You Can Do It!

You Can Do It!
Author: Francis Glassborow
Publisher: John Wiley & Sons
Total Pages: 379
Release: 2004-04-21
Genre: Computers
ISBN: 0470863994

Want to start programming but don't know where to start? Don't worry! With a radically different approach to programming, author Francis Glassborow demystifies programming concepts, and shows you how to create real applications with C++. Working with computing novice Roberta Allen he teaches you the basic elements of programming and will have you writing programs from the first chapter.

Open Learning Guide for Microsoft FrontPage 2000

Open Learning Guide for Microsoft FrontPage 2000
Author:
Publisher: CIA Training Ltd.
Total Pages: 102
Release: 2000
Genre: Microsoft FrontPage
ISBN: 1860050182

Provides a manual that has been designed to show you the features of the software application FrontPage. It helps in developing a web site, whether it be your own website or for your organisation. This introductory guide steers the user around the basic FrontPage features in order to create a single page web site.

Beginner's Guide to Second Life®

Beginner's Guide to Second Life®
Author: Gwyneth Llewelyn
Publisher: Gwyneth Llewelyn
Total Pages: 25
Release: 2014-09-15
Genre:
ISBN:

If you have just arrived at the Second Life® virtual world and are absolutely clueless about how to proceed, or baffled by the technical slang used by fellow users when they try to explain things to you, this is the guide you need to finally make some sense of what to do and how to have fun in Second Life!

Flash MX Games

Flash MX Games
Author: Nik Lever
Publisher: Taylor & Francis
Total Pages: 456
Release: 2012-10-12
Genre: Art
ISBN: 1136133178

Learn the professional skills you need to make the best use of Flash for creating interactive animation and producing exciting, dynamic Internet content. Nik Lever, writing as an artist for artists, takes you through the entire process from creating the art and animation for games in Flash, to adding the interactivity using Flash's ActionScripting language. He also provides valuable extra coverage of how Flash integrates with Director 8.5 Shockwave studio and C++. As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.

Astronomy with a Budget Telescope

Astronomy with a Budget Telescope
Author: Patrick Moore
Publisher: Springer Science & Business Media
Total Pages: 167
Release: 2012-02-28
Genre: Science
ISBN: 1461421616

Astronomy with a Budget Telescope, 2nd Edition is a complete introduction to buying and using a low-cost amateur astronomical telescope. It provides essential hints and tips about what to look for when buying on a budget - the best are now excellent value, but they all lack an astronomer's advice about setting them up and using them. Astronomy with a Budget Telescope was first published in 2003, since then technology has moved on substantially. The main factors are first the availability of fairly inexpensive computer-controlled "go-to" telescopes which after setting up can automatically locate any celestial objects with reasonable accuracy. Second, digital cameras have now almost completely displaced "wet" film cameras, and some of them are particularly well-suited to astronomical use. Third, prices are down and quality is up! This new edition is revised and extended to include using a low-cost "go-to" telescope - there are various pitfalls to be avoided - and how this class of instrument can make amateur astronomy more accessible to those with limited time at their disposal. It also discusses the new breed of mid-range digital cameras that include powerful on-board processing and image enhancement software that used to be available only to people with advanced astronomical CCD cameras. Finally, there are detailed reviews and test reports on some of the budget telescopes that are available on Main Street and by mail order.