Finding the Treasure: Coordinate Grids

Finding the Treasure: Coordinate Grids
Author: Renata Brunner-Jass
Publisher: Norwood House Press
Total Pages: 50
Release: 2013-01-01
Genre: Juvenile Nonfiction
ISBN: 1599535734

Treasure hunts are always exciting, especially when you search together with friends. But, have you ever tried a new type of treasure hunt, called geocaching? Join five friends as they embark on a high-tech geocaching adventure, using a handheld GPS device. Along the way, learn how to use coordinate grids to plot data points from a table, label ordered pairs, and name coordinate points on a grid. Applied key concepts include the x-axis, y-axis, x-coordinate, and y-coordinate. Navigate to the next clue by using your knowledge of coordinate grids, and soon you will become a master at this game!

Sir Cumference and the Viking's Map

Sir Cumference and the Viking's Map
Author: Cindy Neuschwander
Publisher: Triangle Interactive, Inc.
Total Pages: 36
Release: 2018-03-29
Genre: Juvenile Nonfiction
ISBN: 1684446600

Read Along or Enhanced eBook: While riding through the forests of Angleland, cousins Per and Radius realize they are lost and are desperate for a map to guide them home. Soon they come across a mysterious house in the hills. Inside they find a map to a treasure belonging to Xaxon Yellowbearyd, the fiercest Viking warrior of his time. Per and Radius must decode the strange numbered grid on the map, while trying to steer clear of the pack of bungling bandits who are on their tail. Will they find the treasure in time?

Pirate Math

Pirate Math
Author: Michael Serra
Publisher:
Total Pages: 288
Release: 2014-02-25
Genre: Education
ISBN: 9780983409915

Ahoy matey! Fear not mathematics. Build ye thinking skills, learn ye coordinates, and a smarter pirate ye will be! Michael Serra combines the challenge of mathematics with the fun adventure of pirates and buried treasure. Play the Buried Treasure game using a rectangle coordinate plane, a polar coordinate system, a spherical surface, and with three-dimensional areas. Use the chapter on cryptography to help solve hidden messages to uncover the pirate loot. Take a journey to sun-drenched tropical islands in search of pirate booty. With a map in your hand, follow clues and solve puzzles, developing your mathematical reasoning skills along the way. Argh, what glorious adventures, the thrill of using math to find pirate treasure!

Hello Hi-Lo

Hello Hi-Lo
Author: Jeff Sanders
Publisher: Bloomsbury Publishing USA
Total Pages: 152
Release: 2010-05-11
Genre: Education
ISBN: 1598843753

Incorporating leveled reading within each script, readers theatre plays offer teachers the flexibility to include readers of every ability in the same read-aloud play. Hello Hi-Lo: Readers Theatre Math offers a proven way for teachers to build reading fluency in their classrooms, even if students do not all read at the same level. The book offers 15 readers theatre plays, each of which includes various levels of readability within one script. The plays thus provide lower-level readers the opportunity to follow along with accelerated reading parts, building confidence by reading aloud at their own levels. Each play includes speakers for three different grade levels of readability: 4th grade and lower, 5th-6th grade, and 7th-8th grade. Concepts are presented so that they are fluid among these grade levels. Taking a cross-curricular approach, the scripts reinforce key math concepts and standards-based math skills taught in the middle grades, such as order of operations, fractions, inequalities, positive and negative numbers, and graphing on a coordinate plane. Each play includes extended activities that will help the teacher incorporate the math concept into the classroom.

Shipwreck Detectives

Shipwreck Detectives
Author: Julia Wall
Publisher: Teacher Created Materials
Total Pages: 34
Release: 2009-05-14
Genre: Education
ISBN: 1433394030

Explore some of the most famous shipwrecks deep on the ocean floor, including the Titanic to learn about coordinate planes and the fun ways they can be used! Shipwreck Detectives not only addresses shipwreck mysteries but also reviews different marine technology aids in the exploration and study of shipwrecks.

