E-Learning Methodologies and Computer Applications in Archaeology

E-Learning Methodologies and Computer Applications in Archaeology
Author: Politis, Dionysios
Publisher: IGI Global
Total Pages: 490
Release: 2008-04-30
Genre: Education
ISBN: 1599047616

Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology.

Computer Applications in Second Language Acquisition

Computer Applications in Second Language Acquisition
Author: Carol Chapelle
Publisher: Cambridge University Press
Total Pages: 19
Release: 2001-02-22
Genre: Education
ISBN: 0521626463

Exploring computer applications in second language acquisition, this book addresses issues such as effective use of software in language teaching, values and limitations of computer-assisted testing.

Computer Applications in Engineering and Management

Computer Applications in Engineering and Management
Author: Parveen Berwal
Publisher: CRC Press
Total Pages: 493
Release: 2022-04-08
Genre: Computers
ISBN: 1000555747

The book Computer Applications in Engineering and Management is about computer applications in management, electrical engineering, electronics engineering, and civil engineering. It covers the software tools for office automation, introduces the basic concepts of database management, and provides an overview about the concepts of data communication, internet, and e-commerce. Additionally, the book explains the principles of computing management used in construction of buildings in civil engineering and the role of computers in power grid automation in electronics engineering. Features Provides an insight to prospective research and application areas related to industry and technology Includes industry-based inputs Provides a hands-on approach for readers of the book to practice and assimilate learning This book is primarily aimed at undergraduates and graduates in computer science, information technology, civil engineering, electronics and electrical engineering, management, academicians, and research scholars.

Service-Learning in the Computer and Information Sciences

Service-Learning in the Computer and Information Sciences
Author: Brian A. Nejmeh
Publisher: John Wiley & Sons
Total Pages: 454
Release: 2012-06-07
Genre: Computers
ISBN: 1118319125

Offering a truly global perspective, this book serves as a road map for service-learning partnerships between information science and nonprofit organizations. It introduces for the first time an essential framework for service learning in CIS, addressing both the challenges and opportunities of this approach for all stakeholders involved: faculty, students, and community nonprofit organizations (NPOs), both domestic and abroad. This volume outlines numerous examples of successful programs from around the world, presenting practical working models for implementing joint projects between NPOs and academia.

Challenges and Applications for Implementing Machine Learning in Computer Vision

Challenges and Applications for Implementing Machine Learning in Computer Vision
Author: Kashyap, Ramgopal
Publisher: IGI Global
Total Pages: 318
Release: 2019-10-04
Genre: Computers
ISBN: 1799801845

Machine learning allows for non-conventional and productive answers for issues within various fields, including problems related to visually perceptive computers. Applying these strategies and algorithms to the area of computer vision allows for higher achievement in tasks such as spatial recognition, big data collection, and image processing. There is a need for research that seeks to understand the development and efficiency of current methods that enable machines to see. Challenges and Applications for Implementing Machine Learning in Computer Vision is a collection of innovative research that combines theory and practice on adopting the latest deep learning advancements for machines capable of visual processing. Highlighting a wide range of topics such as video segmentation, object recognition, and 3D modelling, this publication is ideally designed for computer scientists, medical professionals, computer engineers, information technology practitioners, industry experts, scholars, researchers, and students seeking current research on the utilization of evolving computer vision techniques.

Deep Learning in Computer Vision

Deep Learning in Computer Vision
Author: Mahmoud Hassaballah
Publisher: CRC Press
Total Pages: 275
Release: 2020-03-23
Genre: Computers
ISBN: 1351003801

Deep learning algorithms have brought a revolution to the computer vision community by introducing non-traditional and efficient solutions to several image-related problems that had long remained unsolved or partially addressed. This book presents a collection of eleven chapters where each individual chapter explains the deep learning principles of a specific topic, introduces reviews of up-to-date techniques, and presents research findings to the computer vision community. The book covers a broad scope of topics in deep learning concepts and applications such as accelerating the convolutional neural network inference on field-programmable gate arrays, fire detection in surveillance applications, face recognition, action and activity recognition, semantic segmentation for autonomous driving, aerial imagery registration, robot vision, tumor detection, and skin lesion segmentation as well as skin melanoma classification. The content of this book has been organized such that each chapter can be read independently from the others. The book is a valuable companion for researchers, for postgraduate and possibly senior undergraduate students who are taking an advanced course in related topics, and for those who are interested in deep learning with applications in computer vision, image processing, and pattern recognition.

Computers in Education

Computers in Education
Author: Ganelon Metivier
Publisher: Nova Science Publishers
Total Pages: 119
Release: 2020
Genre: Computers
ISBN: 9781536186734

"Computers in Education: Trends, Applications and Challenges summarizes various reactions to school closure due to COVID-19, particularly focusing on the digitization of education, government, schools, and the private sector. The authors aim to demonstrate connections that exist between the notion of technology immune-technology enabled mathematics problem-solving pedagogy and the theory of instrumental genesis. This theory has been used by educational researchers to demonstrate the modern-day pedagogical appropriation of an artifact as a material object. The development, implementation and evaluation of a mixed-mode delivery method involving a well-designed user interface and mobile learning applications is discussed. The concluding study presents some implementations of Newton-Cotes integration methods to nonlinear 2D integrals with a new calculator: TWOD integral calculator designed with the help of Matlab Graphical User Interface"--

Computer Applications in Instruction

Computer Applications in Instruction
Author: Northwest Regional Educational Laboratory
Publisher:
Total Pages: 224
Release: 1978
Genre: Education
ISBN:

Intended for upper elementary and secondary teachers in all subject areas, this guide provides practical advice on determining the appropriate application of computer technology and on the selection of specific, subject-related computer-based instruction units. Under the heading of hardware and software, topics discussed include communicating with a computer, computer size, getting and using user's programs, translators and programming languages, and the elements of a program. The computer is analyzed in terms of its uses as instructor, laboratory, calculator, object of instruction, and instructor's aide. The selection of computer-based instructional units is described from the beginning of the selection process through final decision making. Individual papers then focus on uses of the computer in the following specific areas: art education, business education, instruction for the deaf and hard of hearing, elementary school, language arts, mathematics curriculum and instruction, music education, physical education, secondary science, natural science, and the social sciences. "Keys to Recognizing General Purpose Languages," and some primary sources of computer-based instructional units, are appended. (LMM)