Looking For Group
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Author | : Rory Harrison |
Publisher | : HarperCollins |
Total Pages | : 213 |
Release | : 2017-04-25 |
Genre | : Young Adult Fiction |
ISBN | : 0062453092 |
One of TeenVogue.com's 10 Best Queer Books to Check Out: “Looking for Group is a road trip book that ends with a punch to the gut. Warning: this is a book that will make you cry.” Rory Harrison’s beautiful novel about identity, home, and fresh starts recounts one boy’s quest to discover a world where he can thrive, one adventure at a time. Dylan doesn’t have a lot of experience with comfort. His room in the falling-down Village Estates can generously be categorized as squalid, and he sure isn’t getting any love from his mother, who seemed to—no, definitely did—enjoy the perks that went along with being the parent of a “cancer kid.” His only escape has been in the form of his favorite video game—World of Warcraft—and the one true friend who makes him feel understood, even if it is just online: Arden. And now that Dylan is suddenly in remission, he wants to take Arden on a real mission, one he never thought he’d live to set out on: a journey to a mysterious ship in the middle of the Salton Sea. But Arden is fighting her own battles, ones that Dylan can’t always help her win. As they navigate their way west, they grapple with Arden's father (who refuses to recognize his daughter’s true gender), Dylan’s addiction, and the messy, complicated romance fighting so hard to blossom through the cracks of their battle-hardened hearts.
Author | : Ryan Sohmer |
Publisher | : |
Total Pages | : 0 |
Release | : 2009 |
Genre | : Adventure and adventurers |
ISBN | : 9781926838403 |
"Looking for Group is a fantasy-themed Canadian webcomic written by Ryan Sohmer and drawn by Lar DeSouza. The Comic follows the adventures of Cale'Anon and Richard, as well as their companions. It launched on November 26, 2006 and updates every Monday and Thursday" --
Author | : Alexis Hall |
Publisher | : |
Total Pages | : 290 |
Release | : 2016-08-29 |
Genre | : |
ISBN | : 9781626494466 |
So, yeah, I play Heroes of Legend, y'know, the MMO. I'm not like obsessed or addicted or anything. It's just a game. Anyway, there was this girl in my guild who I really liked because she was funny and nerdy and a great healer. Of course, my mates thought it was hilarious I was into someone I'd met online. And they thought it was even more hilarious when she turned out to be a boy IRL. But the joke's on them because I still really like him. And now that we're together, it's going pretty well. Except sometimes I think Kit--that's his name, sorry I didn't mention that--spends way too much time in HoL. I know he has friends in the guild, but he has me now, and my friends, and everyone knows people you meet online aren't real. I mean. Not Kit. Kit's real. Obviously. Oh, I'm Drew, by the way. This is sort of my story. About how I messed up some stuff and figured out some stuff. And fell in love and stuff.
Author | : Beth Hoffman |
Publisher | : Penguin |
Total Pages | : 369 |
Release | : 2014-04-29 |
Genre | : Fiction |
ISBN | : 0143125435 |
Winner of the 2014 Ohioana Book Award for fiction. The latest New York Times bestseller by the beloved author of Saving CeeCee Honeycutt Beth Hoffman’s bestselling debut, Saving CeeCee Honeycutt, won admirers and acclaim with its heartwarming story and cast of unforgettably quirky characters. Now her flair for evocative settings and richly drawn Southern personalities shines again in her compelling second novel, Looking for Me. Teddi Overman found her life’s passion in turning other people’s castoffs into beautifully restored antiques. Leaving her hardscrabble Kentucky childhood behind, Teddi opens her own store in Charleston. She builds a life as unexpected and quirky as her many customers, but nothing alleviates the haunting uncertainty she’s felt since her brother Josh mysteriously disappeared. When signs emerge that Josh might still be alive, Teddi returns to Kentucky, embarking on a journey that could help her come to terms with her shattered family—and find herself.
