Human Computer Interaction Handbook

Human Computer Interaction Handbook
Author: Julie A. Jacko
Publisher: CRC Press
Total Pages: 1469
Release: 2012-05-04
Genre: Computers
ISBN: 1439829446

Winner of a 2013 CHOICE Outstanding Academic Title Award The third edition of a groundbreaking reference, The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications raises the bar for handbooks in this field. It is the largest, most complete compilation of HCI theories, principles, advances, case st

Handbook of Human Factors and Ergonomics

Handbook of Human Factors and Ergonomics
Author: Gavriel Salvendy
Publisher: John Wiley & Sons
Total Pages: 1754
Release: 2012-05-24
Genre: Technology & Engineering
ISBN: 1118129083

The fourth edition of the Handbook of Human Factors and Ergonomics has been completely revised and updated. This includes all existing third edition chapters plus new chapters written to cover new areas. These include the following subjects: Managing low-back disorder risk in the workplace Online interactivity Neuroergonomics Office ergonomics Social networking HF&E in motor vehicle transportation User requirements Human factors and ergonomics in aviation Human factors in ambient intelligent environments As with the earlier editions, the main purpose of this handbook is to serve the needs of the human factors and ergonomics researchers, practitioners, and graduate students. Each chapter has a strong theory and scientific base, but is heavily focused on real world applications. As such, a significant number of case studies, examples, figures, and tables are included to aid in the understanding and application of the material covered.

Fundamentals of Human-Computer Interaction

Fundamentals of Human-Computer Interaction
Author: Andrew F. Monk
Publisher: Academic Press
Total Pages: 312
Release: 2014-06-28
Genre: Reference
ISBN: 1483276759

Fundamentals of Human-Computer Interaction aims to sensitize the systems designer to the problems faced by the user of an interactive system. The book grew out of a course entitled ""The User Interface: Human Factors for Computer-based Systems"" which has been run annually at the University of York since 1981. This course has been attended primarily by systems managers from the computer industry. The book is organized into three parts. Part One focuses on the user as processor of information with studies on visual perception; extracting information from printed and electronically presented text; and human memory. Part Two on the use of behavioral data includes studies on how and when to collect behavioral data; and statistical evaluation of behavioral data. Part Three deals with user interfaces. The chapters in this section cover topics such as work station design, user interface design, and speech communication. It is hoped that this book will be read by systems engineers and managers concerned with the design of interactive systems as well as graduate and undergraduate computer science students. The book is also suitable as a tutorial text for certain courses for students of Psychology and Ergonomics.

Human-Computer Interaction and Cybersecurity Handbook

Human-Computer Interaction and Cybersecurity Handbook
Author: Abbas Moallem
Publisher: CRC Press
Total Pages: 532
Release: 2018-10-03
Genre: Computers
ISBN: 1351730762

Recipient of the SJSU San Jose State University Annual Author & Artist Awards 2019 Recipient of the SJSU San Jose State University Annual Author & Artist Awards 2018 Cybersecurity, or information technology security, focuses on protecting computers and data from criminal behavior. The understanding of human performance, capability, and behavior is one of the main areas that experts in cybersecurity focus on, both from a human–computer interaction point of view, and that of human factors. This handbook is a unique source of information from the human factors perspective that covers all topics related to the discipline. It includes new areas such as smart networking and devices, and will be a source of information for IT specialists, as well as other disciplines such as psychology, behavioral science, software engineering, and security management. Features Covers all areas of human–computer interaction and human factors in cybersecurity Includes information for IT specialists, who often desire more knowledge about the human side of cybersecurity Provides a reference for other disciplines such as psychology, behavioral science, software engineering, and security management Offers a source of information for cybersecurity practitioners in government agencies and private enterprises Presents new areas such as smart networking and devices

Human-Computer Interaction Fundamentals. Human Factors and Ergonomics

Human-Computer Interaction Fundamentals. Human Factors and Ergonomics
Author: Andrew Sears
Publisher: CRC Press
Total Pages: 331
Release: 2009-04-06
Genre: Computers
ISBN: 9781282025042

This is the first volume of a four-volume handbook dealing with the field of human-computer interactions, edited by Sears (information systems, U. of Maryland Baltimore County) and Jacko (director, Institute for Health Informatics, U. of Minnesota). It contains 16 chapters discussing fundamental issues including, for humans, perceptual-motor interaction, human information processing, mental models, emotion, cognitive architecture, task loading and stress, motivation and persuasion, and human error identification and, for computers, input technologies and techniques, sensor- and recognition-base input, visual displays, haptic interfaces, nonspeech auditory output, network-based interaction, wearable computers, and design of computer workstations. Annotation ©2009 Book News, Inc., Portland, OR (booknews.com).

