Interactive Sketch-based Interfaces and Modelling for Design

Interactive Sketch-based Interfaces and Modelling for Design
Author: Alexandra Bonnici
Publisher: CRC Press
Total Pages: 303
Release: 2023-05-31
Genre: Technology & Engineering
ISBN: 1000824039

Sketching is a natural and intuitive communication tool used for expressing concepts and ideas that are difficult to communicate through text or speech alone. In design applications, drawings are used at various stages of the design process: from the early concept drawings scribbled on a piece of paper to immersive interactions in which users manipulate and adjust the 3D form of an object in virtual or augmented reality environments. This variety in drawing activities brings about the need for different interpretation strategies that support not only the sketching activity itself, but also allow sketch-based interactions, such as sketch-based queries, to take place. In this book, we explore the different drawing approaches used in design and the algorithms required for processing and interpreting the different sketches and drawings in design. The book is divided into two parts. The first part focuses on sketching in the 2D domain. This includes the digitization of offline and paperbased sketches, techniques for online sketch recognition, observations of user drawing habits, algorithms for inferring depth from 2D drawings, as well as non-photorealistic rendering techniques that are then applied to sketch-based queries. The second part of the book focuses on 3D sketching in virtual or augmented reality spaces. Here, we present the processing and rendering of the 3D strokes, the different interaction devices available for 3D sketching, and look at different applications where immersive 3D sketching has been applied with success.

Light Curve Modeling of Eclipsing Binary Stars

Light Curve Modeling of Eclipsing Binary Stars
Author: E.F. Milone
Publisher: Springer Science & Business Media
Total Pages: 198
Release: 2012-12-06
Genre: Science
ISBN: 1461227429

In the two decades since the development of the first eclipsing-binary modeling code, new analytic techniques and the availability of powerful, sometimes dedicated computing facilities have made possible vastly improved determinations of fundamental and even transient stellar parameters. The scale of these developments, of course, raises questions about modeling tools, techniques, and philosophies, such as: Who will maintain and upgrade the codes? Will the codes be open to improvement by outsiders, and if so, how? And, indeed, what should be the goals of a modeling program? Such questions had not been aired for a long time and, for this reason alone, deserved to be discussed in as general a forum as the community provides. This volume contains material presented by Commission 42 (Close Binary Stars) during the International Astronomical Union's XXI General Assembly in Argentina, July 1991, and during IAU Colloquium 151, Cordoba, Argentina, August 1991. The techniques discussed include simulations of stellar bright and dark spots, streams, partial and complete stellar disks, prominences, and other features characterizing active stars; modeling of polarization parameters; models that use radial velocities as well as line profile simulations to model velocity field variation across stellar disks; the weighted effects of brightness asymmetries; and models for translucent eclipsing agents such as stellar winds.

Interactive Curves and Surfaces

Interactive Curves and Surfaces
Author: Alyn Rockwood
Publisher: Morgan Kaufmann
Total Pages: 232
Release: 1996-08
Genre: Computers
ISBN: 9781558604056

The growing importance of animation and 3D design has caused computer-aided geometric design (CAGD) to be of interest to a wide audience of programmers and designers. This interactive software/book tutorial teaches fundamental CAGD concepts and discusses the growing number of applications in such areas as geological modeling, molecular modeling, commercial advertising, and animation. Using interactive examples and animations to illustrate the mathematical concepts, this hands-on multimedia tutorial enables users without a substantial mathematical background to quickly gain intuition about CAGD. Interactive Curves and Surfaces guides you in Learning the uses of CAGD as it is applied in computer graphics and engineering. Creating curved lines and surfaces using Bezier curves, B-Splines, and parametric surface patches. Understanding the mathematical tools behind the generation of these objects, and the development of computer-based CAGD algorithms. Experimenting with powerful interactive test benches to explore the behavior and characteristics of the most popular CAGD curves. Application oriented readers will find this animated tutorial presentation more accessible than the standard formal texts on the subject.

