Go Machine Learning Projects
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Author | : Xuanyi Chew |
Publisher | : Packt Publishing Ltd |
Total Pages | : 339 |
Release | : 2018-11-30 |
Genre | : Mathematics |
ISBN | : 1788995198 |
Work through exciting projects to explore the capabilities of Go and Machine Learning Key FeaturesExplore ML tasks and Go’s machine learning ecosystemImplement clustering, regression, classification, and neural networks with GoGet to grips with libraries such as Gorgonia, Gonum, and GoCv for training models in GoBook Description Go is the perfect language for machine learning; it helps to clearly describe complex algorithms, and also helps developers to understand how to run efficient optimized code. This book will teach you how to implement machine learning in Go to make programs that are easy to deploy and code that is not only easy to understand and debug, but also to have its performance measured. The book begins by guiding you through setting up your machine learning environment with Go libraries and capabilities. You will then plunge into regression analysis of a real-life house pricing dataset and build a classification model in Go to classify emails as spam or ham. Using Gonum, Gorgonia, and STL, you will explore time series analysis along with decomposition and clean up your personal Twitter timeline by clustering tweets. In addition to this, you will learn how to recognize handwriting using neural networks and convolutional neural networks. Lastly, you'll learn how to choose the most appropriate machine learning algorithms to use for your projects with the help of a facial detection project. By the end of this book, you will have developed a solid machine learning mindset, a strong hold on the powerful Go toolkit, and a sound understanding of the practical implementations of machine learning algorithms in real-world projects. What you will learnSet up a machine learning environment with Go librariesUse Gonum to perform regression and classificationExplore time series models and decompose trends with Go librariesClean up your Twitter timeline by clustering tweetsLearn to use external services for your machine learning needsRecognize handwriting using neural networks and CNN with GorgoniaImplement facial recognition using GoCV and OpenCVWho this book is for If you’re a machine learning engineer, data science professional, or Go programmer who wants to implement machine learning in your real-world projects and make smarter applications easily, this book is for you. Some coding experience in Golang and knowledge of basic machine learning concepts will help you in understanding the concepts covered in this book.
Author | : Daniel Whitenack |
Publisher | : |
Total Pages | : 328 |
Release | : 2019-04-30 |
Genre | : Computers |
ISBN | : 9781789619898 |
Infuse an extra layer of intelligence into your Go applications with machine learning and AI Key Features Build simple, maintainable, and easy to deploy machine learning applications with popular Go packages Learn the statistics, algorithms, and techniques to implement machine learning Overcome the common challenges faced while deploying and scaling the machine learning workflows Book Description This updated edition of the popular Machine Learning With Go shows you how to overcome the common challenges of integrating analysis and machine learning code within an existing engineering organization. Machine Learning With Go, Second Edition, will begin by helping you gain an understanding of how to gather, organize, and parse real-world data from a variety of sources. The book also provides absolute coverage in developing groundbreaking machine learning pipelines including predictive models, data visualizations, and statistical techniques. Up next, you will learn the thorough utilization of Golang libraries including golearn, gorgonia, gosl, hector, and mat64. You will discover the various TensorFlow capabilities, along with building simple neural networks and integrating them into machine learning models. You will also gain hands-on experience implementing essential machine learning techniques such as regression, classification, and clustering with the relevant Go packages. Furthermore, you will deep dive into the various Go tools that help you build deep neural networks. Lastly, you will become well versed with best practices for machine learning model tuning and optimization. By the end of the book, you will have a solid machine learning mindset and a powerful Go toolkit of techniques, packages, and example implementations What you will learn Become well versed with data processing, parsing, and cleaning using Go packages Learn to gather data from various sources and in various real-world formats Perform regression, classification, and image processing with neural networks Evaluate and detect anomalies in a time series model Understand common deep learning architectures to learn how each model is built Learn how to optimize, build, and scale machine learning workflows Discover the best practices for machine learning model tuning for successful deployments Who this book is for This book is primarily for Go programmers who want to become a machine learning engineer and to build a solid machine learning mindset along with a good hold on Go packages. This is also useful for data analysts, data engineers, machine learning users who want to run their machine learning experiments using the Go ecosystem. Prior understanding of linear algebra is required to benefit from this book
Author | : Dale Lane |
Publisher | : No Starch Press |
Total Pages | : 290 |
