Guide to Business Gaming and Experiential Learning
Author | : James W. Gentry |
Publisher | : |
Total Pages | : 392 |
Release | : 1990 |
Genre | : Business & Economics |
ISBN | : |
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Author | : James W. Gentry |
Publisher | : |
Total Pages | : 392 |
Release | : 1990 |
Genre | : Business & Economics |
ISBN | : |
Author | : James W. Gentry |
Publisher | : |
Total Pages | : 370 |
Release | : 1990 |
Genre | : Experiential learning |
ISBN | : 9780749400927 |
Author | : Erdener Kaynak |
Publisher | : Routledge |
Total Pages | : 101 |
Release | : 2012-11-12 |
Genre | : Business & Economics |
ISBN | : 1136371443 |
If you find traditional lectures and course material ineffective for teaching students how to develop a sensitivity to cultural differences and apply “home grown” technologies to foreign situations, Business Simulations, Games and Experiential Learning in International Business Education is the guide to help you remedy this predicament! Helpful and easy-to-use, this text teaches you how to use computer-based games and experiential learning exercises to teach international business. You’ll learn how to place students in realistic situations where they can experiment with new behaviors and receive immediate, constructive feedback and then take what they have learned beyond the classroom. Business Simulations, Games and Experiential Learning in International Business Education helps you introduce students to global competition and business cultures as you explore important ethical, political, and social issues with them. You can better prepare your students for the challenges of international business if you pay particular attention to the book’s discussions of: different levels of power-sharing alternatives to traditional international business course materials and methods changing the norms and behaviors of organizations and institutions the role gender plays in effective gaming environments simulating a European Works Council within a classroom environment promoting decisionmaking and flexibility in management style understanding business rules and regulations of different countries Academics teaching and researching in international business will find Business Simulations, Games and Experiential Learning in International Business Education an immensely useful tool as you struggle with the challenges of readying students for the international work environment. As you know, it is not enough that students be schooled in the latest developments and technologies. Use this book’s games and learning techniques to emphasize to your students that international businessmen and women must not only know their field, but also be respectful of others’cultures and values, be linguistically flexible, and be aware of foreign business rules and regulations.
Author | : V. Taras |
Publisher | : Springer |
Total Pages | : 898 |
Release | : 2016-01-03 |
Genre | : Business & Economics |
ISBN | : 113746772X |
The Handbook of Experiential Learning In International Business is a one-stop source for international managers, business educators and trainers who seek to either select and use an existing experiential learning project, or develop new projects and exercises of this kind.
Author | : Karsten Jørgensen |
Publisher | : Routledge |
Total Pages | : 773 |
Release | : 2019-03-04 |
Genre | : Architecture |
ISBN | : 1351212931 |
Written in collaboration with the European Council of Landscape Architecture Schools (ECLAS) and LE: NOTRE, The Routledge Handbook of Teaching Landscape provides a wide-ranging overview of teaching landscape subjects, from geology to landscape design, reflecting different perspectives and practices at university-level landscape curricula. Focusing on the didactics of landscape education, this fully illustrated handbook presents and discusses pedagogy, teaching traditions, experimental teaching methods and new teaching principles. The book is structured into three parts: reading the landscape, representing the landscape and transforming the landscape. Contributions from leading experts in the field, such as Simon Bell, Marc Treib, Jörg Rekittke and Susan Herrington, explore landscape analysis, history and theory, design visualisation, creativity and art, planning studio teaching, field trips and site engineering. Aimed at engaging academic researchers and instructors across disciplines such as landscape architecture, geography, ecology, planning and archaeology, this book is a must-have guide to landscape pedagogy as it stands today.