Author | : April Daniels |
Publisher | : Diversion Books |
Total Pages | : 390 |
Release | : 2016-01-24 |
Genre | : Young Adult Fiction |
ISBN | : 1682300676 |
A trans teen is transformed into a superhero in this action-packed series-starter perfect for fans of The Heroine Complex and Not Your Sidekick. Danny Tozer has a problem: she just inherited the powers of Dreadnought, the world’s greatest superhero. Until Dreadnought fell out of the sky and died right in front of her, Danny was trying to keep people from finding out she’s transgender. But before he expired, Dreadnought passed his mantle to her, and those secondhand superpowers transformed Danny’s body into what she’s always thought it should be. Now there’s no hiding that she’s a girl. It should be the happiest time of her life, but Danny’s first weeks finally living in a body that fits her are more difficult and complicated than she could have imagined. Between her father’s dangerous obsession with “curing” her girlhood, her best friend suddenly acting like he’s entitled to date her, and her fellow superheroes arguing over her place in their ranks, Danny feels like she’s in over her head. She doesn’t have time to adjust. Dreadnought’s murderer—a cyborg named Utopia—still haunts the streets of New Port City, threatening destruction. If Danny can’t sort through the confusion of coming out, master her powers, and stop Utopia in time, humanity faces extinction. “I didn’t know how much I needed this brave, thrilling book until it rocked my world. Dreadnought is the superhero adventure we all need right now.”—Charlie Jane Anders, author of All the Birds in the Sky “A thoroughly enjoyable, emotionally rich, action-packed story with the most exciting new superheroes in decades. Unmissable.”—Kirkus Reviews
Author | : Glyn Trefor-Jones |
Publisher | : |
Total Pages | : 0 |
Release | : 2015 |
Genre | : Drama |
ISBN | : 9781848422858 |
Packed full of drama games, ideas and suggestions, Drama Menu is a unique new resource for drama teachers.
Author | : Jill Savage |
Publisher | : Harper Collins |
Total Pages | : 226 |
Release | : 2004 |
Genre | : Church group work with mothers |
ISBN | : 0310254477 |
How's Your Motherhood Network? People in all professions know the importance of networking. How about you? Are you enjoying the support and connection you need in the most demanding career of all---motherhood? You can. Whether you're improving the group you're already in or starting one from scratch, developing a mothers' group is practical, doable, and indescribably rewarding. Here are the guidance and resources you need you need for a 'can-do' attitude. Drawing from years of experience, Jill Savage offers a resource manual packed with vision and a wealth of ideas. You'll find sage, road-tested upbeat advice on : *Different kinds of groups *Mentoring and accountability relationships *Attracting members *raining leaders and volunteers *Handling conflicts *Policy and procedure *Arranging for childcare *Gaining church support *Bible study and prayer . . . and much more! Motherhood is an incredibly important and rewarding profession. You don't have to do it alone. The supportive and trusting relationships you long for are within your reach and some will last a lifetime. Chockful of resources, Creating the Moms Group You've Been Looking For will help you and other moms like you find friends, grow in your faith, and keep your sanity in the process of raising your children.
Author | : Mary Scannell |
Publisher | : McGraw Hill Professional |
Total Pages | : 240 |
Release | : 2010-05-28 |
Genre | : Business & Economics |
ISBN | : 0071743669 |
Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.
Author | : Jason Keeley |
Publisher | : |
Total Pages | : 0 |
Release | : 2018 |
Genre | : Games & Activities |
ISBN | : 9781640780132 |
In the Dead Suns Adventure Path, the players take on the roles of members of the Starfinder Society, a loose association of scholars and adventurers who travel the galaxy uncovering the secrets of the past. When a fragment of an ancient alien superweapon surfaces in the depths of hyperspace, its discovery sets off a race to find the extraterrestrial doomsday device. Hopping from planet to planet in both the civilized Pact Worlds and beyond, the heroes must contend with both the undead Corpse Fleet and the nihilistic Cult of the Devourer, each of which seeks to acquire the alien artifact for its own purposes. Can the heroes find and destroy the superweapon before their enemies seize control of it, or will the Pact Worlds' sun go dark and cold, a harbinger of dead suns across the galaxy?
Author | : Andrea Sfiligoi |
Publisher | : Createspace Independent Publishing Platform |
Total Pages | : 90 |
Release | : 2017-09-13 |
Genre | : |
ISBN | : 9781976371455 |
Four Against Darkness is a solitaire dungeon-delving game that may also be played cooperatively. No miniatures are needed. All you need is this book, a pencil, two dice, and grid paper. Choose four characters from a list of classic types (warrior, wizard, rogue, halfling, dwarf, barbarian, cleric, elf), equip them, and venture into dungeons created by dice rolls and your own choices. You will fight monsters, manage resources, grab treasure, dodge traps, find clues, and even accept quests from the monsters themselves. Your characters will level up, becoming more powerful with each game... IF THEY SURVIVE.