Modeling Online Auctions

Modeling Online Auctions
Author: Wolfgang Jank
Publisher: John Wiley & Sons
Total Pages: 321
Release: 2010-12-01
Genre: Mathematics
ISBN: 1118031865

Explore cutting-edge statistical methodologies for collecting, analyzing, and modeling online auction data Online auctions are an increasingly important marketplace, as the new mechanisms and formats underlying these auctions have enabled the capturing and recording of large amounts of bidding data that are used to make important business decisions. As a result, new statistical ideas and innovation are needed to understand bidders, sellers, and prices. Combining methodologies from the fields of statistics, data mining, information systems, and economics, Modeling Online Auctions introduces a new approach to identifying obstacles and asking new questions using online auction data. The authors draw upon their extensive experience to introduce the latest methods for extracting new knowledge from online auction data. Rather than approach the topic from the traditional game-theoretic perspective, the book treats the online auction mechanism as a data generator, outlining methods to collect, explore, model, and forecast data. Topics covered include: Data collection methods for online auctions and related issues that arise in drawing data samples from a Web site Models for bidder and bid arrivals, treating the different approaches for exploring bidder-seller networks Data exploration, such as integration of time series and cross-sectional information; curve clustering; semi-continuous data structures; and data hierarchies The use of functional regression as well as functional differential equation models, spatial models, and stochastic models for capturing relationships in auction data Specialized methods and models for forecasting auction prices and their applications in automated bidding decision rule systems Throughout the book, R and MATLAB software are used for illustrating the discussed techniques. In addition, a related Web site features many of the book's datasets and R and MATLAB code that allow readers to replicate the analyses and learn new methods to apply to their own research. Modeling Online Auctions is a valuable book for graduate-level courses on data mining and applied regression analysis. It is also a one-of-a-kind reference for researchers in the fields of statistics, information systems, business, and marketing who work with electronic data and are looking for new approaches for understanding online auctions and processes. Visit this book's companion website by clicking here

Online Engineering and Society 4.0

Online Engineering and Society 4.0
Author: Michael E. Auer
Publisher: Springer Nature
Total Pages: 584
Release: 2021-09-19
Genre: Technology & Engineering
ISBN: 3030825299

This book presents the general objective of the REV2021 conference which is to contribute and discuss fundamentals, applications, and experiences in the field of Online and Remote Engineering, Virtual Instrumentation, and other related new technologies like Cross Reality, Data Science & Big Data, Internet of Things & Industrial Internet of Things, Industry 4.0, Cyber Security, and M2M & Smart Objects. Nowadays, online technologies are the core of most fields of engineering and the whole society and are inseparably connected, for example, with Internet of Things, Industry 4.0 & Industrial Internet of Things, Cloud Technologies, Data Science, Cross & Mixed Reality, Remote Working Environments, Online & Biomedical Engineering, to name only a few. Since the first REV conference in 2004, we tried to focus on the upcoming use of the Internet for engineering tasks and the opportunities as well as challenges around it. In a globally connected world, the interest in online collaboration, teleworking, remote services, and other digital working environments is rapidly increasing. Another objective of the conference is to discuss guidelines and new concepts for engineering education in higher and vocational education institutions, including emerging technologies in learning, MOOCs & MOOLs, and Open Resources. REV2021 on "Online Engineering and Society 4.0" was the 17th in a series of annual events concerning the area of Remote Engineering and Virtual Instrumentation. It has been organized in cooperation with the International Engineering and Technology Institute (IETI) as an online event from February 24 to 26, 2021.

Comprehensive Chemometrics

Comprehensive Chemometrics
Author: Steven Brown
Publisher: Elsevier
Total Pages: 2948
Release: 2020-05-26
Genre: Science
ISBN: 0444641661

Comprehensive Chemometrics, Second Edition, Four Volume Set features expanded and updated coverage, along with new content that covers advances in the field since the previous edition published in 2009. Subject of note include updates in the fields of multidimensional and megavariate data analysis, omics data analysis, big chemical and biochemical data analysis, data fusion and sparse methods. The book follows a similar structure to the previous edition, using the same section titles to frame articles. Many chapters from the previous edition are updated, but there are also many new chapters on the latest developments. Presents integrated reviews of each chemical and biological method, examining their merits and limitations through practical examples and extensive visuals Bridges a gap in knowledge, covering developments in the field since the first edition published in 2009 Meticulously organized, with articles split into 4 sections and 12 sub-sections on key topics to allow students, researchers and professionals to find relevant information quickly and easily Written by academics and practitioners from various fields and regions to ensure that the knowledge within is easily understood and applicable to a large audience Presents integrated reviews of each chemical and biological method, examining their merits and limitations through practical examples and extensive visuals Bridges a gap in knowledge, covering developments in the field since the first edition published in 2009 Meticulously organized, with articles split into 4 sections and 12 sub-sections on key topics to allow students, researchers and professionals to find relevant information quickly and easily Written by academics and practitioners from various fields and regions to ensure that the knowledge within is easily understood and applicable to a large audience

