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Author | : Brian Clegg |
Publisher | : St. Martin's Press |
Total Pages | : 306 |
Release | : 2010-10-26 |
Genre | : Science |
ISBN | : 1429948396 |
An exploration of the terrifying threats to our world that fill today's headlines: from global warming epidemic to the threat of nuclear weapons and the risk posed by the leading edge devices like the Large Hadron Collider. Armageddon Science by Brian Clegg is everything you want to know about potential man-made disaster. Climate change. Nuclear devastation. Bio-hazards. The Large Hadron Collider. What do these things have in common? They all have the potential to end our world. Every great scientific creation of man is balanced by an equal amount of danger—as there's no progress without risk. Armageddon Science is an authoritative look at the real "mad science" at work today, that recklessly puts life on Earth at risk for the pursuit of knowledge and personal gain. This book explores the reality of the dangers that science poses to the human race, from the classic fear of nuclear destruction to the latest possibilities for annihilation. Combining the science behind those threats with an understanding of the real people responsible as well as providing an assessment of the likelihood of the end of the world, this isn't a disaster movie, it's Armageddon Science.
Author | : The Church of Jesus Christ of Latter-Day Saints |
Publisher | : The Church of Jesus Christ of Latter-day Saints |
Total Pages | : 298 |
Release | : 1997 |
Genre | : |
ISBN | : 1465101276 |
A Study Guide and a Teacher’s Manual Gospel Principles was written both as a personal study guide and as a teacher’s manual. As you study it, seeking the Spirit of the Lord, you can grow in your understanding and testimony of God the Father, Jesus Christand His Atonement, and the Restoration of the gospel. You can find answers to life’s questions, gain an assurance of your purpose and self-worth, and face personal and family challenges with faith.
Author | : Chris Sells |
Publisher | : Addison-Wesley |
Total Pages | : 1086 |
Release | : 2012-12-27 |
Genre | : Computers |
ISBN | : 0133090582 |
Building Windows 8 Apps with JavaScript is the definitive guide for every experienced developer who wants to create, ship, and profit from Windows 8 apps built with HTML5 and JavaScript. Written by Chris Sells, former Visual Studio Principal Program Manager who led the team that built Microsoft’s official Windows 8 JavaScript app templates, and Brandon Satrom, expert web/mobile developer, this book covers every facet of development with Microsoft’s new JavaScript framework and WinRT. The authors guide you through building full-featured Windows Store apps that merge the best aspects of desktop, web, and mobile apps into a single user and developer experience. You’ll learn how to leverage the full power of the Windows 8 platform and integrate services ranging from client-side state to offline storage. Leveraging these techniques, you can deliver information to users faster, more clearly, and more concisely, on whatever devices they prefer. Through complete example projects, Building Windows 8 Apps with JavaScript covers Understanding powerful new improvements in Windows 8 developer experience Using Windows 8’s more flexible binding to update the UI as underlying data changes Creating layouts and typography that fit Windows 8 style and leverage its advantages Working with audio, video, captured media, animation, and HTML5 graphics Making your app “connectable” with PlayTo Integrating WinJS navigation services to improve UI control Maintaining app states built up over time, and sharing them across devices Writing highly responsive async apps Supporting true-touch metaphors and interactions, location data, and sensors Designing apps for the Windows 8 design language Extending JavaScript code to integrate existing C/C++ code or to access Windows capabilities that WinRT doesn’t expose Discovering best practices for monetizing Windows Store apps All of the downloadable examples can be created and run with Microsoft’s free Visual Studio 2012 Express for Windows 8, which includes all you need to build, package, and deploy your Windows Store apps.
