Java Phrasebook
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Author | : Timothy R. Fisher |
Publisher | : Pearson Education |
Total Pages | : 215 |
Release | : 2006-11-06 |
Genre | : Computers |
ISBN | : 0132715007 |
Essential Code and Commands Java Phrasebook gives you the code phrases you need to quickly and effectively complete your programming projects in Java. Concise and Accessible Easy to carry and easy to use—lets you ditch all those bulky books for one portable guide Flexible and Functional Packed with more than 100 customizable code snippets—so you can readily code functional Java in just about any situation Timothy Fisher has been working professionally in the Java software development field since 1997 and is currently a consultant for the Compuware Corporation in Detroit, Michigan. He enjoys writing about technology and has been a contributor to Java Developer’s Journal and XML Journal. Tim is also passionate about education and the use of advanced Internet technologies for education. Programming / Java
Author | : David Chisnall |
Publisher | : Addison-Wesley |
Total Pages | : 279 |
Release | : 2012-05-01 |
Genre | : Computers |
ISBN | : 0132919001 |
The Go Programming Language Phrasebook Essential Go code and idioms for all facets of the development process This guide gives you the code “phrases” you need to quickly and effectively complete a wide variety of projects with Go, today’s most exciting new programming language. Tested, easy-to-adapt code examples illuminate every step of Go development, helping you write highly scalable, concurrent software. You’ll master Go-specific idioms for working with strings, collections, arrays, error handling, goroutines, slices, maps, channels, numbers, dates, times, files, networking, web apps, the runtime, and more. Concise and Accessible Easy to carry and easy to use: Ditch all those bulky books for one portable pocket guide Flexible and Functional Packed with more than 100 customizable code snippets: Quickly create solid Go code to solve just about any problem Register your book at informit.com/register for convenient access to downloads, updates, and corrections as they become available.
Author | : Rogers Cadenhead |
Publisher | : Sams Publishing |
Total Pages | : 432 |
Release | : 2012 |
Genre | : Computers |
ISBN | : 0672335751 |
Offers an updated tutorial for beginners explaining how to use Java to create desktop and Web programs, applications, and web services.
Author | : Rogers Cadenhead |
Publisher | : Pearson Education |
Total Pages | : 449 |
Release | : 2014 |
Genre | : Computers |
ISBN | : 0672337029 |
Offers an updated tutorial for beginners explaining how to use Java to create desktop and Web programs, applications, and web services, including setting up the programming environment, building user interfaces, and writing Android apps. --Publisher's description.
Author | : Rogers Cadenhead |
Publisher | : Sams Publishing |
Total Pages | : 449 |
Release | : 2014-05-05 |
Genre | : Computers |
ISBN | : 0133517799 |
Sams Teach Yourself Java in 24 Hours, Seventh Edition Covers Java 8 and Android Development In just 24 lessons of one hour or less, you can learn the fundamentals of Java programming. In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up. Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Full-color figures and clear instructions visually show you how to program with Java. Popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java. Learn how to... Set up your Java programming environment Write your first working program in just minutes Control program decisions and behavior Store and work with information Build straightforward user interfaces Create interactive web programs Use threading to build more responsive programs Read and write files and XML data Master best practices for object-oriented programming Create flexible, interoperable web services with JAX-WS Use Java to create an Android app Expand your skills with closures, the powerful new capability introduced in Java 8 Contents at a Glance PART I: Getting Started 1 Becoming a Programmer 2 Writing Your First Program 3 Vacationing in Java 4 Understanding How Java Programs Work PART II: Learning the Basics of Programming 5 Storing and Changing Information in a Program 6 Using Strings to Communicate 7 Using Conditional Tests to Make Decisions 8 Repeating an Action with Loops PART III: Working with Information in New Ways 9 Storing Information with Arrays 10 Creating Your First Object 11 Describing What Your Object Is Like 12 Making the Most of Existing Objects PART IV: Programming a Graphical User Interface 13 Building a Simple User Interface 14 Laying Out a User Interface 15 Responding to User Input 16 Building a Complex User Interface PART V: Moving into Advanced Topics 17 Storing Objects in Data Structures 18 Handling Errors in a Program 19 Creating a Threaded Program 20 Using Inner Classes and Closures 21 Reading and Writing Files 22 Creating Web Services with JAX-WS 23 Creating Java2D Graphics 24 Writing Android Apps Appendixes A Using the NetBeans Integrated Development Environment B Where to Go from Here: Java Resources C This Book’s Website D Setting Up an Android Development Environment
Author | : Rogers Cadenhead |
Publisher | : Sams Publishing |
Total Pages | : 1093 |
Release | : 2017-09-08 |
Genre | : Computers |
ISBN | : 0134663632 |
Computer programming with Java is easier than it looks. In just 24 lessons of one hour or less, you can learn to write computer programs in Java. Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, an Android app, and even Minecraft mods in Java. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Full-color figures and clear step-by-step instructions visually show you how to program with Java. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes, Tips, and Cautions provide related information, advice, and warnings. Learn how to... • Set up your Java programming environment • Write your first working program in just minutes • Control program decisions and behavior • Store and work with information • Build straightforward user interfaces • Create interactive web programs • Use threading to build more responsive programs • Read and write files and XML data • Master best practices for object-oriented programming • Use Java 9’s new HTTP client • Use Java to create an Android app • Expand your skills with closures • Create Minecraft mods with Java Contents at a Glance Part I Getting Started 1 Becoming a Programmer 2 Writing Your First Program 3 Vacationing in Java 4 Understanding How Java Programs Work Part II Learning the Basics of Programming 5 Storing and Changing Information in a Program 6 Using Strings to Communicate 7 Using Conditional Tests to Make Decisions 8 Repeating an Action with Loops Part III Working with Information in New Ways 9 Storing Information with Arrays 10 Creating Your First Object 11 Describing What Your Object is Like 12 Making the Most of Existing Objects Part IV Moving into Advanced Topics 13 Storing Objects in Data Structures 14 Handling Errors in a Program 15 Creating a Threaded Program 16 Using Inner Classes and Closures Part V Programming a Graphical User Interface 17 Building a Simple User Interface in Swing 18 Laying Out a User Interface 19 Responding to User Input Part VI Writing Internet Applications 20 Reading and Writing Files 21 Using Java 9's New HTTP Client 22 Creating Java2D Graphics 23 Creating Minecraft Mods with Java 24 Writing Android Apps Appendixes A Using the NetBeans Integrated Development Environment B Where to Go from Here Java Resources C This Book's Web Site D Fixing a Problem with the Android Studio Emulator
Author | : Philip Perry |
Publisher | : Lulu.com |
Total Pages | : 132 |
Release | : 2009-03-25 |
Genre | : Computers |
ISBN | : 1304327663 |
This book is a short introduction to the Java programming language, focusing on the Java base language and features like JDBC and filesystem access that all programmers need. A professional programmer or computer science student should be able to get through the entire book in a few nights.