Shape Analysis and Structuring

Shape Analysis and Structuring
Author: Leila de Floriani
Publisher: Springer Science & Business Media
Total Pages: 305
Release: 2007-12-24
Genre: Mathematics
ISBN: 3540332650

With a lot of recent developments in the field, this much-needed book has come at just the right time. It covers a variety of topics related to preserving and enhancing shape information at a geometric level. The contributors also cover subjects that are relevant to effectively capturing the structure of a shape by identifying relevant shape components and their mutual relationships.

Graphics Modeling and Visualization in Science and Technology

Graphics Modeling and Visualization in Science and Technology
Author: Martin Göbel
Publisher: Springer Science & Business Media
Total Pages: 285
Release: 2012-12-06
Genre: Computers
ISBN: 3642778119

The book reports on a workshop on Graphics Modeling and Visualization in scientific, engineering and technical applications. Visualization is known as the key technology to control massive data sets and to achieve insight into these tera bytes of data. Graphics Modeling is the enabling technology for advanced interaction. The papers report on applied visualization or basic research in modeling and visualization. Applications - using commercial or experimental visualization tools - cover the following fields: engineering and design, environmental research, material science, computational sciences, fluid dynamics and algorithmic visualization.

Mesh Generation and Adaptation

Mesh Generation and Adaptation
Author: Rubén Sevilla
Publisher: Springer Nature
Total Pages: 328
Release: 2022-05-18
Genre: Mathematics
ISBN: 3030925404

The developments in mesh generation are usually driven by the needs of new applications and/or novel algorithms. The last decade has seen a renewed interest in mesh generation and adaptation by the computational engineering community, due to the challenges introduced by complex industrial problems.Another common challenge is the need to handle complex geometries. Nowadays, it is becoming obvious that geometry should be persistent throughout the whole simulation process. Several methodologies that can carry the geometric information throughout the simulation stage are available, but due to the novelty of these methods, the generation of suitable meshes for these techniques is still the main obstacle for the industrial uptake of this technology.This book will cover different aspects of mesh generation and adaptation, with particular emphasis on cutting-edge mesh generation techniques for advanced discretisation methods and complex geometries.

Technologies for E-Learning and Digital Entertainment

Technologies for E-Learning and Digital Entertainment
Author: Zhigeng Pan
Publisher: Springer
Total Pages: 808
Release: 2008-06-19
Genre: Computers
ISBN: 3540697365

With the widespread interest in digital entertainment and the advances in the tech- logies of computer graphics, multimedia and virtual reality technologies, a new area–– “Edutainment”––has been accepted as a union of education and computer entertainment. Edutainment is recognized as an effective way of learning through a medium, such as a computer, software, games or VR applications, that both educates and entertains. The Edutainment conference series was established and followed as a special event for the new interests in e-learning and digital entertainment. The main purpose of Edutainment conferences is the discussion, presentation, and information exchange of scientific and technological developments in the new community. The Edutainment conference series is a very interesting opportunity for researchers, engineers and graduate students who wish to communicate at these international annual events. The conference series includes plenary invited talks, workshops, tutorials, paper presen- tion tracks and panel discussions. The Edutainment conference series was initiated in Hangzhou, China in 2006. Following the success of the first event (Edutainment 2006 in Hangzhou, China) and the second one (Edutainment 2007 in Hong Kong, China), Edutainment 2008 was held June 25–27, 2007 in Nanjing, China. This year, we received 219 submissions from 26 different countries and regions, including United Arab Emirates, Canada, Thailand, New Zealand, Austria, Turkey, Germany, Switzerland, Brazil, Cuba, Australia, Hong Kong (China), Pakistan, M- ico, Czech Republic, USA, Malaysia, Italy, Spain, France, UK, The Netherlands, Taiwan (China), Japan, South Korea, and China.