Forced Move
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Author | : Mel LeBrun |
Publisher | : Mel LeBrun |
Total Pages | : 335 |
Release | : 2020-06-12 |
Genre | : Fiction |
ISBN | : 0463474848 |
Responsible for exposing rogue CIA agents and bringing a Russian mafia to their knees two years ago, Michael and Jessica Cailen are trying to adjust to their new quiet home life. However, when Michael is called to help an old friend rescue his niece from kidnappers, it sets in motion a string of events that turns their new "normal" lives upside down and places them in a unique position to take down one of the most villainous men on the planet. In this riveting sequel, follow Michael and Jessica as they dare to pick apart a vast criminal empire that no one has been able to touch until now.
Author | : Charles Hertan |
Publisher | : New In Chess |
Total Pages | : 776 |
Release | : 2019-09-01 |
Genre | : Games & Activities |
ISBN | : 9056918575 |
Every chess fan marvels at the wonderful combinations with which famous masters win games. How do they find those fantastic moves? Do they have a special vision? And why do computers outwit us tactically? This rich book on chess tactics proposes a revolutionary method for finding winning moves. Charles Hertan has made an astonishing discovery: the failure to consider key moves is often due to human bias. Your brain tends to disregard many winning moves because they are counter-intuitive or look unnatural. We can no longer deny it, computers outdo us humans when it comes to tactical vision and brute force calculation. So why not learn from them? Charles Hertan’s radically different approach is: use computer eyes and always look for the most forcing move first. By studying forcing sequences according to Hertan’s method you will develop analytical precision, improve your tactical vision, overcome human bias and staleness, enjoy the calculation of difficult positions. This New and Extended Fourth Edition presents 50 pages with new and instructive combinations. With a foreword by three-time US chess champion Joel Benjamin.
Author | : Alan Morris |
Publisher | : Springer |
Total Pages | : 154 |
Release | : 2018-09-03 |
Genre | : Social Science |
ISBN | : 9811310874 |
This book examines the forced displacement of public housing residents in Sydney’s Millers Point and The Rocks communities. It considers the strategies deployed by the government to pressure tenants to move, and the social and personal impacts of the displacement on the residents themselves. Drawing on in-depth interviews with tenants alongside government and media communications, the Millers Point case study offers a penetrating and moving analysis of gentrification and displacement in one of Australia’s oldest and more unique working class and public housing neighbourhoods. Gentrification and Displacement advances work in urban studies by charting trends in urban renewal and displacement, furthering our understanding of public housing, gentrification and the effects of forced relocation on vulnerable urban communities.
Author | : Arno R. Lodder |
Publisher | : Springer Science & Business Media |
Total Pages | : 214 |
Release | : 1999-07-31 |
Genre | : Computers |
ISBN | : 9780792358305 |
In this work it is argued that legal justification can best be studied from a procedural, dialogical point of view: legal statements are justified if the audience is convinced in an argumentative dialog. The formalized and implemented model DiaLaw guards the procedure in which two players aim at justifying statements. DiaLaw shows the advances and problems linked to procedural models of legal justification. Moreover, an instructive discussion of the different models of procedural justification is provided. It is stressed that in legal justification not only logically compelling arguments should be considered, but also convincing arguments. Therefore DiaLaw also deals with the rhetorical, psychological aspects of argument. This book is relevant for scholars in legal theory, artificial intelligence, and argumentation, and can be used in graduate courses on AI and Law, and legal argumentation.
Author | : Tony Marsland |
Publisher | : Springer |
Total Pages | : 456 |
Release | : 2003-06-29 |
Genre | : Computers |
ISBN | : 3540455795 |
This book constitutes the thoroughly refereed postproceedings of the Second International Conference on Computers and Games, CG 2001, held in Hamamatsu, Japan in October 2000. The 23 revised full papers presented together with two invited contributions and five reviews were carefully refereed and selected during two rounds of reviewing and improvement. The papers are organized in topical sections on search and strategies, learning and pattern acquisition, theory and complexity issues, and further experiments on game; the reviews presented are on computer language games, computer Go, intelligent agents for computer games, RoboCup, and computer Shogi.