Author | : Maria Alejandra Gonzalez-Perez |
Publisher | : Springer Nature |
Total Pages | : 971 |
Release | : 2019-09-05 |
Genre | : Business & Economics |
ISBN | : 3030204154 |
This handbook, which serves as a follow-up text to The Palgrave Handbook of Experiential Learning In International Business, reviews theoretical and empirical approaches of experiential learning pedagogy, and its role in increasing the effectiveness in teaching and learning of international business, and also, in the incorporation of international business-related concepts and competences in business and non-business programs. This edition offers a broader and updated perspective on experiential learning pedagogy for international business and management, and beyond. The first part provides an updated overview of the theories of experiential learning and effectiveness of teaching and learning in international business through the use of experiential learning projects. Part two provides a collection of specific applications of experiential learning in International Business and related fields. This handbook is a one-stop source for international managers, business educators, and trainers seeking to either select and use an existing experiential learning project or develop new projects and exercises of this kind.
Author | : Thomsen, Thyra U. |
Publisher | : Edward Elgar Publishing |
Total Pages | : 416 |
Release | : 2021-11-19 |
Genre | : Education |
ISBN | : 1789907470 |
This timely Handbook investigates the many perspectives from which to reconsider teaching and learning within business schools, during a time in which higher education is facing challenges to the way teaching might be delivered in the future.
Author | : |
Publisher | : Eburon Uitgeverij B.V. |
Total Pages | : 432 |
Release | : 2007 |
Genre | : Simulation games in education |
ISBN | : 9059722310 |
45 edited articles, originally presented at the 38th edition of the International Simulation and Gaming Association conference 2007.
Author | : Jason Turner |
Publisher | : Routledge |
Total Pages | : 365 |
Release | : 2018-01-31 |
Genre | : Business & Economics |
ISBN | : 1315518198 |
The important debate on the growing graduate skills gaps, the value of universities to their business communities, and their role (or lack of ) in building entrepreneurial attributes among graduates is growing internationally. Using case studies from universities across the globe, this edited book seeks to bring together leading authors with knowledge, and/or experience, of the challenges of embedding enterprise education in university and college programmes. The text identifies and presents the current debates around the future role of universities and colleges in providing ‘fit for workplace’ graduates, as well as offering insights into the challenges and practices involved in delivering innovative enterprise education. The approach collates examples of ‘best practices’ from global institutions enabling educators to develop ‘blueprints’ for implementing in their own institutions. This innovative and comprehensive text is designed to be a ‘seminal resource’ for academic stakeholders on enterprise education collating diverse international contributions from enterprising universities and colleges. Drawing on both theory and best practice, it provides invaluable guidance to researchers, educators and practitioners considering embedding or expanding enterprising activities into their learning strategy.
Author | : Kelly S. Hale |
Publisher | : CRC Press |
Total Pages | : 1450 |
Release | : 2014-09-10 |
Genre | : Technology & Engineering |
ISBN | : 1466511842 |
A Complete Toolbox of Theories and Techniques The second edition of a bestseller, Handbook of Virtual Environments: Design, Implementation, and Applications presents systematic and extensive coverage of the primary areas of research and development within VE technology. It brings together a comprehensive set of contributed articles that address the principles required to define system requirements and design, build, evaluate, implement, and manage the effective use of VE applications. The contributors provide critical insights and principles associated with their given areas of expertise to provide extensive scope and detail on VE technology and its applications. What’s New in the Second Edition: Updated glossary of terms to promote common language throughout the community New chapters on olfactory perception, avatar control, motion sickness, and display design, as well as a whole host of new application areas Updated information to reflect the tremendous progress made over the last decade in applying VE technology to a growing number of domains This second edition includes nine new, as well as forty-one updated chapters that reflect the progress made in basic and applied research related to the creation, application, and evaluation of virtual environments. Contributions from leading researchers and practitioners from multidisciplinary domains provide a wealth of theoretical and practical information, resulting in a complete toolbox of theories and techniques that you can rely on to develop more captivating and effective virtual worlds. The handbook supplies a valuable resource for advancing VE applications as you take them from the laboratory to the real-world lives of people everywhere.