Modern Robotics

Modern Robotics
Author: Kevin M. Lynch
Publisher: Cambridge University Press
Total Pages: 545
Release: 2017-05-25
Genre: Computers
ISBN: 1107156300

A modern and unified treatment of the mechanics, planning, and control of robots, suitable for a first course in robotics.

Cutting-Edge Robotics

Cutting-Edge Robotics
Author: Karen Latchana Kenney
Publisher: Lerner Publications (Tm)
Total Pages: 36
Release: 2018-08
Genre: Juvenile Nonfiction
ISBN: 154152344X

Robotics is currently one of the most popular hands-on applications of STEM in schools. High-interest text filled with fascinating and up-to-date information teaches readers all about the technology of robotics and the many ways robots are used around the world today.

Library Robotics

Library Robotics
Author: Sarah Kepple
Publisher: Bloomsbury Publishing USA
Total Pages: 127
Release: 2015-10-22
Genre: Education
ISBN:

A dive-right-in, quick-start guide for busy library professionals who want to build literacy, STEAM, and other 21st-century skills using simple robots in a fun, collaborative environment. Robotics in the library? Absolutely. Robotics can add a new dimension to library programming—one that can help America's youth build the Science, Technology, Engineering, Art, and Math (STEAM) and 21st-century learning skills they will need to be successful in an international, technology-infused workforce. This book provides a complete guide for launching a robotics program in the library and demonstrates the links between robotics programming and learning. It also includes complete instructions for various program models that employ robotics. Robotics programs are an ideal way for public and school libraries to demonstrate their vital roles as the hubs of community learning, and the subject is universally popular with students as well as parents and industrial funders. The book's clearly and succinctly written chapters begin by providing the information that librarians will need for stakeholders and to select equipment, then move logically into addressing guided activities and expansion ideas. Children's librarians, teen librarians, school media specialists (particularly those focused on middle school students), and adult and technology librarians looking to connect with "new adults" will find this book useful and appealing.

Arduino Robotics

Arduino Robotics
Author: John-David Warren
Publisher: Apress
Total Pages: 621
Release: 2011-10-08
Genre: Computers
ISBN: 143023184X

This book will show you how to use your Arduino to control a variety of different robots, while providing step-by-step instructions on the entire robot building process. You'll learn Arduino basics as well as the characteristics of different types of motors used in robotics. You also discover controller methods and failsafe methods, and learn how to apply them to your project. The book starts with basic robots and moves into more complex projects, including a GPS-enabled robot, a robotic lawn mower, a fighting bot, and even a DIY Segway-clone. Introduction to the Arduino and other components needed for robotics Learn how to build motor controllers Build bots from simple line-following and bump-sensor bots to more complex robots that can mow your lawn, do battle, or even take you for a ride Please note: the print version of this title is black & white; the eBook is full color.

Robotics

Robotics
Author: Bruno Siciliano
Publisher: Springer Science & Business Media
Total Pages: 644
Release: 2010-08-20
Genre: Technology & Engineering
ISBN: 1846286417

Based on the successful Modelling and Control of Robot Manipulators by Sciavicco and Siciliano (Springer, 2000), Robotics provides the basic know-how on the foundations of robotics: modelling, planning and control. It has been expanded to include coverage of mobile robots, visual control and motion planning. A variety of problems is raised throughout, and the proper tools to find engineering-oriented solutions are introduced and explained. The text includes coverage of fundamental topics like kinematics, and trajectory planning and related technological aspects including actuators and sensors. To impart practical skill, examples and case studies are carefully worked out and interwoven through the text, with frequent resort to simulation. In addition, end-of-chapter exercises are proposed, and the book is accompanied by an electronic solutions manual containing the MATLAB® code for computer problems; this is available free of charge to those adopting this volume as a textbook for courses.

Learn Robotics with Raspberry Pi

Learn Robotics with Raspberry Pi
Author: Matt Timmons-Brown
Publisher: No Starch Press
Total Pages: 241
Release: 2019-01-22
Genre: Technology & Engineering
ISBN: 1593279213

In Learn Robotics with Raspberry Pi, you'll learn how to build and code your own robot projects with just the Raspberry Pi microcomputer and a few easy-to-get components - no prior experience necessary! Learn Robotics with Raspberry Pi will take you from inexperienced maker to robot builder. You'll start off building a two-wheeled robot powered by a Raspberry Pi minicomputer and then program it using Python, the world's most popular programming language. Gradually, you'll improve your robot by adding increasingly advanced functionality until it can follow lines, avoid obstacles, and even recognize objects of a certain size and color using computer vision. Learn how to: - Control your robot remotely using only a Wii remote - Teach your robot to use sensors to avoid obstacles - Program your robot to follow a line autonomously - Customize your robot with LEDs and speakers to make it light up and play sounds - See what your robot sees with a Pi Camera As you work through the book, you'll learn fundamental electronics skills like how to wire up parts, use resistors and regulators, and determine how much power your robot needs. By the end, you'll have learned the basics of coding in Python and know enough about working with hardware like LEDs, motors, and sensors to expand your creations beyond simple robots.