Human-Computer Interaction Fundamentals

Human-Computer Interaction Fundamentals
Author: Andrew Sears
Publisher: CRC Press
Total Pages: 352
Release: 2009-03-02
Genre: Computers
ISBN: 1420088823

Hailed on first publication as a compendium of foundational principles and cutting-edge research, The Human-Computer Interaction Handbook has become the gold standard reference in this field. Derived from select chapters of this groundbreaking and authoritative resource, Human-Computer Interaction Fundamentals emphasizes emerging topics such as sen

Handbook of Digital Human Modeling

Handbook of Digital Human Modeling
Author: Vincent G. Duffy
Publisher: CRC Press
Total Pages: 1034
Release: 2016-04-19
Genre: Computers
ISBN: 1420063529

The rapid introduction of sophisticated computers, services, telecommunications systems, and manufacturing systems has caused a major shift in the way people use and work with technology. It is not surprising that computer-aided modeling has emerged as a promising method for ensuring products meet the requirements of the consumer. The Handbook of D

Human Factors Psychology

Human Factors Psychology
Author: P.A. Hancock
Publisher: Elsevier
Total Pages: 453
Release: 1987-10-01
Genre: Psychology
ISBN: 0080867014

This book is a collection of contemporary applications of psychological insights into practical human factors issues. The topics are arranged largely according to an information processing/energetic approach to human behavior. Consideration is also given to human-computer interaction and organizational design.

Human-Computer Interaction

Human-Computer Interaction
Author: Gerard Jounghyun Kim
Publisher: CRC Press
Total Pages: 180
Release: 2015-03-20
Genre: Computers
ISBN: 1482233908

Although life continues to become increasingly embedded with interactive computing services that make our lives easier, human-computer interaction (HCI) has not been given the attention it deserves in the education of software developers at the undergraduate level. Most entry-level HCI textbooks are structured around high-level concepts and are not directly tied to the software development process. Filling this need, Human-Computer Interaction: Fundamentals and Practice supplies an accessible introduction to the entire cycle of HCI design and implementation-explaining the core HCI concepts behind each step. Designed around the overall development cycle for an interactive software product, it starts off by covering the fundamentals behind HCI. The text then quickly goes into the application of this knowledge. It covers the forming of HCI requirements, modeling the interaction process, designing the interface, implementing the resulting design, and evaluating the implemented product. Although this textbook is suitable for undergraduate students of computer science and information technology, it is accessible enough to be understood by those with minimal programming knowledge. Supplying readers with a firm foundation in the main HCI principles, the book provides a working knowledge of HCI-oriented software development. The core content of this book is based on the introductory HCI course (advanced junior or senior-level undergraduate) that the author has been teaching at Korea University for the past eight years. The book includes access to PowerPoint lecture slides as well as source code for the example applications used throughout the text.

The Essence of Human-computer Interaction

The Essence of Human-computer Interaction
Author: Christine Faulkner
Publisher:
Total Pages: 224
Release: 1998
Genre: Computers
ISBN:

The Prentice Hall Essence of Computer Science Series provides a concise, practical and uniform introduction to the core components of an undergraduate Computer Science degree. Acknowledging recent changes within higher education, this approach uses a variety of pedagogical tools - case-studies, worked examples and self-test questions - to underpin the student's learning.The Essence of Human-Computer Interaction provides a concise, no-nonsense introduction to studying HCI. It covers all of the essential elements of a standard Human-Computer Interaction course, including Artificial Intelligence, Psychology and Cognitive Science, and suggests ways in which to further develop areas of interest in the subject. It provides examples from everyday life as well as computer systems, such as "real" interfacing problems and solutions. It also includes practical "experiments" for the reader to try, through an examination of subjects such as ergonomics and other HCI issues.