Release | : 2021-01-19 |
Genre | : Computers |
ISBN | : 1718500572 |
A hands-on, application-based introduction to machine learning and artificial intelligence (AI) that guides young readers through creating compelling AI-powered games and applications using the Scratch programming language. Machine learning (also known as ML) is one of the building blocks of AI, or artificial intelligence. AI is based on the idea that computers can learn on their own, with your help. Machine Learning for Kids will introduce you to machine learning, painlessly. With this book and its free, Scratch-based, award-winning companion website, you'll see how easy it is to add machine learning to your own projects. You don't even need to know how to code! As you work through the book you'll discover how machine learning systems can be taught to recognize text, images, numbers, and sounds, and how to train your models to improve their accuracy. You'll turn your models into fun computer games and apps, and see what happens when they get confused by bad data. You'll build 13 projects step-by-step from the ground up, including: • Rock, Paper, Scissors game that recognizes your hand shapes • An app that recommends movies based on other movies that you like • A computer character that reacts to insults and compliments • An interactive virtual assistant (like Siri or Alexa) that obeys commands • An AI version of Pac-Man, with a smart character that knows how to avoid ghosts NOTE: This book includes a Scratch tutorial for beginners, and step-by-step instructions for every project. Ages 12+
Author | : Gareth Seneque |
Publisher | : Packt Publishing Ltd |
Total Pages | : 228 |
Release | : 2019-08-08 |
Genre | : Computers |
ISBN | : 1789347882 |
Apply modern deep learning techniques to build and train deep neural networks using Gorgonia Key FeaturesGain a practical understanding of deep learning using GolangBuild complex neural network models using Go libraries and GorgoniaTake your deep learning model from design to deployment with this handy guideBook Description Go is an open source programming language designed by Google for handling large-scale projects efficiently. The Go ecosystem comprises some really powerful deep learning tools such as DQN and CUDA. With this book, you'll be able to use these tools to train and deploy scalable deep learning models from scratch. This deep learning book begins by introducing you to a variety of tools and libraries available in Go. It then takes you through building neural networks, including activation functions and the learning algorithms that make neural networks tick. In addition to this, you'll learn how to build advanced architectures such as autoencoders, restricted Boltzmann machines (RBMs), convolutional neural networks (CNNs), recurrent neural networks (RNNs), and more. You'll also understand how you can scale model deployments on the AWS cloud infrastructure for training and inference. By the end of this book, you'll have mastered the art of building, training, and deploying deep learning models in Go to solve real-world problems. What you will learnExplore the Go ecosystem of libraries and communities for deep learningGet to grips with Neural Networks, their history, and how they workDesign and implement Deep Neural Networks in GoGet a strong foundation of concepts such as Backpropagation and MomentumBuild Variational Autoencoders and Restricted Boltzmann Machines using GoBuild models with CUDA and benchmark CPU and GPU modelsWho this book is for This book is for data scientists, machine learning engineers, and AI developers who want to build state-of-the-art deep learning models using Go. Familiarity with basic machine learning concepts and Go programming is required to get the best out of this book.
Author | : Emmanuel Ameisen |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 243 |
Release | : 2020-01-21 |
Genre | : Computers |
ISBN | : 1492045063 |
Learn the skills necessary to design, build, and deploy applications powered by machine learning (ML). Through the course of this hands-on book, you’ll build an example ML-driven application from initial idea to deployed product. Data scientists, software engineers, and product managers—including experienced practitioners and novices alike—will learn the tools, best practices, and challenges involved in building a real-world ML application step by step. Author Emmanuel Ameisen, an experienced data scientist who led an AI education program, demonstrates practical ML concepts using code snippets, illustrations, screenshots, and interviews with industry leaders. Part I teaches you how to plan an ML application and measure success. Part II explains how to build a working ML model. Part III demonstrates ways to improve the model until it fulfills your original vision. Part IV covers deployment and monitoring strategies. This book will help you: Define your product goal and set up a machine learning problem Build your first end-to-end pipeline quickly and acquire an initial dataset Train and evaluate your ML models and address performance bottlenecks Deploy and monitor your models in a production environment
Author | : Kevin Ferguson |
Publisher | : Simon and Schuster |
Total Pages | : 611 |
Release | : 2019-01-06 |
Genre | : Computers |
ISBN | : 1638354014 |
Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning
Author | : Jeremy Howard |
Publisher | : O'Reilly Media |
Total Pages | : 624 |
Release | : 2020-06-29 |
Genre | : Computers |
ISBN | : 1492045497 |
Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide a consistent interface to the most frequently used deep learning applications. Authors Jeremy Howard and Sylvain Gugger, the creators of fastai, show you how to train a model on a wide range of tasks using fastai and PyTorch. You’ll also dive progressively further into deep learning theory to gain a complete understanding of the algorithms behind the scenes. Train models in computer vision, natural language processing, tabular data, and collaborative filtering Learn the latest deep learning techniques that matter most in practice Improve accuracy, speed, and reliability by understanding how deep learning models work Discover how to turn your models into web applications Implement deep learning algorithms from scratch Consider the ethical implications of your work Gain insight from the foreword by PyTorch cofounder, Soumith Chintala
Author | : Simon Rogers |
Publisher | : CRC Press |
Total Pages | : 428 |
Release | : 2016-10-14 |
Genre | : Computers |
ISBN | : 1498738540 |
Introduces the main algorithms and ideas that underpin machine learning techniques and applications Keeps mathematical prerequisites to a minimum, providing mathematical explanations in comment boxes and highlighting important equations Covers modern machine learning research and techniques Includes three new chapters on Markov Chain Monte Carlo techniques, Classification and Regression with Gaussian Processes, and Dirichlet Process models Offers Python, R, and MATLAB code on accompanying website: http://www.dcs.gla.ac.uk/~srogers/firstcourseml/"
Author | : Sowmya Vajjala |
Publisher | : O'Reilly Media |
Total Pages | : 455 |
Release | : 2020-06-17 |
Genre | : Computers |
ISBN | : 149205402X |
Many books and courses tackle natural language processing (NLP) problems with toy use cases and well-defined datasets. But if you want to build, iterate, and scale NLP systems in a business setting and tailor them for particular industry verticals, this is your guide. Software engineers and data scientists will learn how to navigate the maze of options available at each step of the journey. Through the course of the book, authors Sowmya Vajjala, Bodhisattwa Majumder, Anuj Gupta, and Harshit Surana will guide you through the process of building real-world NLP solutions embedded in larger product setups. You’ll learn how to adapt your solutions for different industry verticals such as healthcare, social media, and retail. With this book, you’ll: Understand the wide spectrum of problem statements, tasks, and solution approaches within NLP Implement and evaluate different NLP applications using machine learning and deep learning methods Fine-tune your NLP solution based on your business problem and industry vertical Evaluate various algorithms and approaches for NLP product tasks, datasets, and stages Produce software solutions following best practices around release, deployment, and DevOps for NLP systems Understand best practices, opportunities, and the roadmap for NLP from a business and product leader’s perspective
Author | : Yuxi (Hayden) Liu |
Publisher | : Packt Publishing Ltd |
Total Pages | : 253 |
Release | : 2018-02-22 |
Genre | : Mathematics |
ISBN | : 1788474554 |
5 real-world projects to help you master deep learning concepts Key Features Master the different deep learning paradigms and build real-world projects related to text generation, sentiment analysis, fraud detection, and more Get to grips with R's impressive range of Deep Learning libraries and frameworks such as deepnet, MXNetR, Tensorflow, H2O, Keras, and text2vec Practical projects that show you how to implement different neural networks with helpful tips, tricks, and best practices Book Description R is a popular programming language used by statisticians and mathematicians for statistical analysis, and is popularly used for deep learning. Deep Learning, as we all know, is one of the trending topics today, and is finding practical applications in a lot of domains. This book demonstrates end-to-end implementations of five real-world projects on popular topics in deep learning such as handwritten digit recognition, traffic light detection, fraud detection, text generation, and sentiment analysis. You'll learn how to train effective neural networks in R—including convolutional neural networks, recurrent neural networks, and LSTMs—and apply them in practical scenarios. The book also highlights how neural networks can be trained using GPU capabilities. You will use popular R libraries and packages—such as MXNetR, H2O, deepnet, and more—to implement the projects. By the end of this book, you will have a better understanding of deep learning concepts and techniques and how to use them in a practical setting. What you will learn Instrument Deep Learning models with packages such as deepnet, MXNetR, Tensorflow, H2O, Keras, and text2vec Apply neural networks to perform handwritten digit recognition using MXNet Get the knack of CNN models, Neural Network API, Keras, and TensorFlow for traffic sign classification -Implement credit card fraud detection with Autoencoders Master reconstructing images using variational autoencoders Wade through sentiment analysis from movie reviews Run from past to future and vice versa with bidirectional Long Short-Term Memory (LSTM) networks Understand the applications of Autoencoder Neural Networks in clustering and dimensionality reduction Who this book is for Machine learning professionals and data scientists looking to master deep learning by implementing practical projects in R will find this book a useful resource. A knowledge of R programming and the basic concepts of deep learning is required to get the best out of this book.