DK Eyewitness Books: Robot

DK Eyewitness Books: Robot
Author: Roger Bridgman
Publisher: Penguin
Total Pages: 66
Release: 2004-03-01
Genre: Juvenile Nonfiction
ISBN: 0756667968

Take a detailed look at the fascinating world of robots - from the earliest single-task machines to the advanced intelligence of robots with feelings. Young readers will be amazed to learn all that robots can do: perform delicate surgical operations, clean city sewers, work as museum tour guides, or even battle each other in combat. Find out how humans have created these mechanical minds and bodies. The most trusted nonfiction series on the market, Eyewitness Books provide an in-depth, comprehensive look at their subjects with a unique integration of words and pictures.

My Friend Robot!

My Friend Robot!
Author: Sunny Scribens
Publisher: Barefoot Books
Total Pages: 67
Release: 2019-09-01
Genre: Juvenile Fiction
ISBN: 1782856307

Join a lively crew of children and their robot friend to work on an exciting project: building a tree house for them all to enjoy! Then learn more about robots, simple machines and computer programming in the notes at the end.

The LEGO MINDSTORMS EV3 Discovery Book

The LEGO MINDSTORMS EV3 Discovery Book
Author: Laurens Valk
Publisher: No Starch Press
Total Pages: 400
Release: 2014-06-14
Genre: Technology & Engineering
ISBN: 1593275978

LEGO MINDSTORMS has changed the way we think about robotics by making it possible for anyone to build real, working robots. The latest MINDSTORMS set, EV3, is more powerful than ever, and The LEGO MINDSTORMS EV3 Discovery Book is the complete, beginner-friendly guide you need to get started. Begin with the basics as you build and program a simple robot to experiment with motors, sensors, and EV3 programming. Then you’ll move on to a series of increasingly sophisticated robots that will show you how to work with advanced programming techniques like data wires, variables, and custom-made programming blocks. You’ll also learn essential building techniques like how to use beams, gears, and connector blocks effectively in your own designs. Master the possibilities of the EV3 set as you build and program: –The EXPLOR3R, a wheeled vehicle that uses sensors to navigate around a room and follow lines –The FORMULA EV3 RACE CAR, a streamlined remote-controlled race car –ANTY, a six-legged walking creature that adapts its behavior to its surroundings –SK3TCHBOT, a robot that lets you play games on the EV3 screen –The SNATCH3R, a robotic arm that can autonomously find, grab, lift, and move the infrared beacon –LAVA R3X, a humanoid robot that walks and talks More than 150 building and programming challenges throughout encourage you to think creatively and apply what you’ve learned to invent your own robots. With The LEGO MINDSTORMS EV3 Discovery Book as your guide, you’ll be building your own out-of-this-world creations in no time! Requirements: One LEGO MINDSTORMS EV3 set (LEGO SET #31313)

Emerging Library Technologies

Emerging Library Technologies
Author: Ida Arlene Joiner
Publisher: Chandos Publishing
Total Pages: 208
Release: 2018-08-09
Genre: Language Arts & Disciplines
ISBN: 0081022549

Emerging Library Technologies, is written for librarians/information professionals, teachers, administrators, researchers, undergraduate/graduate students, and others who are interested in learning about some of the most popular emerging technologies in the media today such as artificial intelligence, robotics, drones, driverless vehicles, big data, virtual/augmented reality, 3D printing, and wearable technologies. This valuable resource shows how they can be used in libraries and resource centers, and how to get stakeholder buy in for implementing these technologies. - Covers innovative insights on how these emerging technologies can be used in all types libraries and resource centers. - Discusses how to get key stakeholders on board before implementing emerging technologies including a checklist to complete before presenting your technology proposal to senior management. - Brings unique perspective for assisting people who will be displaced by these emerging technologies. - Includes resources at the end of every chapter on keeping abreast and building expertise on the emerging technology topic. - Contains tips on how professionals can forge strategic relationships to collaborate on emerging technology projects such as preparing students for STEM and STEAM careers. - Poses engaging questions for further discussion after each chapter. - Includes comprehensive glossary at the end of each chapter.