Author | : Daniel Higginbotham |
Publisher | : No Starch Press |
Total Pages | : 329 |
Release | : 2015-10-15 |
Genre | : Computers |
ISBN | : 1593275919 |
For weeks, months—nay!—from the very moment you were born, you’ve felt it calling to you. At long last you’ll be united with the programming language you’ve been longing for: Clojure! As a Lisp-style functional programming language, Clojure lets you write robust and elegant code, and because it runs on the Java Virtual Machine, you can take advantage of the vast Java ecosystem. Clojure for the Brave and True offers a "dessert-first" approach: you’ll start playing with real programs immediately, as you steadily acclimate to the abstract but powerful features of Lisp and functional programming. Inside you’ll find an offbeat, practical guide to Clojure, filled with quirky sample programs that catch cheese thieves and track glittery vampires. Learn how to: –Wield Clojure’s core functions –Use Emacs for Clojure development –Write macros to modify Clojure itself –Use Clojure’s tools to simplify concurrency and parallel programming Clojure for the Brave and True assumes no prior experience with Clojure, the Java Virtual Machine, or functional programming. Are you ready, brave reader, to meet your true destiny? Grab your best pair of parentheses—you’re about to embark on an epic journey into the world of Clojure!
Author | : Dragan Gaševic |
Publisher | : Springer Science & Business Media |
Total Pages | : 354 |
Release | : 2009-04-02 |
Genre | : Business & Economics |
ISBN | : 3642004334 |
This book constitutes the thoroughly refereed post-conference proceedings of the First International Conference on Software Language Engineering, SLE 2008, held in Toulouse, France, in September 2008. The 16 revised full papers and 1 revised short paper presented together with 1 tool demonstration paper and 2 keynote lectures were carefully reviewed and selected from 106 initial submissions. The papers are organized in topical sections on language and tool analysis and evaluation, concrete and abstract syntax, language engineering techniques, language integration and transformation, language implementation and analysis, as well as language engineering pearls.
Author | : Haneef Khee Abdullah |
Publisher | : Haneef Khee |
Total Pages | : 200 |
Release | : 2017-03-19 |
Genre | : Language Arts & Disciplines |
ISBN | : 9811127638 |
This is more than just a handy Indonesian phrasebook, with additional information on the culture and also tips to be easily accepted by local Indonesians. Includes video links in the book for enhanced learning. Any seasonal traveler to Indonesia will tell you that having the ability to speak the Indonesian language and knowing its culture will make a huge difference in a person’s travel experience in Indonesia, be it on a business trip or a leisure holiday visit. Knowing the very essentials of the language will get you around easily, accomplishing daily activities, from relating to the people, travelling from point to point, paying for the right product at the right price, checking-in and out of hotels, dinning-in and getting much more out of your visit. That is the reason for this book which is designed for all travelers to Indonesia. The focus here is not only on effective communication, but also on simple grammar understanding, proper sentence construction, generating the right word for the right context, cultural exposure, and even tips to get the Indonesians to accept and embrace you better. It is organized to be easy, simple, concise, comprehensive and useful and yet not information dumping. Throughout the learning process, knowledge learnt will be accumulative, so you get to acquire the necessary skills to speak the language better and more effective with every chapter of learning. Every chapter has a good mix of theory and practical, and contain common phrases that can be used immediately. Learners can immediately start to speak and communicate with the locals without having to first complete learning the whole book. Learn Indonesian Language Phrase Book covers: 1.Hundreds of useful Indonesian words and phrases 2.200 most common words in Indonesian 3.100 most common verbs, adjectives and nouns 4.Arranged by topic and situation for easy use and reference 5.Grammar and pronunciation guide 6.Cultural exposure and tips to be easily accepted by locals 7.Complete guide to the affixation system with clear explanation 8.Make learning simple, easy and fun with selected video clips 9.Material is arranged in a step-by-step manner. 10.Books are compact (in size) but comprehensive (in information) 11.Instructions are easy to follow and understand 12.Books can be used for self-improving or in a class learning environment 13.Good mixture of theory and practical 14.With the learning system of Language Made Easy Series, learners will learn the most important part of the language in a systematical manner, so they can apply the knowledge almost immediately