Author | : |
Publisher | : |
Total Pages | : 16 |
Release | : 1966 |
Genre | : Migration, Internal |
ISBN | : |
Author | : Thomas A.C. Reydon |
Publisher | : Springer Science & Business Media |
Total Pages | : 326 |
Release | : 2005-02-18 |
Genre | : Mathematics |
ISBN | : 9781402029011 |
This book originated as a Festschrift to mark the publication of Volume 50 of the journal `Acta Biotheoretica' in 2002 and the journal’s 70th anniversary in 2005. In it, eleven previously unpublished research papers have been collected that reflect the entire scope of topics on which `Acta Biotheoretica' publishes. `Acta Biotheoretica' is a journal on theoretical biology, published by Kluwer Academic Publishers, that has its roots in the Dutch tradition of theoretical biology. From the perspective of this tradition, theoretical biology is understood as encompassing a broad spectrum of disciplines ranging from mathematical biology to philosophy of biology. To reflect the Dutch roots of the journal, all papers have been invited from authors that work in The Netherlands. This book is aimed at an audience of theoretical and mathematical biologists, philosophers of biology and philosophers of science, and biologists in general.
Author | : Georgy M. Adelson-Velsky |
Publisher | : Springer Science & Business Media |
Total Pages | : 207 |
Release | : 2012-12-06 |
Genre | : Mathematics |
ISBN | : 1461237963 |
Algorithms for Games aims to provide a concrete example of the programming of a two-person game with complete information, and to demonstrate some of the methods of solutions; to show the reader that it is profitable not to fear a search, but rather to undertake it in a rational fashion, make a proper estimate of the dimensions of the "catastrophe", and use all suitable means to keep it down to a reasonable size. The book is dedicated to the study of methods for limiting the extent of a search. The game programming problem is very well suited to the study of the search problem, and in general for multi-step solution processes. With this in mind, the book focuses on the programming of games as the best means of developing the ideas and methods presented. While many of the examples are related to chess, only an elementary knowledge of the game is needed.
Author | : H. Jaap van den Herik |
Publisher | : Springer Science & Business Media |
Total Pages | : 402 |
Release | : 2003-11-30 |
Genre | : Computers |
ISBN | : 1402077092 |
1 feel privileged that the J(jh Advances in Computer Games Conference (ACG 10) takes place in Graz, Styria, Austria. It is the frrst time that Austria acts as host country for this major event. The series of conferences started in Edinburgh, Scotland in 1975 and was then held four times in England, three times in The Netherlands, and once in Germany. The ACG-10 conference in Graz is special in that it is organised together with the 11th World Computer Chess Championship (WCCC), the Sth Computer Olympiad (CO), and the European Union Y outh Chess Championship. The 11 th WCCC and ACG 10 take place in the Dom im Berg (Dome in the Mountain), a high-tech space with multimedia equipment, located in the Schlossberg, in the centre of the city. The help of many sponsors (large and small) is gratefully acknowledged. They will make the organisation of this conference a success. In particular, 1 would like to thank the European Union for designating Graz as the Cultural Capital of Europe 2003. There are 24 accepted contributions by participants from all over the world: Europe, Japan, USA, and Canada. The specific research results ofthe ACG 10 are expected to tind their way to general applications. The results are described in the pages that follow. The international stature together with the technical importance of this conference reaffrrms the mandate of the International Computer Games Association (ICGA) to represent the computer-games community.
Author | : Steve Larson |
Publisher | : Indiana University Press |
Total Pages | : 243 |
Release | : 2012-01-31 |
Genre | : Music |
ISBN | : 0253005493 |
Steve Larson drew on his 20 years of research in music theory, cognitive linguistics, experimental psychology, and artificial intelligence—as well as his skill as a jazz pianist—to show how the experience of physical motion can shape one's musical experience. Clarifying the roles of analogy, metaphor, grouping, pattern, hierarchy, and emergence in the explanation of musical meaning, Larson explained how listeners hear tonal music through the analogues of physical gravity, magnetism, and inertia. His theory of melodic expectation goes beyond prior theories in predicting complete melodic patterns. Larson elegantly demonstrated how rhythm and meter arise from, and are given meaning by, these same musical forces.