Author | : Sai Kumar Koona |
Publisher | : BPB Publications |
Total Pages | : 403 |
Release | : 2024-08-26 |
Genre | : Computers |
ISBN | : 9355519311 |
DESCRIPTION Microsoft recently released .NET 8, a fresh and exciting release with lots of new features and performance enhancements. In this book, we will cover several frameworks such as WinForms, WPF, Windows App SDK, Blazor, and MAUI. This book will begin with a tour of the .NET technology, including its versions and support. You will also discover how .NET evolved into a unified development platform and be introduced to a variety of desktop frameworks. The upcoming chapter will be devoted exclusively to discussing the new features and improvements in .NET 8, together with the features that are now available in the C# 12 version. Since we now have a solid grasp of .NET 8, we can get started in chapter three by using the .NET Command Line Interface (CLI) commands to create new projects and solutions. We will study this by examining several desktop application frameworks from chapters 4 to 8. The following two chapters will cover a variety of application design patterns and best practices. Upon completion, readers will have a thorough understanding of various native desktop application development techniques, as well as the most recent C# features and how they integrate into existing design approaches. KEY FEATURES ● Learn about the new features of .NET 8 and C# 12, and using them in programming. ● Learn how to create numerous native desktop applications with .NET 8. ● Understand application architectural topics such as microservices, gRPC, design patterns, and best practices. WHAT YOU WILL LEARN ● Familiarize yourself with new features and improvements in .NET 8, together with the features that are now available in the C# 12 version. ● Understanding CLI commands and creating projects using them. ● Using Windows Forms, WPF, and Windows App SDK concepts along with real-time use-cases. ● Understanding how mobile apps can be built using the .NET MAUI platform. ● Achieve the potential of the Blazor framework along with new changes and features introduced since .NET 8. ● Exploring various architecture and design patterns along with best practices. WHO THIS BOOK IS FOR This book is for software developers, UI/UX designers, and .NET enthusiasts seeking to create cutting-edge desktop applications, as this book provides the essential knowledge and practical guidance to excel in .NET 8 desktop development. TABLE OF CONTENTS 1. Introduction to .NET 8 2. Exploring .NET 8’s Features 3. Working with Command Line Interface 4. Working with Windows Forms 5. Working with Windows Presentation Foundation 6. Working with Multi-platform App UI 7. Working with Windows App SDK 8. Working with Blazor 9. Application Architecture 10. Best Practices
Author | : Mark Minasi |
Publisher | : Sybex |
Total Pages | : 568 |
Release | : 2000 |
Genre | : Computers |
ISBN | : |
The first expert presentation of Linux specifically for Windows users, using Windows terminology and examples, and building on Windows knowledge. Practical and to the point, the authors explain Linux's essentials, dispel its myths, show how to use Linux in an enterprise, and provide practical guidelines and interoperability tips on setting up various Linux servers in a Windows environment.
Author | : István Novák |
Publisher | : John Wiley & Sons |
Total Pages | : 626 |
Release | : 2012-09-06 |
Genre | : Computers |
ISBN | : 1118235622 |
Learn to use exciting new development tools and create applications for Windows 8 If you're a beginning developer, there's no better place to get up to speed on the Windows 8 SDK than this Wrox guide. A team of Microsoft experts provides a complete course in Windows 8 programming, helping you take full advantage of the innovative new SDK. Written in an easy-to-read style, this book is packed with reusable examples that showcase the endless possibilities of the Windows SDK and also introduces the new Windows 8 app store. It explains how to set up the development environment and covers user interface design, using special effects and graphics, working with C# and C++, and much more. Provides a complete introduction to the Windows SDK and Windows 8, starting with setting up the development environment and building your first application Covers user interface design, touch- and event-driven design elements, leveraging windows-based services, and offline application development with HTML 5 Explores creating C# applications for the Windows 8 system, XNA 4 and Silverlight 5 considerations, and the role of C++ Shows how to debug, certify and deploy your applications Introduces the new Windows 8 app store and offers advice on marketing your apps Beginning Windows 8 Application Development is perfect for anyone who's ready to get started developing apps for the exciting new Windows 8 OS.
