The Photoshop and Painter Artist Tablet Book

The Photoshop and Painter Artist Tablet Book
Author: Cher Threinen-Pendarvis
Publisher: Pearson Education
Total Pages: 289
Release: 2013
Genre: Computers
ISBN: 0321903358

Provides instructions for blending traditional drawing and painting skills with technological advances to create digital art.

Twilight Monk - Secrets of Kung Fulio (Illustrated)

Twilight Monk - Secrets of Kung Fulio (Illustrated)
Author: Chris Krubeck
Publisher:
Total Pages: 234
Release: 2020-10-28
Genre:
ISBN:

Contains over 70 Illustrations and sketches by the Author.It is a desperate time in the land of Speria. Rumors of villages destroyed by Dark Creatures echo across the land. The downtrodden surivors turn to the remnants of Moonken warriors at Crescent Isle, but their pacifist ways do not allow them to intervene. Raziel Tenza and Rin Torra are likely the worst Moonken to ever train at the monastery on the mystical shores of Crescent Isle. But when an insurgent gang of miscreants (The Red Cobras) threaten to run them out of town, they decide to team up and stand their ground. The only problem is... they stink at kung fu!With no fighting ability whatsoever, (but a whole lot of gusto!) they embark on an epic martial arts adventure in search of a shortcut to the ultimate badass Kung Fulio power of their ancestors. In their desperate struggle, they accidentally unleash raging Darksprites, get wrapped up in a legendary mystical heist, and discover secret powerful artifacts that will shape their destiny, and determine the fate of the Monks of Twilight.This book is part 1 of a series of Kung Fu action-adventure fantasy novels.

Digital Art Revolution

Digital Art Revolution
Author: Scott Ligon
Publisher: Watson-Guptill
Total Pages: 258
Release: 2011-07-06
Genre: Art
ISBN: 0823008339

There’s no question that applications like Photoshop have changed the art world forever. Master digital artists already use these tools to create masterpieces that stretch the limits of the imagination—but you don’t have to be a master to create your own digital art. Whether you’re a beginner who’s never picked up a pen or paintbrush, or a traditional artist who wants to explore everything a digital canvas might inspire, digital artist and arts educator Scott Ligon guides you and inspires you with clear instructions and exercises that explore all the visual and technical possibilities. Featuring the work of 40 of the finest digital artists working today, Digital Art Revolution is your primary resource for creating amazing artwork using your computer.

Beginner's Guide to Digital Painting in Photoshop

Beginner's Guide to Digital Painting in Photoshop
Author: 3DTotal 3DTotal Publishing
Publisher: Beginner's Guide
Total Pages: 0
Release: 2016-08-30
Genre: Adobe Photoshop
ISBN: 9781909414358

The Beginner's Guide to Digital Painting series continues with the Beginner's Guide to Digital Painting in Photoshop: Sci-fi and Fantasy.

Drawing Basics and Video Game Art

Drawing Basics and Video Game Art
Author: Chris Solarski
Publisher: Watson-Guptill
Total Pages: 242
Release: 2012-09-18
Genre: Art
ISBN: 0823098486

"This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming.” — John Romero, co-founder of id Software and CEO of Loot Drop, Inc. "Solarski’s methodology here is to show us the artistic techniques that every artist should know, and then he transposes them to the realm of video games to show how they should be used to create a far more artful gaming experience ... if I were an artist planning to do video game work, I’d have a copy of this on my shelf." — Marc Mason, Comics Waiting Room Video games are not a revolution in art history, but an evolution. Whether the medium is paper or canvas—or a computer screen—the artist’s challenge is to make something without depth seem like a window into a living, breathing world. Video game art is no different. Drawing Basics and Video Game Art is first to examine the connections between classical art and video games, enabling developers to create more expressive and varied emotional experiences in games. Artist game designer Chris Solarski gives readers a comprehensive introduction to basic and advanced drawing and design skills—light, value, color, anatomy, concept development—as well as detailed instruction for using these methods to design complex characters, worlds, and gameplay experiences. Artwork by the likes of Michelangelo, Titian, and Rubens are studied alongside AAA games like BioShock, Journey, the Mario series, and Portal 2, to demonstrate perpetual theories of depth, composition, movement, artistic anatomy, and expression. Although Drawing Basics and Video Game Art is primarily a practical reference for artists and designers working in the video games industry, it’s equally accessible for those interested to learn about gaming’s future, and potential as an artistic medium. Also available as an eBook

Drawing Digital

Drawing Digital
Author: Lisa Bardot
Publisher: Walter Foster
Total Pages: 163
Release: 2023-10-17
Genre: Art
ISBN: 0760385327

Find out for yourself just how easy it is to use a tablet and stylus to create beautiful art with the help of Drawing Digital!

Foundations of Digital Art and Design with the Adobe Creative Cloud

Foundations of Digital Art and Design with the Adobe Creative Cloud
Author: xtine burrough
Publisher: New Riders
Total Pages: 422
Release: 2013-07-27
Genre: Computers
ISBN: 0133374483

Fuses design fundamentals and software training into one cohesive book! Teaches art and design principles with references to contemporary digital art alongside basic digital tools in Adobe's Creative Cloud Addresses the growing trend of compressing design fundamentals and design software into the same course in universities and design trade schools. Lessons are timed to be used in 50 to 90 minute class sessions with additional materials available online Free video screencasts demonstrate key concepts in every chapter All students of digital design and production—whether learning in a classroom or on their own—need to understand the basic principles of design. These principles are often excluded from books that teach software. Foundations of Digital Art and Design reinvigorates software training by integrating design exercises into tutorials fusing design fundamentals and core Adobe Creative Cloud skills. The result is a comprehensive design learning experience. This book is organized into six sections that focus on vector art, photography, image manipulation, typography, web design, and effective habits. Design topics and principles include: Bits, Dots, Lines, Shapes, Rule of Thirds, Zone System, Color Models, Collage, Appropriation, Gestalt, The Bauhaus Basic Course Approach, The Grid, Remix, Automation, and Revision.

Digital Art Masters

Digital Art Masters
Author: 3DTotal.com (Firm)
Publisher: Taylor & Francis
Total Pages: 290
Release: 2005
Genre: Computer art
ISBN: 0240521706

Meet some of the finest digital 2D and 3D artists working in the industry today, from Patrick Beaulieu and Alessandro Baldasseroni to Marcel Baumann and Marek Denko, and see how they work.

Digital Painting

Digital Painting
Author: Mark Snoswell
Publisher: Ballistic Media Pty Ltd
Total Pages: 173
Release: 2004
Genre: Art and technology
ISBN: 0975096559

Features step-by-step tutorials presented by digital painting master artists.

Storyboards: Motion In Art

Storyboards: Motion In Art
Author: Mark A. Simon
Publisher: CRC Press
Total Pages: 432
Release: 2012-12-12
Genre: Art
ISBN: 1136134220

Among the most useful tools in the production of any TV show or film is the storyboard, which is the visual blueprint of a project before it is shot. The director's vision is illustrated in the manner of a comic strip and handed on to the crew for purposes of budgeting, design, and communication. Storyboards: Motion in Art 3/e is an in depth look at the production and business of storyboards. Using exercises, real-life examples of working in the entertainment industry, interviews with people in the industry, and sample storyboard drawing, this book will teach you how to : * Develop and Improve your boards * Work with directors * Develop your resume and your portfolio * Market your talent * Create and improve a storyboard using computers Packed full of practical industry information and examples, this book will help the reader improve their skills to either land their first assignment or advance their career.