How to Be Good at Math Workbook Grades 2-3

How to Be Good at Math Workbook Grades 2-3
Author: DK
Publisher: Penguin
Total Pages: 177
Release: 2021-12-28
Genre: Juvenile Nonfiction
ISBN: 0744057949

Unleash your child’s inner math genius and help them master math for Grades 2 and 3! Whether you enjoy math or not, it’s an essential subject to understand. See how everything adds up with this fully illustrated home-study guide. Get inspired by numbers and see how mathematical explanations come to life with this engaging math book for kids! It includes: • Full color, with a clear layout. • Clear instructions that are easy for children to follow by themselves. • Answers that are given at the back of the book. • Practice questions and practical exercises to help expand your child’s knowledge of the subject. Make math manageable How to be Good at Math Grade 2-3 keeps the math simple and easy to understand! It comes packed with eye-catching illustrations and easy-to-follow instructions to teach kids everything they need to know about math. This brilliant visual math workbook is ideal for reinforcing classroom teaching. It helps kids understand what they’ve learned in school and gives them extra math revision practice before an important test! Perfect for kids ages 7-9, this colorful math practice book covers all the key areas of the school curriculum for this level. It includes fractions, multiplication, divisio, measurement, geometry, coordinates, data handling and graphs. And there are answers at the back to check that you're on the right path. This engaging and clear workbook accompanies How to be Good at Math Grade 4-6, which covers ages 9-11 (Grades 4, 5, and 6). Discover How to be Good in other subjects DK’s successful How to be Good at... workbook series provides your child with the tools to learn how to look at the world around them and figure out how it works. There are more books to discover! Learn all about the influence of science and technology in the modern age with How to Be Good at Science, Technology, and Engineering.

Kindercoding Unplugged

Kindercoding Unplugged
Author: Deanna Pecaski McLennan
Publisher: Redleaf Press
Total Pages: 246
Release: 2020-08-11
Genre: Education
ISBN: 1605547107

Kindergarten teacher Deanna Pecaski McLennan, PhD, takes readers on a journey through her own kindergarten classroom and how she’s actively cultivating computational thinking in her students through a Reggio Emilia lens and emergent curriculum. Using photos, vignettes, narrative, and more than eighty unplugged coding activities, this book will help readers better understand what coding is and how they can begin to implement easy and developmentally appropriate coding games and activities into their early childhood programs.

100 Ideas for Early Years Practitioners

100 Ideas for Early Years Practitioners
Author: Lucy Peet
Publisher: A&C Black
Total Pages: 120
Release: 2015-09-10
Genre: Education
ISBN: 1472906330

An excellent, easy to use tool for those new to working with this early years age range, as well as more experienced practitioners.

Shape and Space

Shape and Space
Author: Mel Lever
Publisher: Routledge
Total Pages: 64
Release: 2013-01-11
Genre: Education
ISBN: 1136635327

Activities focusing on shape and space include: symmetry; shapes and patterns; properties of shapes; points of the compass; angle and turn; measurement of angles and use of compass and protractor; and coordinates.

Brain-Compatible Activities for Mathematics, Grades 4-5

Brain-Compatible Activities for Mathematics, Grades 4-5
Author: David A. Sousa
Publisher: Simon and Schuster
Total Pages: 254
Release: 2017-01-24
Genre: Education
ISBN: 1634507355

Brain-Compatible Activities for Mathematics, Grades 4–5 provides brain-friendly, ready-to-use mathematics lessons for the classroom. Teachers will find step-by-step guidance and all the necessary reproducible materials for mathematics instruction that involves group work, reflection, movement, and visualization. Through activities such as Scuba Division, Party Planners, Sunken Treasure, and Parachute Drop, intermediate learners will enjoy developing skills connected with multiplication and division, fractions and decimals, geometry and measurement, algebra, data analysis, and more. Aligned with NCTM standards and focal points, the instructional strategies enhance motivation and content retention, while addressing individual intelligences. Also included is instruction to: Promote writing as an important learning tool Use concrete models to make concepts meaningful Connect mathematical ideas to the real world Incorporate graphic organizers to help students organize their thinking Deepen and revitalize instruction using Sousa’s proven brain-compatible approach for helping every student develop self-confidence in mathematics!