Author | : Scott Isaacs |
Publisher | : Apress |
Total Pages | : 537 |
Release | : 2013-09-28 |
Genre | : Computers |
ISBN | : 1430257806 |
Beginning Windows Store Application Development – HTML and JavaScript Edition introduces you to the Windows 8 modern app design paradigm and the new Windows 8 programming model developed around this paradigm. You'll learn to build rich, immersive applications designed to run on the many devices powered by Windows 8. The authors draw on their extensive practical experience to provide not only a comprehensive introduction to the model and its features, but guidance on best practices and a real-world sample application that you develop over the course of the book. Beginning Windows Store Application Development – HTML and JavaScript Edition also emphasizes how devices will be used and applications will be built in a world that has become far more connected. The book takes you beyond the syntax of any development language and examines factors such as application design, user experience, social integration, and maintaining data and settings across multiple devices.
Author | : Vyacheslav Kharchenko |
Publisher | : Springer |
Total Pages | : 602 |
Release | : 2018-09-29 |
Genre | : Technology & Engineering |
ISBN | : 3030002535 |
This book describes the implementation of green IT in various human and industrial domains. Consisting of four sections: “Development and Optimization of Green IT”, “Modelling and Experiments with Green IT Systems”, “Industry and Transport Green IT Systems”, “Social, Educational and Business Aspects of Green IT”, it presents results in two areas – the green components, networks, cloud and IoT systems and infrastructures; and the industry, business, social and education domains. It discusses hot topics such as programmable embedded and mobile systems, sustainable software and data centers, Internet servicing and cyber social computing, assurance cases and lightweight cryptography in context of green IT. Intended for university students, lecturers and researchers who are interested in power saving and sustainable computing, the book also appeals to engineers and managers of companies that develop and implement energy efficient IT applications.
Author | : David H. Eberly |
Publisher | : CRC Press |
Total Pages | : 471 |
Release | : 2014-08-15 |
Genre | : Computers |
ISBN | : 1466595353 |
An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11 GPGPU Programming for Games and Science demonstrates how to achieve the following requirements to tackle practical problems in computer science and software engineering: Robustness Accuracy Speed Quality source code that is easily maintained, reusable, and readable The book primarily addresses programming on a graphics processing unit (GPU) while covering some material also relevant to programming on a central processing unit (CPU). It discusses many concepts of general purpose GPU (GPGPU) programming and presents practical examples in game programming and scientific programming. The author first describes numerical issues that arise when computing with floating-point arithmetic, including making trade-offs among robustness, accuracy, and speed. He then shows how single instruction multiple data (SIMD) extensions work on CPUs since GPUs also use SIMD. The core of the book focuses on the GPU from the perspective of Direct3D 11 (D3D11) and the High Level Shading Language (HLSL). This chapter covers drawing 3D objects; vertex, geometry, pixel, and compute shaders; input and output resources for shaders; copying data between CPU and GPU; configuring two or more GPUs to act as one; and IEEE floating-point support on a GPU. The book goes on to explore practical matters of programming a GPU, including code sharing among applications and performing basic tasks on the GPU. Focusing on mathematics, it next discusses vector and matrix algebra, rotations and quaternions, and coordinate systems. The final chapter gives several sample GPGPU applications on relatively advanced topics. Web Resource Available on a supporting website, the author’s fully featured Geometric Tools Engine for computing and graphics saves you from having to write a large amount of infrastructure code necessary for even the simplest of applications involving shader programming. The engine provides robust and accurate source code with SIMD when appropriate and GPU versions of algorithms when possible.
Author | : George Wallace |
Publisher | : Pearson Education |
Total Pages | : 113 |
Release | : 2014-11-19 |
Genre | : Computers |
ISBN | : 0735695784 |
The System Center Operations Manager data warehouse stores many objects, making it possible to report on performance, availability, configuration, and security. You can use data collected by Operations Manager for issue tracking, awareness, planning, and forecasting, all of which are important factors for maintaining and managing your environment. But understanding what to report on and how to do so is what actually contributes to the stability of your infrastructure. If you're not using the data you collect about your environment, you're simply wasting space. If you use Operations Manager to monitor your environment, whether your infrastructure or a public, private, or hybrid cloud, this book is a good resource to help you understand the basics of reporting and how to build queries and stored procedures for your reports. It can also help you understand the various elements of Operations Manager management packs that are used when you create reports.