How To Play The Naval War Game With A Complete Set Of The Latest Rules Full Instructions Official Rules 1912 Cancelling All Others
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The Great Naval Game
Author | : Jan RĂ¼ger |
Publisher | : Cambridge University Press |
Total Pages | : 53 |
Release | : 2007-06-21 |
Genre | : History |
ISBN | : 0521875765 |
An innovative study of the cult of the navy in the age of empire.
How to Play the "Naval War Game"
Author | : Frederick Thomas Jane |
Publisher | : |
Total Pages | : 114 |
Release | : 1990 |
Genre | : Technology & Engineering |
ISBN | : |
How to Play the "naval War Game."
Author | : Frederick Thomas Jane |
Publisher | : |
Total Pages | : 91 |
Release | : 1912 |
Genre | : War games, Naval |
ISBN | : |
The National Union Catalog, Pre-1956 Imprints
Author | : Library of Congress |
Publisher | : |
Total Pages | : 712 |
Release | : 1973 |
Genre | : Catalogs, Union |
ISBN | : |
Subject Catalog of the Military Art and Science Collection in the Library of the United States Military Academy
Author | : United States Military Academy. Library |
Publisher | : |
Total Pages | : 864 |
Release | : 1969 |
Genre | : Military art and science |
ISBN | : |
The United States Naval War College 1936 Wargame Rules
Author | : JOHN. CARLSON CURRY (CHRIS.) |
Publisher | : |
Total Pages | : 168 |
Release | : 2019-06-12 |
Genre | : |
ISBN | : 9780244128722 |
The famous Unites States Naval War College wargames have been seen as an important part of the US Navy's preparation for war with Japan. The actual naval commanders took lessons from these wargames into the conflict in the Pacific 1941-45. This book makes the 1936 edition of the tactical rules readily accessible for the first time to the public. It includes the detailed rules for movement, gunnery, damage and other aspects of real naval warfare from the big gun era. The object of these games was to aid students of strategy and tactics in the comprehension of these complex subjects. The book includes: Original guidance from 1922 on how to play the game. Sample gunnery tables. Torpedo fire cards. Rules for visibility and smoke. Details about speed and fuel. Sample ship cards to illustrate how the rules worked. The book is published by the History of Wargaming Project. It is part of a series to document key steps in the development of modern wargaming.
The Fred Jane Naval Wargame (1906) Including the Royal Navy's Wargaming Rules (1921)
Author | : John Curry |
Publisher | : |
Total Pages | : 211 |
Release | : 2008-10-03 |
Genre | : |
ISBN | : 9781409225782 |
RULES FORTHE JANE NAVAL WAR GAMEA SEA KRIEGSPIEL SIMULATING ALL THE MOVEMENTS AND EVOLUTIONS OF EVERY INDIVIDUAL TYPE OF MODERN WARSHIP, AND THE PROPORTIONATE EFFECT OF EVERY SORT OF GUN AND PROJECTILE.PART I. TACTICALPART II. STRATEGICALINVENTED BYFRED T. JANEAUTHOR OF "ALL THE WORLD'S FIGHTING SHIPS," ETC., ETC.This edition includes:Introduction to the rulesBackground to the Jane War GameFast-play summary of the sulesThe original 1906 rulesThe Royal Navy 1921 War Game RulesThe complete book, 'Your Navy as a Fighting Machine'by Fred T Jane (1914)Printed as part of the History of Wargaming Projectwww.johncurryevents.co.uk