisher | : Lulu.com |
Total Pages | : 0 |
Release | : 2007 |
Genre | : Games & Activities |
ISBN | : 9781847534729 |
The "Hidden Logic of Sudoku" provides the first systematic perspective of the logical symmetries of the popular game. These are fully exploited to define new graphical representations, new kinds of resolution rules and a precedence ordering of the rules consistent with their logical complexity. The set of rules defined in the book is illustrated with a hundred of puzzles together with their full resolution paths. It suffices to solve almost any puzzle without making guesses or assuming the uniqueness of a solution. It has been fed into an Artificial Intelligence (AI) engine and a large database of puzzles has been processed, leading to a precise evaluation of the efficiency of each rule. The book is intended for both advanced Sudoku players (who will discover many new facets of the game and a new, systematic approach to the resolution rules) and for teachers or students of Logic or AI (who will appreciate the strict logical foundations).
Author | : Jim Bumgardner |
Publisher | : Krazydad Two Not Touch |
Total Pages | : 92 |
Release | : 2020-07-27 |
Genre | : Games & Activities |
ISBN | : 9781946855367 |
From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.